Player Matchup

Osiris
Osiris
Bronze III
GuhSynister
Osiris
Bronze III
Level 84
God Stats
19W - 16L
1,746 SR
Queue Stats
116W - 118L
1,538 MMR
Solo
Mercury
Mercury
Silver I
LeivaWTF
Mercury
Silver I
Level 140
God Stats
3W - 2L
1,422 SR
Queue Stats
86W - 77L
1,596 MMR
Party 1
Bacchus
Bacchus
Bronze III
RickyMartins
Bacchus
Bronze III
Level 128
God Stats
1W - 2L
1,300 SR
Queue Stats
51W - 39L
1,455 MMR
Party 1
Cupid
Cupid
Gold IV
Tulney
Cupid
Gold IV
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 58L
1,506 MMR
Solo
Chronos
Chronos
Gold IV
V3lk4n
Chronos
Gold IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,563 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,494 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,454 SR
1,527 MMR
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
MafiP
Bellona
Gold V
Level 140
God Stats
6W - 4L
1,752 SR
Queue Stats
48W - 51L
1,561 MMR
Solo
Hachiman
Hachiman
Silver II
SrTero
Hachiman
Silver II
Level 179
God Stats
3W - 4L
1,380 SR
Queue Stats
53W - 44L
1,503 MMR
Solo
Nu Wa
Nu Wa
Silver I
Steelkee
Nu Wa
Silver I
Level 227
God Stats
1W - 3L
1,140 SR
Queue Stats
16W - 15L
1,560 MMR
Solo
The Morrigan
The Morrigan
Silver I
TuProstiMadre
The Morrigan
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
1 / 3 / 2
11,183
589
14,046
19,616
25,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
LeivaWTF
Mercury
18
1 / 3 / 10
11,011
580
6,978
16,247
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
RickyMartins
Bacchus
15
0 / 1 / 9
10,074
530
5,769
13,641
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Tulney
Cupid
19
4 / 2 / 2
12,552
661
8,277
13,124
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
V3lk4n
Chronos
20
7 / 1 / 0
13,532
712
11,926
13,531
6,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
Ao KuangBake KujiraThanatos

VS

Bans
AthenaSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
6 / 3 / 2
10,575
557
6,726
15,089
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
MafiP
Bellona
16
0 / 2 / 3
9,524
501
9,576
24,684
39,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SrTero
Hachiman
17
0 / 2 / 3
9,887
520
10,813
10,791
5,111
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Steelkee
Nu Wa
17
2 / 4 / 3
10,055
529
11,105
10,844
4,442
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TuProstiMadre
The Morrigan
9
1 / 2 / 2
7,062
372
3,427
4,404
2,058
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
9
10
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
3
2
2.33
W
Osiris
1
3
2
0.67
W
Mercury
LeivaWTF
Mercury
1
3
10
2
L
Bellona
MafiP
Bellona
0
2
3
0.75
W
Bacchus
RickyMartins
Bacchus
0
1
9
4.5
L
Hachiman
SrTero
Hachiman
0
2
3
0.75
L
Nu Wa
Steelkee
Nu Wa
2
4
3
0.88
L
The Morrigan
TuProstiMadre
The Morrigan
1
2
2
1
W
Cupid
Tulney
Cupid
4
2
2
2.5
W
Chronos
V3lk4n
Chronos
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,996
Damage
41,647
76,159
Taken
65,812
60,540
Mitigated
58,220
26,532
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,726
2,683
0
606
15,089
7,257
0
6,164
8,925
0
87,734
W
Osiris
14,046
6,298
0
9,286
19,616
25,037
0
2,145
17,471
0
86,173
W
Mercury
LeivaWTF
Mercury
6,978
3,450
0
1,781
16,247
7,815
0
3,975
12,272
0
106,229
L
Bellona
MafiP
Bellona
9,576
4,592
0
10,967
24,684
39,352
140
2,987
21,697
0
82,473
W
Bacchus
RickyMartins
Bacchus
5,769
749
0
3,951
13,641
14,921
117
3,271
10,370
24,527
1,727
L
Hachiman
SrTero
Hachiman
10,813
6,677
0
4,286
10,791
5,111
0
1,125
9,666
0
96,484
L
Nu Wa
Steelkee
Nu Wa
11,105
1,409
0
4,008
10,844
4,442
780
6,167
4,677
101,011
507
L
The Morrigan
TuProstiMadre
The Morrigan
3,427
1,301
0
776
4,404
2,058
0
1,062
3,342
11,787
874
W
Cupid
Tulney
Cupid
8,277
4,818
1,562
6,797
13,124
6,534
1,048
2,122
11,002
0
110,624
W
Chronos
V3lk4n
Chronos
11,926
5,006
0
3,155
13,531
6,233
8,544
6,662
6,869
131,746
6,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
47,103
665
Minions Killed
605
0
Camps Cleared
0
1,939,721
Distance Traveled
1,605,264
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,575
557
130
7
0
412,459
0
W
Osiris
11,183
589
117
6
0
337,398
5
W
Mercury
11,011
580
127
7
0
446,162
1
L
Bellona
9,524
501
150
8
0
332,859
4
W
Bacchus
10,074
530
31
2
0
427,679
6
L
Hachiman
9,887
520
166
9
0
344,917
0
L
Nu Wa
10,055
529
146
8
0
331,569
3
L
The Morrigan
7,062
372
13
1
0
183,460
2
W
Cupid
12,552
661
176
9
0
342,631
1
W
Chronos
13,532
712
214
11
0
385,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role