Player Matchup

Maui
Maui
Gabriel_souza770
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
PureWhitesOnly
Chiron
Level 28
God Stats
2W - 4L
1,176 SR
Queue Stats
124W - 283L
1,303 Elo+
Solo
Charon
Charon
Shamwow6574
Charon
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 260L
1,410 Elo+
Solo
Ymir
Ymir
TheHypnotist21
Ymir
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
573W - 574L
1,393 Elo+
Solo
Jormungandr
Jormungandr
lithiumfIower
Jormungandr
Level 69
God Stats
21W - 22L
1,500 SR
Queue Stats
561W - 563L
1,589 Elo+
Solo
Team Averages
Level 45
1,435 SR
1,439 Elo+

VS

Team Averages
Level 73
1,479 SR
1,362 Elo+
Shiva
Shiva
AutismEnthusiast
Shiva
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,544 Elo+
Solo
Martichoras
Martichoras
DragonMuze
Martichoras
Level 54
God Stats
3W - 2L
1,395 SR
Queue Stats
18W - 27L
1,309 Elo+
Solo
Anubis
Anubis
Tegernako
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 89L
1,219 Elo+
Solo
Sol
Sol
faraway_coyote4
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,296 Elo+
Solo
Charybdis
Charybdis
tora-iz
Charybdis
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,264
1,053
1,277
8,054
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 0
5,226
1,045
5,139
1,804
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
1
0 / 0 / 0
1,420
284
0
0
0
11
1 / 2 / 0
5,705
1,141
3,245
6,760
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
lithiumfIower
Jormungandr
11
0 / 1 / 2
5,378
1,076
7,710
4,907
4,085
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,460
1,292
4,035
6,072
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
DragonMuze
Martichoras
11
1 / 0 / 4
5,906
1,181
4,364
2,541
938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Tegernako
Anubis
10
0 / 1 / 5
5,776
1,155
4,739
4,546
2,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 0 / 2
6,307
1,261
3,956
3,254
1,284
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
tora-iz
Charybdis
11
1 / 1 / 4
6,103
1,221
2,696
3,405
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
6
6
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Martichoras
DragonMuze
Martichoras
1
0
4
3
L
0
3
1
0.17
L
1
0
0
1
L
Charon
0
0
0
0
W
Anubis
Tegernako
Anubis
0
1
5
2.5
L
1
2
0
0.5
W
3
0
2
4
L
Jormungandr
lithiumfIower
Jormungandr
0
1
2
1
W
Charybdis
tora-iz
Charybdis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,371
Damage
19,790
21,525
Taken
19,818
16,261
Mitigated
10,304
7,591
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,035
300
1,511
2,949
6,072
4,137
210
3,460
2,323
0
6,694
W
Martichoras
DragonMuze
Martichoras
4,364
594
1,017
344
2,541
938
421
1,425
944
0
9,680
L
1,277
252
85
1,210
8,054
5,997
0
3,785
4,269
2,952
74
L
5,139
1,003
845
350
1,804
848
0
484
1,320
0
10,352
L
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Tegernako
Anubis
4,739
260
729
553
4,546
2,727
293
2,091
2,328
11,283
631
L
3,245
83
309
1,297
6,760
5,331
0
1,930
4,830
9,153
0
W
3,956
686
1,053
1,365
3,254
1,284
695
2,232
801
9,991
1,270
L
Jormungandr
lithiumfIower
Jormungandr
7,710
514
1,336
2,159
4,907
4,085
0
2,159
2,748
14,392
0
W
Charybdis
tora-iz
Charybdis
2,696
1,402
0
591
3,405
1,218
943
1,980
1,226
0
7,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,993
Gold Earned
30,552
44
Minions Killed
71
0
Camps Cleared
0
447,064
Distance Traveled
553,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,460
1,292
6
1
0
139,198
0
W
Martichoras
5,906
1,181
12
2
0
102,263
0
L
Maui
5,264
1,053
7
1
0
121,720
0
L
Chiron
5,226
1,045
17
3
0
83,189
0
L
Charon
1,420
284
0
0
0
0
0
W
Anubis
5,776
1,155
21
4
0
115,932
0
L
Ymir
5,705
1,141
7
1
0
117,654
0
W
Sol
6,307
1,261
15
3
0
108,410
0
L
Jormungandr
5,378
1,076
13
3
0
124,501
0
W
Charybdis
6,103
1,221
17
3
0
87,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role