Player Matchup

Nike
Nike
Adraztuz_
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,445 Elo+
Solo
Hel
Hel
BustinDemCheeks
Hel
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
268W - 256L
1,374 Elo+
Party 1
Arachne
Arachne
OGBigaLow
Arachne
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 144L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
iDrogao
Kuzenbo
Level 154
God Stats
4W - 6L
1,733 SR
Queue Stats
286W - 271L
1,452 Elo+
Solo
Skadi
Skadi
papuli1
Skadi
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 83L
1,602 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,475 Elo+

VS

Team Averages
Level 76
1,497 SR
1,449 Elo+
Awilix
Awilix
 
Awilix
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ChangedName4C34
Jing Wei
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
King Arthur
King Arthur
MestreMaicao
King Arthur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 82L
1,547 Elo+
Solo
Hel
Hel
Saske7
Hel
Level 85
God Stats
1W - 2L
1,715 SR
Queue Stats
85W - 92L
1,421 Elo+
Solo
Raijin
Raijin
cjspider55
Raijin
Level 125
God Stats
8W - 7L
1,271 SR
Queue Stats
275W - 310L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 1 / 9
7,236
1,206
7,583
7,359
5,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 8
7,458
1,243
6,425
5,997
3,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Arachne
OGBigaLow
Arachne
12
2 / 1 / 6
6,737
1,123
2,996
4,464
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
iDrogao
Kuzenbo
11
0 / 0 / 12
6,920
1,153
5,025
12,361
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
papuli1
Skadi
13
5 / 0 / 5
7,497
1,250
6,095
5,491
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 4 / 2
5,856
976
3,848
7,903
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Jing Wei
11
1 / 3 / 0
5,661
944
5,013
6,353
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MestreMaicao
King Arthur
10
0 / 2 / 3
5,709
952
7,155
8,142
8,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Saske7
Hel
8
0 / 2 / 1
5,007
835
3,693
4,149
1,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
cjspider55
Raijin
11
1 / 2 / 1
5,951
992
9,181
4,922
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
13
Kills
3
3
Deaths
13
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
2
0.5
W
Nike
3
1
9
7.5
W
3
1
8
7
L
Jing Wei
1
3
0
0.33
L
King Arthur
MestreMaicao
King Arthur
0
2
3
0.75
W
Arachne
OGBigaLow
Arachne
2
1
6
5
L
Hel
Saske7
Hel
0
2
1
0.25
L
Raijin
cjspider55
Raijin
1
2
1
0.75
W
Kuzenbo
iDrogao
Kuzenbo
0
0
12
6
W
Skadi
papuli1
Skadi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,124
Damage
28,890
35,672
Taken
31,469
24,243
Mitigated
17,540
21,282
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,848
1,256
535
798
7,903
2,957
0
3,021
4,882
0
8,598
W
Nike
7,583
195
562
795
7,359
5,480
572
3,237
4,122
1,102
17,140
W
6,425
850
5,238
2,683
5,997
3,212
696
2,486
3,511
13,062
0
L
Jing Wei
5,013
4,236
568
771
6,353
2,457
370
2,725
3,628
0
11,825
L
King Arthur
MestreMaicao
King Arthur
7,155
137
671
3,196
8,142
8,403
0
3,382
4,760
5,203
9,083
W
Arachne
OGBigaLow
Arachne
2,996
2,004
598
719
4,464
3,217
1,011
2,930
1,534
0
4,315
L
Hel
Saske7
Hel
3,693
77
1,755
1,258
4,149
1,670
0
1,384
2,765
6,613
0
L
Raijin
cjspider55
Raijin
9,181
1,117
549
421
4,922
2,053
0
1,529
3,393
15,804
0
W
Kuzenbo
iDrogao
Kuzenbo
5,025
1,679
2,418
7,128
12,361
10,198
496
4,556
7,805
7,173
0
W
Skadi
papuli1
Skadi
6,095
1,490
513
628
5,491
2,136
1,526
2,453
3,038
0
17,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
28,184
82
Minions Killed
83
0
Camps Cleared
0
687,171
Distance Traveled
559,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,856
976
9
2
0
130,279
0
W
Nike
7,236
1,206
24
4
0
143,114
0
W
Hel
7,458
1,243
17
3
0
149,481
0
L
Jing Wei
5,661
944
24
4
0
119,350
0
L
King Arthur
5,709
952
13
2
0
126,819
0
W
Arachne
6,737
1,123
8
1
0
108,498
0
L
Hel
5,007
835
8
1
0
75,508
0
L
Raijin
5,951
992
29
5
0
107,496
0
W
Kuzenbo
6,920
1,153
1
0
0
162,572
0
W
Skadi
7,497
1,250
32
5
0
123,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role