Player Matchup

Fafnir
Fafnir
CertifiedPark
Fafnir
Level 25
God Stats
2W - 3L
1,298 SR
Queue Stats
72W - 77L
1,439 Elo+
Party 3
Ishtar
Ishtar
CtrlMyPark
Ishtar
Level 40
God Stats
9W - 13L
1,324 SR
Queue Stats
77W - 79L
1,425 Elo+
Party 3
Zeus
Zeus
RenegadeSun407
Zeus
Level 89
God Stats
7W - 10L
1,500 SR
Queue Stats
300W - 280L
1,364 Elo+
Solo
Vamana
Vamana
Rodolfo506
Vamana
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 62L
1,396 Elo+
Party 2
Thanatos
Thanatos
noncholas07_KYZ
Thanatos
Level 124
God Stats
2W - 4L
1,307 SR
Queue Stats
200W - 204L
1,341 Elo+
Party 2
Team Averages
Level 61
1,386 SR
1,393 Elo+

VS

Team Averages
Level 127
1,446 SR
1,516 Elo+
Hou Yi
Hou Yi
HuntGodOxosi
Hou Yi
Level 96
God Stats
1W - 1L
1,278 SR
Queue Stats
50W - 52L
1,468 Elo+
Solo
Medusa
Medusa
Ianxm
Medusa
Level 124
God Stats
6W - 9L
1,417 SR
Queue Stats
107W - 90L
1,545 Elo+
Solo
He Bo
He Bo
NOX_QC-
He Bo
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 187L
1,531 Elo+
Party 1
Neith
Neith
WoopsiPeepwpsi
Neith
Level 232
God Stats
12W - 7L
1,537 SR
Queue Stats
338W - 333L
1,463 Elo+
Solo
Achilles
Achilles
el3m3ntar1a
Achilles
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
557W - 551L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,365
490
2,596
7,353
8,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
CtrlMyPark
Ishtar
11
1 / 0 / 0
5,985
460
3,595
4,546
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 1
7,148
550
4,350
6,235
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Rodolfo506
Vamana
9
0 / 2 / 0
5,314
409
2,981
9,313
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
1 / 3 / 1
6,218
478
4,129
14,075
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 1 / 1
5,461
420
2,183
5,433
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Ianxm
Medusa
12
0 / 1 / 4
6,926
533
6,381
8,291
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
NOX_QC-
He Bo
13
0 / 0 / 2
6,649
511
2,932
5,744
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 0 / 0
8,624
663
8,303
6,882
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
el3m3ntar1a
Achilles
10
2 / 0 / 1
6,413
493
4,298
6,389
5,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ishtar
CtrlMyPark
Ishtar
1
0
0
1
W
Hou Yi
0
1
1
0.5
W
Medusa
Ianxm
Medusa
0
1
4
2
W
He Bo
NOX_QC-
He Bo
0
0
2
1
L
0
2
1
0.25
L
Vamana
Rodolfo506
Vamana
0
2
0
0
W
6
0
0
6
W
Achilles
el3m3ntar1a
Achilles
2
0
1
2.5
L
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
24,097
41,522
Taken
32,739
27,572
Mitigated
14,540
14,088
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,596
253
1,251
2,477
7,353
8,970
0
594
6,759
16,154
3,681
L
Ishtar
CtrlMyPark
Ishtar
3,595
1,638
0
1,561
4,546
1,783
0
598
3,948
0
40,517
W
Hou Yi
2,183
653
0
1,980
5,433
2,010
0
880
4,553
0
24,814
W
Medusa
Ianxm
Medusa
6,381
1,639
0
360
8,291
2,637
0
3,515
4,776
0
65,533
W
He Bo
NOX_QC-
He Bo
2,932
560
0
3,804
5,744
1,949
0
582
5,162
52,733
2,767
L
4,350
185
0
343
6,235
2,291
180
71
6,164
60,977
3,252
L
Vamana
Rodolfo506
Vamana
2,981
565
0
1,459
9,313
7,754
0
765
8,548
0
25,046
W
8,303
4,536
0
3,318
6,882
2,481
2,067
74
6,352
0
71,466
W
Achilles
el3m3ntar1a
Achilles
4,298
557
0
1,701
6,389
5,463
60
1,247
5,098
0
12,947
L
Thanatos
4,129
692
0
6,997
14,075
6,774
23
815
13,260
0
51,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
34,073
346
Minions Killed
372
0
Camps Cleared
0
1,173,351
Distance Traveled
1,272,737
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,365
490
27
2
0
207,780
3
L
Ishtar
5,985
460
81
6
0
230,813
0
W
Hou Yi
5,461
420
44
3
0
225,920
2
W
Medusa
6,926
533
102
8
0
264,499
2
W
He Bo
6,649
511
92
7
0
268,203
0
L
Zeus
7,148
550
132
10
0
237,310
0
L
Vamana
5,314
409
41
3
0
228,389
0
W
Neith
8,624
663
117
9
0
221,317
0
W
Achilles
6,413
493
17
1
0
292,798
1
L
Thanatos
6,218
478
65
5
0
269,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role