Player Matchup

Chaac
Chaac
Bronze III
FranToGifted
Chaac
Bronze III
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 54L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver I
GMAK21
Hachiman
Silver I
Level 242
God Stats
6W - 5L
1,445 SR
Queue Stats
62W - 43L
1,507 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
OOakayTheOtaku
Bake Kujira
Silver I
Level 144
God Stats
3W - 5L
1,324 SR
Queue Stats
314W - 318L
1,501 MMR
Solo
Fenrir
Fenrir
Silver II
TRUE_VENGEANCE__
Fenrir
Silver II
Level 144
God Stats
3W - 4L
1,649 SR
Queue Stats
74W - 66L
1,501 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
TheLocalAladdin
Zhong Kui
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,523 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 158
1,483 SR
1,506 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,500 SR
1,509 MMR
Ratatoskr
Ratatoskr
Silver II
Blazed354
Ratatoskr
Silver II
Level 100
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 12L
1,522 MMR
Solo
Ishtar
Ishtar
Bronze III
ChronicReapr
Ishtar
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
DJAcdgg
Kuzenbo
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,500 MMR
Solo
Martichoras
Martichoras
Gold IV
ItsOhSoDivine
Martichoras
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,522 MMR
Solo
Guan Yu
Guan Yu
Bronze III
StorrenTTV
Guan Yu
Bronze III
Level 162
God Stats
3W - 7L
1,500 SR
Queue Stats
334W - 307L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 5
12,101
526
11,653
23,451
26,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
GMAK21
Hachiman
18
6 / 3 / 3
11,808
513
10,190
14,508
6,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
OOakayTheOtaku
Bake Kujira
17
2 / 4 / 9
11,595
504
6,152
16,684
19,828
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 5 / 7
10,938
476
9,947
19,872
11,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
TheLocalAladdin
Zhong Kui
19
6 / 7 / 5
12,280
534
18,229
23,098
15,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaMedusaSusano

VS

Bans
AchillesThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Blazed354
Ratatoskr
19
6 / 8 / 8
12,211
531
11,802
20,467
11,369
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
17
1 / 6 / 5
10,608
461
6,934
12,671
5,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
DJAcdgg
Kuzenbo
17
3 / 4 / 15
11,356
494
10,911
23,596
37,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
ItsOhSoDivine
Martichoras
20
5 / 1 / 9
13,774
599
14,903
12,367
6,386
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
StorrenTTV
Guan Yu
20
12 / 3 / 10
14,416
627
23,012
32,579
37,248
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
21
Kills
27
28
Deaths
22
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Blazed354
Ratatoskr
6
8
8
1.25
W
Ishtar
1
6
5
0.58
W
Kuzenbo
DJAcdgg
Kuzenbo
3
4
15
2.63
L
3
9
5
0.61
L
Hachiman
GMAK21
Hachiman
6
3
3
2.5
W
Martichoras
ItsOhSoDivine
Martichoras
5
1
9
9.5
L
Bake Kujira
OOakayTheOtaku
Bake Kujira
2
4
9
1.63
W
Guan Yu
StorrenTTV
Guan Yu
12
3
10
5.67
L
4
5
7
1.5
L
Zhong Kui
TheLocalAladdin
Zhong Kui
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
67,562
97,613
Taken
101,680
79,213
Mitigated
98,561
17,720
Healing
28,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Blazed354
Ratatoskr
11,802
4,719
0
976
20,467
11,369
940
5,534
14,933
0
105,870
W
Ishtar
6,934
4,865
88
1,663
12,671
5,759
1,904
1,334
11,337
0
69,918
W
Kuzenbo
DJAcdgg
Kuzenbo
10,911
3,172
0
3,120
23,596
37,799
626
8,512
15,084
46,882
1,011
L
11,653
1,816
0
3,766
23,451
26,666
825
2,594
19,804
1,884
84,869
L
Hachiman
GMAK21
Hachiman
10,190
7,248
0
4,543
14,508
6,021
612
1,396
12,909
0
109,849
W
Martichoras
ItsOhSoDivine
Martichoras
14,903
3,922
0
4,066
12,367
6,386
2,088
6,683
5,684
0
136,788
L
Bake Kujira
OOakayTheOtaku
Bake Kujira
6,152
2,949
0
1,974
16,684
19,828
0
2,785
13,899
46,550
2,135
W
Guan Yu
StorrenTTV
Guan Yu
23,012
4,722
3,963
14,615
32,579
37,248
812
5,999
26,580
0
89,435
L
9,947
2,079
0
1,922
19,872
11,211
819
2,530
16,969
0
107,957
L
Zhong Kui
TheLocalAladdin
Zhong Kui
18,229
1,638
0
5,515
23,098
15,487
0
3,137
19,647
91,187
2,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,722
Gold Earned
62,365
627
Minions Killed
590
0
Camps Cleared
0
2,044,078
Distance Traveled
2,134,784
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,211
531
132
6
0
458,125
0
W
Ishtar
10,608
461
93
4
0
363,113
0
W
Kuzenbo
11,356
494
42
2
0
452,714
12
L
Chaac
12,101
526
136
6
0
384,264
5
L
Hachiman
11,808
513
156
7
0
414,339
8
W
Martichoras
13,774
599
189
8
0
424,277
5
L
Bake Kujira
11,595
504
58
3
0
398,311
5
W
Guan Yu
14,416
627
134
6
0
436,555
6
L
Fenrir
10,938
476
119
5
0
450,582
1
L
Zhong Kui
12,280
534
158
7
0
396,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role