Player Matchup

Camazotz
Camazotz
GarrusPup
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1
Danzaburou
Danzaburou
GirthyVeins
Danzaburou
Level 102
God Stats
2W - 1L
1,695 SR
Queue Stats
82W - 73L
1,385 Elo+
Party 1
Hera
Hera
NeoGuerrero7
Hera
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,582 Elo+
Solo
Osiris
Osiris
Non__Existance
Osiris
Level 209
God Stats
4W - 3L
1,737 SR
Queue Stats
305W - 306L
1,550 Elo+
Solo
Xing Tian
Xing Tian
hoesorwoes
Xing Tian
Level 133
God Stats
2W - 2L
1,776 SR
Queue Stats
28W - 25L
1,494 Elo+
Solo
Team Averages
Level 115
1,641 SR
1,447 Elo+

VS

Team Averages
Level 134
1,668 SR
1,448 Elo+
Sylvanus
Sylvanus
Burgagle
Sylvanus
Level 188
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 72L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Dellamilk
Sun Wukong
Level 88
God Stats
11W - 8L
1,789 SR
Queue Stats
44W - 35L
1,620 Elo+
Solo
Serqet
Serqet
DopeChops
Serqet
Level 128
God Stats
8W - 4L
1,667 SR
Queue Stats
268W - 283L
1,490 Elo+
Solo
Medusa
Medusa
DorkasaurusRx
Medusa
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
101W - 95L
1,114 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Foxlum56
Morgan Le Fay
Level 109
God Stats
169W - 103L
1,884 SR
Queue Stats
424W - 395L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GarrusPup
Camazotz
7
0 / 5 / 0
4,405
441
1,881
10,021
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
GirthyVeins
Danzaburou
7
0 / 5 / 0
4,128
413
4,973
6,578
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,144
514
3,108
4,974
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,537
554
6,128
10,917
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
hoesorwoes
Xing Tian
8
0 / 2 / 0
4,666
467
1,367
8,074
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Burgagle
Sylvanus
9
2 / 1 / 7
5,911
591
4,638
9,203
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Dellamilk
Sun Wukong
11
1 / 2 / 3
6,344
634
6,777
9,314
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
DopeChops
Serqet
10
5 / 0 / 2
5,875
588
3,546
6,173
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
5 / 0 / 4
5,818
582
7,727
5,980
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Foxlum56
Morgan Le Fay
11
3 / 0 / 0
6,164
616
3,324
3,426
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
16
16
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Burgagle
Sylvanus
2
1
7
5.5
W
Sun Wukong
Dellamilk
Sun Wukong
1
2
3
1.25
W
Serqet
DopeChops
Serqet
5
0
2
6
W
5
0
4
7
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
3
0
0
3
L
Camazotz
GarrusPup
Camazotz
0
5
0
0
L
Danzaburou
GirthyVeins
Danzaburou
0
5
0
0
L
1
2
0
0.5
L
2
2
0
1
L
Xing Tian
hoesorwoes
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,457
Damage
26,012
40,564
Taken
34,096
23,745
Mitigated
19,204
8,031
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Burgagle
Sylvanus
4,638
1,380
540
3,105
9,203
7,287
54
1,759
7,444
16,004
4,266
W
Sun Wukong
Dellamilk
Sun Wukong
6,777
2,140
0
3,082
9,314
5,483
0
38
8,398
197
44,614
W
Serqet
DopeChops
Serqet
3,546
913
0
1,120
6,173
2,614
148
171
5,963
0
35,745
W
7,727
3,718
0
1,443
5,980
2,239
475
1,245
4,735
0
41,583
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
3,324
320
0
192
3,426
1,581
82
1,230
2,196
41,241
1,133
L
Camazotz
GarrusPup
Camazotz
1,881
439
0
1,474
10,021
3,230
0
990
9,031
0
22,094
L
Danzaburou
GirthyVeins
Danzaburou
4,973
3,179
0
839
6,578
1,994
0
2,745
3,833
0
19,713
L
3,108
848
0
750
4,974
1,531
0
1,787
3,187
36,106
0
L
6,128
2,501
0
3,160
10,917
11,144
0
795
9,201
0
38,929
L
Xing Tian
hoesorwoes
Xing Tian
1,367
231
0
1,808
8,074
5,846
0
1,339
6,555
13,142
1,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
30,112
227
Minions Killed
296
0
Camps Cleared
0
916,192
Distance Traveled
954,609
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,911
591
31
3
0
165,277
1
W
Sun Wukong
6,344
634
76
8
0
189,735
0
W
Serqet
5,875
588
57
6
0
231,537
0
W
Medusa
5,818
582
61
6
0
182,743
0
W
Morgan Le Fay
6,164
616
71
7
0
185,317
0
L
Camazotz
4,405
441
38
4
0
169,342
2
L
Danzaburou
4,128
413
32
3
0
174,724
0
L
Hera
5,144
514
76
8
0
200,993
2
L
Osiris
5,537
554
63
6
0
173,660
2
L
Xing Tian
4,666
467
18
2
0
197,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role