Player Matchup

Izanami
Izanami
Bronze III
Anxxiety
Izanami
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,513 MMR
Solo
Poseidon
Poseidon
Gold III
AvengerDav
Poseidon
Gold III
Level 178
God Stats
3W - 4L
1,700 SR
Queue Stats
278W - 290L
1,510 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
AvoidMyGuardian
Erlang Shen
Gold IV
Level 148
God Stats
11W - 11L
1,731 SR
Queue Stats
175W - 179L
1,507 MMR
Solo
Bakasura
Bakasura
Gold IV
Chorin
Bakasura
Gold IV
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 109L
1,522 MMR
Solo
Ymir
Ymir
Silver II
Talhaaaa
Ymir
Silver II
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
185W - 193L
1,510 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,586 SR
1,512 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,447 SR
1,512 MMR
Nemesis
Nemesis
Silver II
IMrINoIBoIDy
Nemesis
Silver II
Level 107
God Stats
11W - 7L
1,235 SR
Queue Stats
378W - 377L
1,507 MMR
Solo
Charybdis
Charybdis
Bronze III
IVibeyI
Charybdis
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
Senpai_saiyan
Bellona
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,546 MMR
Party 1
Ra
Ra
Gold V
TrickZProject
Ra
Gold V
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 259L
1,506 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
wcengman3
Kuzenbo
Gold V
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 128L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anxxiety
Izanami
11
0 / 1 / 3
7,254
453
6,269
9,477
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
AvengerDav
Poseidon
14
1 / 3 / 2
8,310
519
7,315
11,574
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
AvoidMyGuardian
Erlang Shen
14
0 / 1 / 1
8,042
503
8,733
19,022
25,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Chorin
Bakasura
15
4 / 4 / 0
8,374
523
5,359
15,927
8,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
11
0 / 5 / 0
6,686
418
3,160
11,670
9,482
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
He BoBake KujiraArachneThanatos

VS

Bans
VamanaThorChang'eHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IMrINoIBoIDy
Nemesis
16
6 / 1 / 2
9,464
592
10,072
11,377
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charybdis
IVibeyI
Charybdis
15
3 / 0 / 4
9,028
564
10,967
12,110
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
0 / 1 / 2
8,991
562
10,933
13,448
18,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 5
8,795
550
9,105
12,636
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
wcengman3
Kuzenbo
14
4 / 0 / 5
9,254
578
5,974
10,708
14,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anxxiety
Izanami
0
1
3
1.5
L
Poseidon
AvengerDav
Poseidon
1
3
2
0.67
L
Erlang Shen
AvoidMyGuardian
Erlang Shen
0
1
1
0.5
L
Bakasura
Chorin
Bakasura
4
4
0
1
W
Nemesis
IMrINoIBoIDy
Nemesis
6
1
2
7
W
Charybdis
IVibeyI
Charybdis
3
0
4
5
W
Bellona
0
1
2
1
L
Ymir
0
5
0
0
W
1
3
5
1.17
W
Kuzenbo
wcengman3
Kuzenbo
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
47,051
67,670
Taken
60,279
54,219
Mitigated
50,096
16,357
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anxxiety
Izanami
6,269
3,425
0
1,815
9,477
6,020
0
3,079
6,398
0
37,756
L
Poseidon
AvengerDav
Poseidon
7,315
879
0
4,317
11,574
4,847
0
6,204
5,370
71,540
1,641
L
Erlang Shen
AvoidMyGuardian
Erlang Shen
8,733
4,053
0
5,801
19,022
25,645
0
1,276
16,471
89
64,314
L
Bakasura
Chorin
Bakasura
5,359
3,489
0
4,099
15,927
8,225
0
1,079
14,804
0
61,064
W
Nemesis
IMrINoIBoIDy
Nemesis
10,072
5,925
0
594
11,377
6,318
66
322
10,126
0
88,203
W
Charybdis
IVibeyI
Charybdis
10,967
6,198
0
5,466
12,110
5,133
7,234
1,566
10,349
0
87,056
W
Bellona
10,933
4,631
0
3,176
13,448
18,469
158
950
10,897
0
64,654
L
Ymir
3,160
506
0
325
11,670
9,482
0
3,128
8,364
25,038
0
W
9,105
758
2,423
4,724
12,636
5,881
1,390
4,013
8,221
84,892
989
W
Kuzenbo
wcengman3
Kuzenbo
5,974
2,645
0
2,387
10,708
14,295
364
3,064
7,228
21,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
45,532
467
Minions Killed
549
0
Camps Cleared
0
1,533,571
Distance Traveled
1,621,033
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,254
453
51
3
0
296,965
3
L
Poseidon
8,310
519
145
9
0
312,325
0
L
Erlang Shen
8,042
503
106
7
0
307,397
4
L
Bakasura
8,374
523
120
8
0
368,309
0
W
Nemesis
9,464
592
132
8
0
365,720
3
W
Charybdis
9,028
564
150
9
0
279,522
5
W
Bellona
8,991
562
101
6
0
313,350
0
L
Ymir
6,686
418
45
3
0
248,575
0
W
Ra
8,795
550
149
9
0
316,579
0
W
Kuzenbo
9,254
578
17
1
0
345,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role