Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold V
Aids
Charon
Gold V
Level 105
God Stats
10W - 8L
1,789 SR
Queue Stats
182W - 171L
1,499 MMR
Solo
Bake Kujira
Bake Kujira
Bronze III
Cobyashi
Bake Kujira
Bronze III
Level 148
God Stats
3W - 0L
1,290 SR
Queue Stats
20W - 15L
1,500 MMR
Party 1
Raijin
Raijin
Bronze III
DeisticLightt
Raijin
Bronze III
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 18L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver III
snips273
Xbalanque
Silver III
Level 128
God Stats
12W - 5L
1,764 SR
Queue Stats
28W - 21L
1,498 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,569 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,509 SR
1,499 MMR
Nemesis
Nemesis
Bronze III
Haireball71
Nemesis
Bronze III
Level 75
God Stats
0W - 1L
1,479 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
LEVIDJ11
Kukulkan
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
TheNewWorIdOrder
Ganesha
Silver III
Level 170
God Stats
5W - 4L
1,566 SR
Queue Stats
59W - 53L
1,498 MMR
Solo
Hachiman
Hachiman
Bronze III
Thirdpiece
Hachiman
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,499 MMR
Solo
Achilles
Achilles
Silver III
darkknightx23x
Achilles
Silver III
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 59L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 0 / 7
8,340
642
9,963
10,774
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Aids
Charon
11
1 / 2 / 4
7,239
557
5,695
9,084
6,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
Cobyashi
Bake Kujira
14
2 / 0 / 4
8,819
678
7,170
7,515
6,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 0 / 5
8,472
652
8,007
5,986
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
snips273
Xbalanque
14
4 / 1 / 3
8,162
628
9,945
5,722
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothLokiAresBellona

VS

Bans
ThanatosAthenaGilgameshSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haireball71
Nemesis
11
0 / 5 / 1
6,134
472
2,169
11,651
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
LEVIDJ11
Kukulkan
12
0 / 2 / 1
6,647
511
4,525
7,354
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 3
6,089
468
3,687
15,548
13,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Thirdpiece
Hachiman
10
2 / 3 / 0
6,221
479
3,004
11,058
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
1 / 3 / 0
6,366
490
4,564
11,363
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
3
3
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
7
9.5
W
Charon
Aids
Charon
1
2
4
1.5
W
Bake Kujira
Cobyashi
Bake Kujira
2
0
4
4
W
4
0
5
6.5
L
Nemesis
Haireball71
Nemesis
0
5
1
0.1
L
Kukulkan
LEVIDJ11
Kukulkan
0
2
1
0.25
L
0
4
3
0.38
L
Hachiman
Thirdpiece
Hachiman
2
3
0
0.67
L
Achilles
1
3
0
0.33
W
Xbalanque
snips273
Xbalanque
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,780
Damage
17,949
39,081
Taken
56,974
23,500
Mitigated
33,731
10,403
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,963
2,357
0
2,598
10,774
5,921
0
1,906
8,868
0
71,621
W
Charon
Aids
Charon
5,695
1,888
0
1,952
9,084
6,121
0
2,961
6,034
20,306
0
W
Bake Kujira
Cobyashi
Bake Kujira
7,170
4,613
0
2,614
7,515
6,770
0
1,000
5,993
65,081
2,348
W
8,007
881
0
690
5,986
2,455
192
2,236
3,705
61,941
1,927
L
Nemesis
Haireball71
Nemesis
2,169
720
0
676
11,651
4,491
0
4,417
7,234
0
59,070
L
Kukulkan
LEVIDJ11
Kukulkan
4,525
298
0
1,600
7,354
2,982
0
3,247
4,107
57,466
1,330
L
3,687
612
0
2,167
15,548
13,773
0
6,015
9,533
18,765
0
L
Hachiman
Thirdpiece
Hachiman
3,004
1,394
0
3,224
11,058
3,930
0
1,911
9,147
0
34,635
L
Achilles
4,564
482
0
4,295
11,363
8,555
0
4,749
6,614
0
45,530
W
Xbalanque
snips273
Xbalanque
9,945
5,736
0
2,549
5,722
2,233
504
496
5,226
0
72,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,032
Gold Earned
31,457
464
Minions Killed
381
0
Camps Cleared
0
1,349,480
Distance Traveled
1,265,946
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,340
642
98
8
0
300,071
1
W
Charon
7,239
557
14
1
0
269,412
6
W
Bake Kujira
8,819
678
119
9
0
257,710
4
W
Raijin
8,472
652
122
9
0
263,778
4
L
Nemesis
6,134
472
87
7
0
273,684
0
L
Kukulkan
6,647
511
135
10
0
255,057
4
L
Ganesha
6,089
468
4
0
0
255,735
2
L
Hachiman
6,221
479
86
7
0
256,781
4
L
Achilles
6,366
490
69
5
0
224,689
3
W
Xbalanque
8,162
628
111
9
0
258,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role