Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Psycho_boy11111
Artemis
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 107L
1,438 Elo+
Solo
Izanami
Izanami
ROCKSNAKE0693
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,720 Elo+
Solo
Ymir
Ymir
Zamadorian
Ymir
Level 157
God Stats
9W - 12L
1,719 SR
Queue Stats
203W - 198L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
electromex
Baron Samedi
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 20L
1,714 Elo+
Solo
Team Averages
Level 115
1,544 SR
1,591 Elo+

VS

Team Averages
Level 115
1,455 SR
1,317 Elo+
Thanatos
Thanatos
Dellamilk
Thanatos
Level 88
God Stats
1W - 1L
1,312 SR
Queue Stats
44W - 35L
1,594 Elo+
Solo
Ishtar
Ishtar
E85Loial
Ishtar
Level 109
God Stats
4W - 4L
1,316 SR
Queue Stats
62W - 75L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Foxlum56
Morgan Le Fay
Level 109
God Stats
195W - 113L
1,842 SR
Queue Stats
499W - 458L
1,487 Elo+
Solo
Sylvanus
Sylvanus
roberchad
Sylvanus
Level 138
God Stats
19W - 9L
1,500 SR
Queue Stats
251W - 230L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
temp-220312
Sun Wukong
Level 129
God Stats
1W - 3L
1,307 SR
Queue Stats
83W - 85L
885 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 1
6,707
671
8,454
8,750
6,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 0
5,128
513
6,904
7,333
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
6
0 / 3 / 1
4,343
434
1,266
5,976
1,637
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 1
5,551
555
4,055
7,997
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
electromex
Baron Samedi
9
1 / 3 / 0
4,968
497
2,757
6,591
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dellamilk
Thanatos
10
4 / 1 / 0
5,826
583
3,355
9,981
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
E85Loial
Ishtar
9
3 / 0 / 4
5,327
533
3,056
6,664
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Foxlum56
Morgan Le Fay
11
4 / 1 / 0
6,245
625
7,657
5,048
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
roberchad
Sylvanus
9
2 / 1 / 3
5,455
546
2,944
7,450
5,627
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
temp-220312
Sun Wukong
10
0 / 3 / 0
5,248
525
3,352
10,843
7,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
13
13
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
1
2.5
W
Thanatos
Dellamilk
Thanatos
4
1
0
4
W
Ishtar
E85Loial
Ishtar
3
0
4
5
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
4
1
0
4
L
1
5
0
0.2
L
Izanami
0
3
1
0.17
L
2
1
1
2.5
L
Baron Samedi
electromex
Baron Samedi
1
3
0
0.33
W
Sylvanus
roberchad
Sylvanus
2
1
3
3.5
W
Sun Wukong
temp-220312
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
20,364
36,647
Taken
39,986
17,893
Mitigated
21,334
8,096
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,454
2,990
0
3,454
8,750
6,926
0
0
8,750
0
53,468
W
Thanatos
Dellamilk
Thanatos
3,355
854
0
9,254
9,981
3,815
0
1,261
8,631
0
35,646
W
Ishtar
E85Loial
Ishtar
3,056
1,950
0
2,996
6,664
2,426
0
859
5,805
0
20,138
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
7,657
703
0
277
5,048
2,408
0
3,730
1,318
42,361
1,229
L
6,904
3,870
0
739
7,333
2,342
0
2,053
5,280
0
31,006
L
Izanami
1,266
1,072
0
0
5,976
1,637
80
2,863
3,113
0
19,108
L
4,055
1,182
0
1,753
7,997
3,926
0
1,567
6,430
31,182
0
L
Baron Samedi
electromex
Baron Samedi
2,757
133
233
1,917
6,591
3,062
72
4,118
2,473
24,816
0
W
Sylvanus
roberchad
Sylvanus
2,944
423
770
3,003
7,450
5,627
21
725
6,725
23,306
731
W
Sun Wukong
temp-220312
Sun Wukong
3,352
1,449
0
3,453
10,843
7,058
0
237
9,940
0
37,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
28,101
260
Minions Killed
248
0
Camps Cleared
0
921,601
Distance Traveled
979,965
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,707
671
87
9
0
217,362
0
W
Thanatos
5,826
583
53
5
0
227,689
1
W
Ishtar
5,327
533
32
3
0
188,041
4
W
Morgan Le Fay
6,245
625
62
6
0
198,853
0
L
Artemis
5,128
513
55
6
0
152,828
0
L
Izanami
4,343
434
34
3
0
162,890
0
L
Ymir
5,551
555
50
5
0
208,864
0
L
Baron Samedi
4,968
497
34
3
0
179,657
2
W
Sylvanus
5,455
546
34
3
0
166,639
0
W
Sun Wukong
5,248
525
67
7
0
198,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role