Player Matchup

Ymir
Ymir
AccioJello
Ymir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
BecoDiagonal
Zhong Kui
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 351L
1,454 Elo+
Solo
Ra
Ra
Bushoti
Ra
Level 215
God Stats
13W - 14L
1,500 SR
Queue Stats
343W - 298L
1,485 Elo+
Solo
Chiron
Chiron
Maega254_TTV
Chiron
Level 105
God Stats
3W - 5L
1,854 SR
Queue Stats
22W - 24L
1,489 Elo+
Solo
Janus
Janus
headmhere
Janus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,746 Elo+
Solo
Team Averages
Level 128
1,571 SR
1,510 Elo+

VS

Team Averages
Level 118
1,578 SR
1,566 Elo+
Charon
Charon
Cotton87
Charon
Level 127
God Stats
1W - 2L
1,234 SR
Queue Stats
350W - 201L
1,680 Elo+
Solo
Ullr
Ullr
ItsJustZ
Ullr
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 35L
1,554 Elo+
Solo
Ix Chel
Ix Chel
NoGankJuan
Ix Chel
Level 128
God Stats
3W - 2L
1,902 SR
Queue Stats
248W - 256L
1,652 Elo+
Solo
Maman Brigitte
Maman Brigitte
SturmSTRIKEKING
Maman Brigitte
Level 158
God Stats
0W - 2L
1,514 SR
Queue Stats
106W - 103L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
Vruuu
Sun Wukong
Level 88
God Stats
9W - 7L
1,738 SR
Queue Stats
101W - 99L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,403
1,200
2,297
6,729
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
BecoDiagonal
Zhong Kui
13
0 / 0 / 2
7,631
1,090
4,669
2,519
2,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 0
8,169
1,167
7,294
4,047
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
0 / 1 / 0
7,016
1,002
5,173
5,385
2,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
headmhere
Janus
12
0 / 2 / 0
7,317
1,045
3,618
3,760
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

327

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cotton87
Charon
14
0 / 0 / 3
8,664
1,238
4,448
7,228
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
14
1 / 0 / 1
8,121
1,160
5,434
4,712
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
NoGankJuan
Ix Chel
12
0 / 0 / 0
6,648
950
0
0
0
Maman Brigitte
SturmSTRIKEKING
Maman Brigitte
14
2 / 2 / 1
8,419
1,203
5,406
8,626
4,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
Vruuu
Sun Wukong
13
1 / 0 / 1
7,679
1,097
5,644
8,673
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
4
4
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Zhong Kui
BecoDiagonal
Zhong Kui
0
0
2
1
W
2
0
0
2
L
Charon
Cotton87
Charon
0
0
3
1.5
L
Ullr
1
0
1
1.5
W
Chiron
0
1
0
0
L
Ix Chel
NoGankJuan
Ix Chel
0
0
0
0
L
Maman Brigitte
SturmSTRIKEKING
Maman Brigitte
2
2
1
1.25
L
Sun Wukong
Vruuu
Sun Wukong
1
0
1
1.5
W
Janus
headmhere
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
20,932
22,440
Taken
29,239
13,033
Mitigated
20,764
5,594
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,297
496
0
1,187
6,729
5,259
0
3,152
3,526
9,614
0
W
Zhong Kui
BecoDiagonal
Zhong Kui
4,669
0
0
535
2,519
2,160
0
1,210
1,285
10,395
0
W
7,294
67
1,235
1,551
4,047
1,758
0
1,623
2,410
27,918
1,236
L
Charon
Cotton87
Charon
4,448
731
0
1,290
7,228
7,342
0
3,326
3,797
15,691
0
L
Ullr
5,434
1,187
0
403
4,712
1,939
0
2,646
1,872
0
23,989
W
Chiron
5,173
1,289
236
850
5,385
2,274
0
2,361
3,008
0
14,769
L
Ix Chel
NoGankJuan
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Maman Brigitte
SturmSTRIKEKING
Maman Brigitte
5,406
40
0
572
8,626
4,338
0
5,660
2,900
19,499
0
L
Sun Wukong
Vruuu
Sun Wukong
5,644
534
0
460
8,673
7,145
0
5,388
3,017
0
22,895
W
Janus
headmhere
Janus
3,618
34
0
0
3,760
1,582
0
1,397
2,357
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
39,531
145
Minions Killed
142
4
Camps Cleared
7
693,098
Distance Traveled
598,955
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,403
1,200
11
2
0
141,872
1
W
Zhong Kui
7,631
1,090
12
2
1
141,514
0
W
Ra
8,169
1,167
69
10
1
158,995
0
L
Charon
8,664
1,238
22
3
1
134,954
0
L
Ullr
8,121
1,160
42
6
3
149,539
0
W
Chiron
7,016
1,002
19
3
0
108,833
0
L
Ix Chel
6,648
950
0
0
0
5,763
0
L
Maman Brigitte
8,419
1,203
31
4
2
150,260
0
L
Sun Wukong
7,679
1,097
47
7
1
158,439
0
W
Janus
7,317
1,045
34
5
2
141,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role