Player Matchup

Maui
Maui
Cabrakabama
Maui
Level 154
God Stats
23W - 19L
1,500 SR
Queue Stats
118W - 128L
1,315 Elo+
Party 2
Odin
Odin
Ezland
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,330 Elo+
Party 2
Arachne
Arachne
HelloIAmW
Arachne
Level 85
God Stats
0W - 4L
1,273 SR
Queue Stats
10W - 20L
1,226 Elo+
Party 2
Sol
Sol
Swaydee
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,330 Elo+
Party 2
Anhur
Anhur
waky5six7
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,330 Elo+
Party 2
Team Averages
Level 91
1,455 SR
1,306 Elo+

VS

Team Averages
Level 109
1,482 SR
1,490 Elo+
Sol
Sol
FG_xZeRo
Sol
Level 156
God Stats
4W - 2L
1,686 SR
Queue Stats
39W - 43L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Hiisokâ
Danzaburou
Level 100
God Stats
13W - 7L
1,370 SR
Queue Stats
64W - 57L
1,436 Elo+
Solo
Nu Wa
Nu Wa
Link-start35
Nu Wa
Level 61
God Stats
47W - 46L
1,424 SR
Queue Stats
81W - 114L
1,311 Elo+
Solo
Charon
Charon
TheChineseGuy
Charon
Level 99
God Stats
1W - 1L
1,267 SR
Queue Stats
19W - 16L
1,606 Elo+
Solo
Bellona
Bellona
kinderverspeiser
Bellona
Level 129
God Stats
12W - 10L
1,664 SR
Queue Stats
53W - 48L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,948
825
952
6,369
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Ezland
Odin
8
0 / 1 / 0
4,594
766
1,538
3,173
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
HelloIAmW
Arachne
9
0 / 1 / 0
4,846
808
1,126
4,779
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
10
0 / 1 / 0
4,946
824
2,622
3,458
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
waky5six7
Anhur
11
0 / 1 / 0
5,340
890
1,435
3,855
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,698
950
4,491
2,645
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Hiisokâ
Danzaburou
11
1 / 0 / 3
5,716
953
2,903
1,447
536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 0
5,649
942
3,473
856
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 5
5,787
965
2,227
1,331
708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 4
6,089
1,015
4,600
5,085
5,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
6
6
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Odin
Ezland
Odin
0
1
0
0
W
2
0
1
2.5
L
Arachne
HelloIAmW
Arachne
0
1
0
0
W
Danzaburou
Hiisokâ
Danzaburou
1
0
3
2.5
W
1
0
0
1
L
Sol
0
1
0
0
W
0
0
5
2.5
W
2
0
4
4
L
Anhur
waky5six7
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,673
Damage
17,694
21,634
Taken
11,364
11,092
Mitigated
7,367
4,458
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
952
299
0
814
6,369
3,990
0
2,883
3,090
3,307
0
L
Odin
Ezland
Odin
1,538
90
0
612
3,173
2,068
0
1,627
1,408
0
6,500
W
4,491
706
0
1,051
2,645
753
2,307
293
2,275
16,224
0
L
Arachne
HelloIAmW
Arachne
1,126
673
0
1,343
4,779
2,315
0
2,122
2,533
0
10,198
W
Danzaburou
Hiisokâ
Danzaburou
2,903
1,037
0
572
1,447
536
696
333
1,073
0
13,496
W
3,473
1,587
203
138
856
269
1,235
0
856
13,555
0
L
Sol
2,622
670
0
1,439
3,458
1,282
290
1,046
2,238
11,408
234
W
2,227
369
0
566
1,331
708
605
708
446
3,601
0
W
4,600
1,164
0
993
5,085
5,101
161
1,860
3,027
0
15,856
L
Anhur
waky5six7
Anhur
1,435
369
0
250
3,855
1,437
28
2,019
1,777
0
19,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
28,939
104
Minions Killed
128
0
Camps Cleared
0
570,597
Distance Traveled
641,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,948
825
7
1
0
137,630
0
L
Odin
4,594
766
6
1
0
65,963
0
W
Sol
5,698
950
38
6
0
130,228
0
L
Arachne
4,846
808
22
4
0
137,690
0
W
Danzaburou
5,716
953
29
5
0
119,326
0
W
Nu Wa
5,649
942
26
4
0
109,778
0
L
Sol
4,946
824
22
4
0
114,211
0
W
Charon
5,787
965
3
1
0
137,255
0
W
Bellona
6,089
1,015
32
5
0
145,094
0
L
Anhur
5,340
890
47
8
0
115,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role