Player Matchup

Thoth
Thoth
KillerroxX
Thoth
Level 165
God Stats
3W - 1L
1,355 SR
Queue Stats
13W - 8L
1,884 Elo+
Party 2
Kuzenbo
Kuzenbo
WagnerRikimaru
Kuzenbo
Level 158
God Stats
1W - 0L
1,446 SR
Queue Stats
4W - 2L
1,660 Elo+
Party 2
Odin
Odin
XLordGainzXx
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,623 Elo+
Solo
Hachiman
Hachiman
teftianlogic
Hachiman
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,587 Elo+
Solo
Janus
Janus
Клетус
Janus
Level 143
God Stats
12W - 6L
1,753 SR
Queue Stats
662W - 647L
1,444 Elo+
Solo
Team Averages
Level 123
1,511 SR
1,640 Elo+

VS

Team Averages
Level 97
1,500 SR
1,471 Elo+
Chronos
Chronos
Jwolf1228
Chronos
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
502W - 493L
1,468 Elo+
Solo
Chaac
Chaac
Munsonium
Chaac
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,467 Elo+
Party 1
Thanatos
Thanatos
cxrou-_
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,494 Elo+
Solo
Cthulhu
Cthulhu
jerdy6996
Cthulhu
Level 80
God Stats
1W - 7L
1,500 SR
Queue Stats
196W - 196L
1,477 Elo+
Party 1
Chiron
Chiron
x2DECOYx
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
8 / 3 / 6
9,162
916
16,921
7,238
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 3 / 9
8,168
817
6,600
13,072
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 3 / 7
8,385
839
7,776
9,877
10,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
teftianlogic
Hachiman
12
0 / 2 / 8
6,905
691
2,891
4,980
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 2 / 11
8,392
839
10,256
8,666
4,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jwolf1228
Chronos
14
3 / 3 / 2
8,251
825
5,956
10,276
3,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Munsonium
Chaac
15
2 / 4 / 5
8,447
845
11,899
21,336
18,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
cxrou-_
Thanatos
13
4 / 4 / 4
7,785
779
5,351
8,420
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
jerdy6996
Cthulhu
14
0 / 4 / 7
7,727
773
6,862
11,065
5,518
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
x2DECOYx
Chiron
11
3 / 2 / 4
7,338
734
8,427
4,920
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
17
Kills
12
13
Deaths
17
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
Jwolf1228
Chronos
3
3
2
1.33
W
Thoth
8
3
6
3.67
L
Chaac
Munsonium
Chaac
2
4
5
1.13
W
1
3
9
1.83
W
5
3
7
2.83
L
Thanatos
cxrou-_
Thanatos
4
4
4
1.5
L
Cthulhu
jerdy6996
Cthulhu
0
4
7
0.88
W
Hachiman
teftianlogic
Hachiman
0
2
8
2
L
Chiron
x2DECOYx
Chiron
3
2
4
2.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,444
Damage
38,495
43,833
Taken
56,017
35,585
Mitigated
33,288
13,368
Healing
20,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Jwolf1228
Chronos
5,956
1,117
1,066
2,103
10,276
3,889
1,118
6,615
3,661
17,330
1,140
W
Thoth
16,921
234
1,474
1,330
7,238
2,932
0
1,956
5,198
31,789
0
L
Chaac
Munsonium
Chaac
11,899
1,085
700
8,902
21,336
18,675
262
12,378
8,958
0
26,369
W
6,600
2,830
837
2,439
13,072
16,322
45
3,580
9,014
9,979
70
W
7,776
1,397
1,134
1,763
9,877
10,326
199
4,013
5,511
2,501
12,479
L
Thanatos
cxrou-_
Thanatos
5,351
557
801
3,143
8,420
3,296
0
5,363
3,057
0
9,697
L
Cthulhu
jerdy6996
Cthulhu
6,862
49
1,111
1,205
11,065
5,518
157
8,398
2,667
16,214
844
W
Hachiman
teftianlogic
Hachiman
2,891
1,132
688
835
4,980
1,740
0
1,319
3,617
0
7,229
L
Chiron
x2DECOYx
Chiron
8,427
1,680
1,060
624
4,920
1,910
20
2,689
2,231
0
13,579
W
10,256
538
1,292
1,576
8,666
4,265
285
1,788
6,780
22,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
39,548
96
Minions Killed
114
0
Camps Cleared
0
972,575
Distance Traveled
896,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,251
825
42
4
0
190,121
1
W
Thoth
9,162
916
32
3
0
215,858
0
L
Chaac
8,447
845
23
2
0
195,053
0
W
Kuzenbo
8,168
817
7
1
0
204,678
0
W
Odin
8,385
839
12
1
0
174,996
0
L
Thanatos
7,785
779
8
1
0
193,642
0
L
Cthulhu
7,727
773
29
3
0
188,368
0
W
Hachiman
6,905
691
19
2
0
151,424
0
L
Chiron
7,338
734
12
1
0
129,636
0
W
Janus
8,392
839
26
3
0
225,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role