Player Matchup

Kukulkan
Kukulkan
AlexandrTheGr8t
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,661 Elo+
Solo
Tiamat
Tiamat
Dr Donut9784
Tiamat
Level 149
God Stats
1W - 1L
1,317 SR
Queue Stats
27W - 33L
1,430 Elo+
Party 1
Athena
Athena
LovelyReyna
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,485 Elo+
Party 3
Martichoras
Martichoras
MentalRestored
Martichoras
Level 225
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,533 Elo+
Party 3
Osiris
Osiris
Viper120421
Osiris
Level 105
God Stats
3W - 2L
1,298 SR
Queue Stats
22W - 22L
1,422 Elo+
Party 1
Team Averages
Level 143
1,423 SR
1,506 Elo+

VS

Team Averages
Level 116
1,522 SR
1,576 Elo+
Achilles
Achilles
SCHMITTEEY
Achilles
Level 64
God Stats
6W - 4L
1,245 SR
Queue Stats
158W - 148L
1,422 Elo+
Solo
Ishtar
Ishtar
Slay3232
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 119L
1,757 Elo+
Solo
Mercury
Mercury
TrippyRatzz
Mercury
Level 152
God Stats
4W - 1L
1,715 SR
Queue Stats
26W - 18L
1,633 Elo+
Party 2
Yemoja
Yemoja
hksrnbfkju
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,504 Elo+
Party 2
Anubis
Anubis
lXXDARKWOLFXXl
Anubis
Level 123
God Stats
3W - 3L
1,647 SR
Queue Stats
37W - 33L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 1 / 1
9,177
574
7,719
7,071
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
14
0 / 3 / 2
8,551
534
7,432
12,244
9,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
13
3 / 1 / 5
8,063
504
4,035
8,486
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
MentalRestored
Martichoras
17
7 / 2 / 3
10,387
649
17,789
15,918
9,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
17
3 / 2 / 2
9,737
609
4,099
10,342
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SCHMITTEEY
Achilles
13
2 / 2 / 0
7,569
473
7,891
17,179
17,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ishtar
Slay3232
Ishtar
14
1 / 6 / 2
8,150
509
8,481
13,888
4,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TrippyRatzz
Mercury
13
2 / 5 / 5
7,651
478
7,765
13,884
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
hksrnbfkju
Yemoja
11
2 / 2 / 2
6,864
429
5,464
10,623
9,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 1
8,036
502
4,233
9,903
4,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
17
Kills
9
9
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
1
4.5
W
Tiamat
0
3
2
0.33
W
Athena
3
1
5
5.5
W
Martichoras
MentalRestored
Martichoras
7
2
3
4.25
L
Achilles
SCHMITTEEY
Achilles
2
2
0
1
L
Ishtar
Slay3232
Ishtar
1
6
2
0.33
L
Mercury
TrippyRatzz
Mercury
2
5
5
0.9
W
Osiris
3
2
2
2
L
Yemoja
hksrnbfkju
Yemoja
2
2
2
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,074
Damage
33,834
54,061
Taken
65,477
34,089
Mitigated
42,522
19,489
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,719
1,543
0
500
7,071
2,826
581
2,967
4,059
57,795
0
W
Tiamat
7,432
1,162
0
4,276
12,244
9,359
257
1,008
10,433
56,568
1,704
W
Athena
4,035
879
61
2,223
8,486
6,553
123
1,251
7,051
12,464
0
W
Martichoras
MentalRestored
Martichoras
17,789
8,936
0
7,430
15,918
9,213
0
2,560
13,358
0
103,881
L
Achilles
SCHMITTEEY
Achilles
7,891
1,424
0
4,082
17,179
17,824
0
5,482
10,743
172
56,094
L
Ishtar
Slay3232
Ishtar
8,481
5,788
0
2,780
13,888
4,855
0
808
13,080
0
72,848
L
Mercury
TrippyRatzz
Mercury
7,765
4,136
0
630
13,884
5,808
0
2,968
10,662
0
65,270
W
Osiris
4,099
1,892
0
4,999
10,342
6,138
0
1,104
9,197
0
99,681
L
Yemoja
hksrnbfkju
Yemoja
5,464
1,183
1,068
2,124
10,623
9,045
0
2,050
8,271
21,470
1,181
L
4,233
206
0
3,501
9,903
4,990
0
5,694
3,888
65,394
1,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,915
Gold Earned
38,270
566
Minions Killed
435
0
Camps Cleared
0
1,578,124
Distance Traveled
1,511,232
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,177
574
116
7
0
328,054
0
W
Tiamat
8,551
534
124
8
0
277,188
0
W
Athena
8,063
504
15
1
0
335,272
3
W
Martichoras
10,387
649
158
10
0
274,008
0
L
Achilles
7,569
473
85
5
0
304,817
1
L
Ishtar
8,150
509
125
8
0
265,969
2
L
Mercury
7,651
478
94
6
0
365,182
4
W
Osiris
9,737
609
153
10
0
363,602
0
L
Yemoja
6,864
429
22
1
0
289,573
2
L
Anubis
8,036
502
109
7
0
285,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role