Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AleXiZzZ
Freya
Level 48
God Stats
7W - 8L
1,668 SR
Queue Stats
172W - 137L
1,322 Elo+
Party 1
Anubis
Anubis
UtkaVtapkaX
Anubis
Level 24
God Stats
9W - 11L
1,382 SR
Queue Stats
54W - 59L
1,322 Elo+
Party 1
Susano
Susano
embazr0
Susano
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 95L
1,356 Elo+
Party 2
Zeus
Zeus
koskokosss
Zeus
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
84W - 78L
1,322 Elo+
Party 1
Team Averages
Level 49
1,470 SR
1,364 Elo+

VS

Team Averages
Level 67
1,422 SR
1,446 Elo+
Hun Batz
Hun Batz
Detikkforsjov
Hun Batz
Level 69
God Stats
10W - 11L
1,473 SR
Queue Stats
87W - 99L
1,442 Elo+
Party 3
Arachne
Arachne
Pindareno
Arachne
Level 63
God Stats
12W - 10L
1,266 SR
Queue Stats
154W - 152L
1,505 Elo+
Solo
Anubis
Anubis
belairjose
Anubis
Level 47
God Stats
10W - 10L
1,283 SR
Queue Stats
18W - 17L
1,442 Elo+
Party 3
Cerberus
Cerberus
jacopobs83
Cerberus
Level 87
God Stats
1W - 2L
1,260 SR
Queue Stats
2W - 4L
1,194 Elo+
Solo
Mulan
Mulan
stinkbeast69
Mulan
Level 67
God Stats
8W - 1L
1,829 SR
Queue Stats
76W - 56L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
4 / 3 / 1
7,303
487
7,044
14,698
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
AleXiZzZ
Freya
11
5 / 3 / 3
7,327
488
12,701
9,823
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
13
0 / 3 / 0
7,231
482
8,547
8,902
3,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Susano
embazr0
Susano
11
1 / 4 / 0
6,624
442
5,126
12,964
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 7 / 2
6,857
457
3,725
8,460
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Detikkforsjov
Hun Batz
12
1 / 5 / 2
7,067
471
3,437
12,035
4,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arachne
Pindareno
Arachne
14
6 / 1 / 2
8,183
546
10,160
15,579
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
belairjose
Anubis
13
7 / 2 / 4
8,282
552
8,840
9,164
4,667
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
jacopobs83
Cerberus
11
1 / 2 / 4
7,137
476
2,939
12,141
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 0 / 2
9,160
611
7,797
12,397
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
10
Kills
19
20
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
1
1.5
L
Freya
AleXiZzZ
Freya
5
3
3
2.17
W
Hun Batz
Detikkforsjov
Hun Batz
1
5
2
0.4
W
Arachne
Pindareno
Arachne
6
1
2
7
L
Anubis
0
3
0
0
W
Anubis
belairjose
Anubis
7
2
4
4.5
L
Susano
embazr0
Susano
1
4
0
0.25
W
Cerberus
jacopobs83
Cerberus
1
2
4
1.5
L
0
7
2
0.14
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
33,173
54,847
Taken
61,316
27,044
Mitigated
35,266
15,510
Healing
22,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,044
1,153
0
2,953
14,698
13,044
56
3,034
11,562
0
28,129
L
Freya
AleXiZzZ
Freya
12,701
4,588
104
4,039
9,823
3,594
286
2,036
7,787
29,195
2,863
W
Hun Batz
Detikkforsjov
Hun Batz
3,437
999
50
1,964
12,035
4,580
648
3,287
8,504
0
43,794
W
Arachne
Pindareno
Arachne
10,160
8,140
0
6,230
15,579
7,616
0
3,838
11,645
0
70,583
L
Anubis
8,547
187
0
5,011
8,902
3,911
0
1,255
7,395
58,693
971
W
Anubis
belairjose
Anubis
8,840
504
0
3,964
9,164
4,667
0
4,651
4,343
44,544
0
L
Susano
embazr0
Susano
5,126
1,203
0
3,035
12,964
4,457
0
1,265
11,549
0
44,907
W
Cerberus
jacopobs83
Cerberus
2,939
350
123
3,205
12,141
9,482
0
5,615
6,078
18,147
0
L
3,725
854
31
337
8,460
2,038
500
4,259
4,201
36,006
3,623
W
7,797
741
0
7,191
12,397
8,921
0
6,436
5,921
70
60,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
39,829
335
Minions Killed
368
0
Camps Cleared
0
1,353,503
Distance Traveled
1,394,106
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,303
487
43
3
0
320,038
2
L
Freya
7,327
488
41
3
0
263,483
0
W
Hun Batz
7,067
471
54
4
0
276,615
0
W
Arachne
8,183
546
92
6
0
322,928
1
L
Anubis
7,231
482
104
7
0
253,028
0
W
Anubis
8,282
552
75
5
0
252,888
0
L
Susano
6,624
442
76
5
0
300,692
0
W
Cerberus
7,137
476
36
2
0
227,556
2
L
Zeus
6,857
457
71
5
0
216,262
0
W
Mulan
9,160
611
111
7
0
314,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role