Player Matchup

Sun Wukong
Sun Wukong
Dhakros11
Sun Wukong
Level 90
God Stats
4W - 3L
1,388 SR
Queue Stats
28W - 16L
1,567 Elo+
Solo
Ix Chel
Ix Chel
Gadiel1
Ix Chel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,456 Elo+
Solo
Hachiman
Hachiman
GalaxyxHyper610
Hachiman
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
437W - 409L
1,550 Elo+
Solo
Anubis
Anubis
SlickColt954671
Anubis
Level 119
God Stats
17W - 11L
1,709 SR
Queue Stats
303W - 287L
1,524 Elo+
Solo
Ne Zha
Ne Zha
hcrader
Ne Zha
Level 67
God Stats
5W - 1L
1,744 SR
Queue Stats
102W - 91L
1,524 Elo+
Solo
Team Averages
Level 99
1,568 SR
1,524 Elo+

VS

Team Averages
Level 82
1,521 SR
1,385 Elo+
Discordia
Discordia
DatHotShhi
Discordia
Level 109
God Stats
0W - 6L
1,258 SR
Queue Stats
24W - 22L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
LividNutSlaps
Sun Wukong
Level 66
God Stats
2W - 2L
1,847 SR
Queue Stats
34W - 25L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Xxdissipated
Gilgamesh
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,368 Elo+
Party 1
Izanami
Izanami
Yumply S
Izanami
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 136L
1,482 Elo+
Solo
Da Ji
Da Ji
zXzJonathanzXzPR
Da Ji
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 14L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dhakros11
Sun Wukong
13
0 / 2 / 4
7,693
550
3,932
11,787
8,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Gadiel1
Ix Chel
13
1 / 0 / 5
7,985
570
8,864
8,480
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
13
4 / 0 / 2
7,376
527
10,844
9,319
3,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 3
8,535
610
7,336
10,178
5,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
hcrader
Ne Zha
14
6 / 1 / 1
7,827
559
4,876
8,894
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DatHotShhi
Discordia
13
1 / 2 / 1
7,217
516
7,260
5,768
1,651
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LividNutSlaps
Sun Wukong
12
2 / 3 / 1
7,362
526
9,100
12,916
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
Xxdissipated
Gilgamesh
10
0 / 1 / 0
6,484
463
5,583
15,544
15,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Yumply S
Izanami
11
0 / 4 / 0
6,132
438
5,863
10,261
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 0
6,932
495
2,674
14,399
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
5
5
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
DatHotShhi
Discordia
1
2
1
0.75
W
Sun Wukong
Dhakros11
Sun Wukong
0
2
4
1
W
Ix Chel
Gadiel1
Ix Chel
1
0
5
3.5
W
Hachiman
4
0
2
5
L
Sun Wukong
LividNutSlaps
Sun Wukong
2
3
1
0.83
W
5
2
3
3.25
L
Gilgamesh
Xxdissipated
Gilgamesh
0
1
0
0
L
Izanami
Yumply S
Izanami
0
4
0
0
W
Ne Zha
hcrader
Ne Zha
6
1
1
6.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,852
Damage
30,480
48,658
Taken
58,888
29,500
Mitigated
37,019
18,430
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DatHotShhi
Discordia
7,260
171
38
309
5,768
1,651
568
3,291
2,477
53,320
0
W
Sun Wukong
Dhakros11
Sun Wukong
3,932
625
0
2,051
11,787
8,260
344
1,165
9,776
0
54,368
W
Ix Chel
Gadiel1
Ix Chel
8,864
1,133
684
2,882
8,480
8,551
70
0
8,436
37,631
1,517
W
Hachiman
10,844
6,477
0
4,537
9,319
3,596
59
0
9,319
0
64,362
L
Sun Wukong
LividNutSlaps
Sun Wukong
9,100
2,377
0
3,568
12,916
10,388
0
1,684
11,232
222
52,741
W
7,336
322
0
5,338
10,178
5,146
0
4,780
5,268
65,863
3,001
L
Gilgamesh
Xxdissipated
Gilgamesh
5,583
1,150
268
1,533
15,544
15,001
0
4,028
11,516
0
29,056
L
Izanami
Yumply S
Izanami
5,863
3,564
0
1,846
10,261
3,911
0
2,943
7,318
0
48,028
W
Ne Zha
hcrader
Ne Zha
4,876
1,582
0
2,938
8,894
3,947
187
1,507
7,315
0
51,182
L
2,674
248
121
1,269
14,399
6,068
0
3,823
10,576
0
52,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
34,127
445
Minions Killed
373
0
Camps Cleared
0
1,418,734
Distance Traveled
1,381,287
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,217
516
87
6
0
273,437
0
W
Sun Wukong
7,693
550
89
6
0
251,032
0
W
Ix Chel
7,985
570
44
3
0
289,533
1
W
Hachiman
7,376
527
108
8
0
270,251
0
L
Sun Wukong
7,362
526
85
6
0
272,725
4
W
Anubis
8,535
610
126
9
0
266,161
4
L
Gilgamesh
6,484
463
34
2
0
297,056
0
L
Izanami
6,132
438
89
6
0
259,095
1
W
Ne Zha
7,827
559
78
6
0
341,757
0
L
Da Ji
6,932
495
78
6
0
278,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role