Player Matchup

Bellona
Bellona
GimmeMyUsername
Bellona
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,133 Elo+
Party 2
Nox
Nox
JJRexx
Nox
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 14L
1,570 Elo+
Solo
Ishtar
Ishtar
Stomp408
Ishtar
Level 108
God Stats
11W - 2L
1,732 SR
Queue Stats
348W - 300L
1,495 Elo+
Solo
Ne Zha
Ne Zha
TUROCH
Ne Zha
Level 101
God Stats
4W - 3L
1,511 SR
Queue Stats
20W - 12L
1,553 Elo+
Solo
Achilles
Achilles
hazbrown
Achilles
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,133 Elo+
Party 2
Team Averages
Level 121
1,549 SR
1,377 Elo+

VS

Team Averages
Level 99
1,522 SR
1,400 Elo+
Geb
Geb
ArgothShadebane
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,095 Elo+
Party 1
Mercury
Mercury
Dragonlordith
Mercury
Level 101
God Stats
6W - 13L
1,312 SR
Queue Stats
27W - 27L
1,345 Elo+
Party 1
Scylla
Scylla
MajinKami
Scylla
Level 66
God Stats
22W - 9L
2,156 SR
Queue Stats
32W - 29L
1,701 Elo+
Solo
King Arthur
King Arthur
UnseenMimic
King Arthur
Level 116
God Stats
2W - 8L
962 SR
Queue Stats
79W - 84L
1,231 Elo+
Solo
Izanami
Izanami
grandhaven44
Izanami
Level 107
God Stats
92W - 84L
1,683 SR
Queue Stats
92W - 85L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,219
632
9,008
11,015
14,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
JJRexx
Nox
13
4 / 0 / 1
7,613
586
7,914
5,425
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Stomp408
Ishtar
14
2 / 1 / 4
8,034
618
4,843
6,833
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
TUROCH
Ne Zha
12
2 / 1 / 7
6,758
520
8,695
10,168
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
hazbrown
Achilles
12
4 / 1 / 3
7,097
546
6,499
7,627
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,997
461
2,898
9,947
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
11
2 / 4 / 0
6,238
480
5,207
14,213
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MajinKami
Scylla
10
0 / 2 / 0
5,733
441
2,624
7,543
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
UnseenMimic
King Arthur
12
0 / 3 / 0
6,572
506
5,547
14,673
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
grandhaven44
Izanami
14
0 / 1 / 2
7,430
572
2,819
6,353
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Mercury
2
4
0
0.5
W
1
0
2
2
W
Nox
JJRexx
Nox
4
0
1
4.5
L
Scylla
MajinKami
Scylla
0
2
0
0
W
Ishtar
Stomp408
Ishtar
2
1
4
4
W
Ne Zha
TUROCH
Ne Zha
2
1
7
5.5
L
King Arthur
UnseenMimic
King Arthur
0
3
0
0
L
Izanami
grandhaven44
Izanami
0
1
2
1
W
Achilles
hazbrown
Achilles
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,959
Damage
19,095
41,068
Taken
52,729
29,673
Mitigated
27,258
12,225
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,898
377
0
733
9,947
7,143
0
998
8,683
13,109
0
L
Mercury
5,207
2,917
0
2,599
14,213
5,823
0
2,049
11,754
0
48,364
W
9,008
2,268
0
3,765
11,015
14,900
0
274
9,915
0
62,637
W
Nox
JJRexx
Nox
7,914
735
0
857
5,425
2,232
0
1,797
3,384
43,296
2,262
L
Scylla
MajinKami
Scylla
2,624
211
0
1,618
7,543
2,557
0
4,229
3,050
38,307
0
W
Ishtar
Stomp408
Ishtar
4,843
2,877
0
3,494
6,833
2,953
276
429
6,404
0
62,774
W
Ne Zha
TUROCH
Ne Zha
8,695
2,970
0
1,959
10,168
4,485
110
1,968
8,065
0
55,600
L
King Arthur
UnseenMimic
King Arthur
5,547
767
0
4,271
14,673
9,223
0
0
13,524
65
54,146
L
Izanami
grandhaven44
Izanami
2,819
1,997
0
2,009
6,353
2,512
0
0
6,123
0
75,732
W
Achilles
hazbrown
Achilles
6,499
1,318
0
2,150
7,627
5,103
0
781
6,807
0
35,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
31,970
440
Minions Killed
389
0
Camps Cleared
0
1,338,520
Distance Traveled
1,354,090
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,997
461
22
2
0
314,745
2
L
Mercury
6,238
480
63
5
0
307,426
2
W
Bellona
8,219
632
117
9
0
250,282
0
W
Nox
7,613
586
89
7
0
273,175
3
L
Scylla
5,733
441
75
6
0
237,384
0
W
Ishtar
8,034
618
115
9
0
244,740
0
W
Ne Zha
6,758
520
68
5
0
292,120
0
L
King Arthur
6,572
506
103
8
0
266,353
4
L
Izanami
7,430
572
126
10
0
228,182
6
W
Achilles
7,097
546
51
4
0
278,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role