Player Matchup

Ishtar
Ishtar
Dimitrivamp
Ishtar
Level 124
God Stats
12W - 6L
1,743 SR
Queue Stats
74W - 46L
1,593 Elo+
Solo
Ix Chel
Ix Chel
FallFuture6965
Ix Chel
Level 86
God Stats
16W - 12L
1,528 SR
Queue Stats
68W - 67L
1,463 Elo+
Solo
Chaac
Chaac
IAmongstGods
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
VYyvVYyvVY
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
WixtuxHD
Yemoja
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,664 Elo+
Solo
Team Averages
Level 80
1,554 SR
1,544 Elo+

VS

Team Averages
Level 100
1,641 SR
1,538 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ATTUTO_R9
Zeus
Level 100
God Stats
93W - 104L
1,661 SR
Queue Stats
93W - 104L
1,655 Elo+
Solo
Heimdallr
Heimdallr
Monimonti
Heimdallr
Level 53
God Stats
32W - 27L
1,714 SR
Queue Stats
77W - 77L
1,597 Elo+
Party 1
Mulan
Mulan
kalientris
Mulan
Level 52
God Stats
2W - 1L
1,832 SR
Queue Stats
45W - 52L
1,592 Elo+
Party 1
Thanatos
Thanatos
llRockandRoll
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
3 / 1 / 3
7,614
1,269
4,593
6,584
2,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 5
7,143
1,191
4,769
5,559
2,528
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 1 / 4
6,746
1,124
4,054
7,018
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
VYyvVYyvVY
Anubis
12
2 / 1 / 6
7,575
1,263
4,709
3,928
1,964
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
WixtuxHD
Yemoja
13
1 / 1 / 6
7,910
1,318
4,439
8,057
6,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

360

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 4
6,661
1,110
6,339
4,727
2,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
11
2 / 2 / 2
7,113
1,186
6,263
4,210
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Monimonti
Heimdallr
11
1 / 1 / 3
6,762
1,127
8,710
5,602
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
12
1 / 3 / 3
6,693
1,116
4,181
6,601
5,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
llRockandRoll
Thanatos
11
0 / 2 / 3
6,164
1,027
3,487
4,100
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
9
Kills
4
4
Deaths
9
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
4
2
L
Zeus
2
2
2
1.5
W
Ishtar
3
1
3
4.5
W
2
0
5
4.5
W
1
1
4
3
L
Heimdallr
Monimonti
Heimdallr
1
1
3
2.5
W
Anubis
VYyvVYyvVY
Anubis
2
1
6
5
W
Yemoja
WixtuxHD
Yemoja
1
1
6
4
L
Mulan
1
3
3
0.83
L
Thanatos
llRockandRoll
Thanatos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
28,980
31,146
Taken
25,240
20,274
Mitigated
13,270
4,435
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,339
1,714
0
1,585
4,727
2,266
0
2,559
2,168
21,925
409
L
Zeus
6,263
841
0
454
4,210
1,192
0
2,513
1,578
18,667
0
W
Ishtar
4,593
2,154
0
0
6,584
2,896
0
1,926
4,658
0
25,536
W
4,769
963
188
609
5,559
2,528
0
2,328
3,231
8,110
351
W
4,054
687
214
1,305
7,018
6,098
0
3,981
3,036
0
11,962
L
Heimdallr
Monimonti
Heimdallr
8,710
1,553
96
267
5,602
2,347
0
2,585
2,887
0
19,675
W
Anubis
VYyvVYyvVY
Anubis
4,709
179
0
1,045
3,928
1,964
0
1,044
2,884
29,766
0
W
Yemoja
WixtuxHD
Yemoja
4,439
1,075
292
782
8,057
6,788
0
3,158
4,899
12,282
0
L
Mulan
4,181
401
0
68
6,601
5,929
0
4,118
2,363
0
7,027
L
Thanatos
llRockandRoll
Thanatos
3,487
279
0
1,707
4,100
1,536
0
2,109
1,991
0
7,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,988
Gold Earned
33,393
149
Minions Killed
119
6
Camps Cleared
4
662,245
Distance Traveled
529,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,661
1,110
40
7
2
117,772
0
L
Zeus
7,113
1,186
26
4
0
117,717
0
W
Ishtar
7,614
1,269
53
9
2
155,416
0
W
Ix Chel
7,143
1,191
8
1
0
125,069
0
W
Chaac
6,746
1,124
14
2
0
143,742
0
L
Heimdallr
6,762
1,127
32
5
1
124,304
0
W
Anubis
7,575
1,263
58
10
4
109,789
0
W
Yemoja
7,910
1,318
16
3
0
128,229
0
L
Mulan
6,693
1,116
12
2
0
110,141
0
L
Thanatos
6,164
1,027
9
2
1
59,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role