Player Matchup

Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Aisatsuma
Ne Zha
Level 143
God Stats
1W - 2L
1,703 SR
Queue Stats
103W - 83L
1,656 Elo+
Party 1
Artemis
Artemis
Hexlesss
Artemis
Level 72
God Stats
8W - 8L
1,798 SR
Queue Stats
214W - 179L
1,684 Elo+
Party 1
Mercury
Mercury
Kjettl
Mercury
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 277L
1,714 Elo+
Solo
Ix Chel
Ix Chel
OliRea
Ix Chel
Level 153
God Stats
8W - 9L
1,837 SR
Queue Stats
239W - 214L
1,656 Elo+
Party 1
Team Averages
Level 112
1,668 SR
1,642 Elo+

VS

Team Averages
Level 133
1,500 SR
1,660 Elo+
Osiris
Osiris
Eyyro
Osiris
Level 123
God Stats
3W - 2L
1,714 SR
Queue Stats
21W - 13L
1,948 Elo+
Party 3
Ra
Ra
GâladrieL
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,583 Elo+
Solo
Martichoras
Martichoras
TheAllahGuy
Martichoras
Level 238
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 51L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Toiul
Xing Tian
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 53L
1,500 Elo+
Party 2
Thoth
Thoth
nmimcolas
Thoth
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 73L
1,769 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 6 / 1
8,240
549
7,671
19,619
14,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Aisatsuma
Ne Zha
12
2 / 2 / 2
7,335
489
3,320
10,787
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Hexlesss
Artemis
13
3 / 5 / 1
7,844
523
11,297
10,200
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Kjettl
Mercury
9
0 / 4 / 3
6,022
401
3,547
11,327
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
OliRea
Ix Chel
13
1 / 3 / 4
7,903
527
9,496
10,839
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Eyyro
Osiris
15
11 / 0 / 2
9,523
635
10,594
12,354
12,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 5
10,515
701
11,004
11,351
7,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Martichoras
TheAllahGuy
Martichoras
13
3 / 2 / 2
8,258
551
7,539
12,999
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
Toiul
Xing Tian
11
0 / 1 / 7
7,374
492
3,569
8,462
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
nmimcolas
Thoth
15
3 / 2 / 2
8,633
576
8,378
6,521
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
19
20
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
1
0.25
L
Ne Zha
Aisatsuma
Ne Zha
2
2
2
1.5
W
Osiris
Eyyro
Osiris
11
0
2
12
W
2
2
5
2.25
L
Artemis
Hexlesss
Artemis
3
5
1
0.7
L
Mercury
Kjettl
Mercury
0
4
3
0.38
L
Ix Chel
OliRea
Ix Chel
1
3
4
1
W
Martichoras
TheAllahGuy
Martichoras
3
2
2
2
W
Xing Tian
Toiul
Xing Tian
0
1
7
3.5
W
Thoth
nmimcolas
Thoth
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
41,084
62,772
Taken
51,687
34,220
Mitigated
34,978
16,492
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,671
3,006
0
7,496
19,619
14,485
0
9,104
9,956
147
82,884
L
Ne Zha
Aisatsuma
Ne Zha
3,320
489
0
2,235
10,787
7,241
0
3,362
7,387
0
28,828
W
Osiris
Eyyro
Osiris
10,594
5,786
0
1,799
12,354
12,039
0
1,804
10,550
0
71,563
W
11,004
1,515
180
6,255
11,351
7,453
110
1,264
10,087
90,606
2,810
L
Artemis
Hexlesss
Artemis
11,297
7,291
0
2,217
10,200
4,597
18
1,256
8,924
0
65,268
L
Mercury
Kjettl
Mercury
3,547
1,199
0
2,164
11,327
4,120
0
1,757
9,570
0
33,379
L
Ix Chel
OliRea
Ix Chel
9,496
2,210
324
2,056
10,839
3,777
81
6,458
4,357
61,196
2,355
W
Martichoras
TheAllahGuy
Martichoras
7,539
2,669
0
2,646
12,999
6,114
2,752
677
12,322
0
67,093
W
Xing Tian
Toiul
Xing Tian
3,569
235
0
1,281
8,462
7,042
577
2,289
6,173
12,811
0
W
Thoth
nmimcolas
Thoth
8,378
217
0
1,090
6,521
2,330
0
3,319
3,202
69,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
44,303
429
Minions Killed
494
0
Camps Cleared
0
1,367,968
Distance Traveled
1,525,824
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,240
549
145
10
0
291,394
4
L
Ne Zha
7,335
489
49
3
0
329,288
2
W
Osiris
9,523
635
95
6
0
375,707
1
W
Ra
10,515
701
152
10
0
295,257
2
L
Artemis
7,844
523
98
7
0
258,201
0
L
Mercury
6,022
401
37
2
0
222,454
0
L
Ix Chel
7,903
527
100
7
0
266,631
0
W
Martichoras
8,258
551
119
8
0
268,663
1
W
Xing Tian
7,374
492
11
1
0
288,413
0
W
Thoth
8,633
576
117
8
0
297,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role