Player Matchup

Mercury
Mercury
Gouda2233
Mercury
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 26L
1,661 Elo+
Party 2
Chaac
Chaac
JACCUZI_SPLOT
Chaac
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
107W - 98L
1,631 Elo+
Party 2
Sol
Sol
PonchoDonchet
Sol
Level 129
God Stats
1W - 2L
1,705 SR
Queue Stats
44W - 42L
1,683 Elo+
Party 1
Thoth
Thoth
TrapNuts
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,595 Elo+
Party 2
Vamana
Vamana
lDENUBl
Vamana
Level 69
God Stats
44W - 39L
1,717 SR
Queue Stats
46W - 43L
1,686 Elo+
Party 1
Team Averages
Level 106
1,584 SR
1,651 Elo+

VS

Team Averages
Level 108
1,500 SR
1,485 Elo+
Ao Kuang
Ao Kuang
Generalian
Ao Kuang
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,572 Elo+
Solo
Sobek
Sobek
Gulsoh
Sobek
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Izziany
Sun Wukong
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
143W - 130L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Latina4Life6883
Baron Samedi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,459 Elo+
Solo
Apollo
Apollo
helboy23x
Apollo
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 64L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gouda2233
Mercury
15
1 / 3 / 2
8,032
502
6,074
14,214
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 5 / 3
6,732
421
8,339
15,926
13,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 1 / 1
8,773
548
11,796
10,071
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
TrapNuts
Thoth
13
3 / 4 / 1
8,116
507
6,199
7,634
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
lDENUBl
Vamana
15
2 / 3 / 0
9,245
578
8,799
17,632
15,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Generalian
Ao Kuang
15
10 / 1 / 2
9,560
598
15,911
17,101
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Gulsoh
Sobek
13
4 / 2 / 6
8,571
536
9,052
19,221
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Izziany
Sun Wukong
15
1 / 0 / 3
8,711
544
7,809
12,661
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Latina4Life6883
Baron Samedi
11
1 / 3 / 1
6,651
416
3,523
6,048
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
helboy23x
Apollo
14
0 / 2 / 1
8,588
537
5,642
10,148
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
16
16
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Generalian
Ao Kuang
10
1
2
11
L
Mercury
Gouda2233
Mercury
1
3
2
0.67
W
Sobek
Gulsoh
Sobek
4
2
6
3.5
W
Sun Wukong
Izziany
Sun Wukong
1
0
3
2.5
L
0
5
3
0.3
W
Baron Samedi
Latina4Life6883
Baron Samedi
1
3
1
0.5
L
2
1
1
2.5
L
Thoth
TrapNuts
Thoth
3
4
1
0.88
W
Apollo
helboy23x
Apollo
0
2
1
0.25
L
Vamana
lDENUBl
Vamana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,207
Damage
41,937
65,477
Taken
65,179
43,372
Mitigated
45,036
12,731
Healing
29,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Generalian
Ao Kuang
15,911
4,218
0
11,545
17,101
8,191
127
3,022
14,079
57,529
0
L
Mercury
Gouda2233
Mercury
6,074
2,221
0
2,005
14,214
7,133
480
5,197
9,017
298
82,143
W
Sobek
Gulsoh
Sobek
9,052
575
0
7,040
19,221
20,734
0
5,150
14,071
36,283
4,551
W
Sun Wukong
Izziany
Sun Wukong
7,809
1,433
0
3,849
12,661
9,792
84
1,795
10,866
0
72,447
L
8,339
1,200
0
3,443
15,926
13,031
110
8,672
7,254
0
29,426
W
Baron Samedi
Latina4Life6883
Baron Samedi
3,523
85
907
1,921
6,048
2,245
66
2,389
3,659
23,955
0
L
11,796
5,007
0
5,142
10,071
4,204
2,102
2,990
7,081
70,818
10,950
L
Thoth
TrapNuts
Thoth
6,199
488
0
532
7,634
3,610
462
5,707
1,927
57,549
1,760
W
Apollo
helboy23x
Apollo
5,642
3,974
0
4,036
10,148
4,074
4,857
4,831
5,317
0
70,500
L
Vamana
lDENUBl
Vamana
8,799
3,162
0
1,609
17,632
15,394
304
5,407
12,225
309
79,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
42,081
517
Minions Killed
409
0
Camps Cleared
0
1,545,714
Distance Traveled
1,388,779
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,560
598
78
5
0
337,661
0
L
Mercury
8,032
502
114
7
0
355,254
0
W
Sobek
8,571
536
44
3
0
310,617
4
W
Sun Wukong
8,711
544
111
7
0
299,238
6
L
Chaac
6,732
421
41
3
0
301,470
3
W
Baron Samedi
6,651
416
47
3
0
171,970
0
L
Sol
8,773
548
139
9
0
282,205
0
L
Thoth
8,116
507
87
5
0
274,388
0
W
Apollo
8,588
537
129
8
0
269,293
0
L
Vamana
9,245
578
136
9
0
332,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role