Player Matchup

Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Chadnk
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Scylla
Scylla
Nanikara
Scylla
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,419 Elo+
Solo
Ganesha
Ganesha
girlpower_emily2
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 118L
1,381 Elo+
Solo
Olorun
Olorun
warning6shotz9
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 144L
1,463 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,407 Elo+

VS

Team Averages
Level 93
1,415 SR
1,465 Elo+
Xing Tian
Xing Tian
AShiningPrince
Xing Tian
Level 120
God Stats
3W - 3L
1,285 SR
Queue Stats
473W - 508L
1,567 Elo+
Solo
Vamana
Vamana
Kgdub33
Vamana
Level 39
God Stats
1W - 0L
1,290 SR
Queue Stats
55W - 27L
1,547 Elo+
Solo
Artio
Artio
LJ_1114
Artio
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 47L
1,361 Elo+
Solo
Serqet
Serqet
Meowzahs
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 177L
1,387 Elo+
Solo
Charon
Charon
Xenorith
Charon
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 83L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 2 / 3
6,826
683
3,886
5,954
2,680
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Ao Kuang
Chadnk
Ao Kuang
12
0 / 4 / 3
6,640
664
1,621
7,857
3,796
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
Nanikara
Scylla
14
2 / 2 / 1
7,633
763
5,758
8,342
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
0 / 3 / 4
6,918
692
4,996
9,085
5,957
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 4 / 3
6,670
667
7,229
8,741
4,249
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AShiningPrince
Xing Tian
14
1 / 0 / 11
8,271
827
7,678
8,040
6,585
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Kgdub33
Vamana
16
6 / 0 / 7
8,884
888
12,062
7,184
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
LJ_1114
Artio
13
0 / 1 / 12
7,552
755
1,946
6,327
5,257
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Serqet
Meowzahs
Serqet
12
4 / 3 / 7
8,137
814
3,442
7,694
8,793
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charon
Xenorith
Charon
16
4 / 0 / 11
8,661
866
9,538
5,918
4,402
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
4
Kills
15
15
Deaths
4
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
3
1.25
W
Xing Tian
AShiningPrince
Xing Tian
1
0
11
6.5
L
Ao Kuang
Chadnk
Ao Kuang
0
4
3
0.38
W
Vamana
Kgdub33
Vamana
6
0
7
9.5
W
Artio
LJ_1114
Artio
0
1
12
6
W
Serqet
Meowzahs
Serqet
4
3
7
2.5
L
Scylla
Nanikara
Scylla
2
2
1
1.25
W
Charon
Xenorith
Charon
4
0
11
9.5
L
0
3
4
0.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
34,666
39,979
Taken
35,163
20,284
Mitigated
31,672
13,122
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,886
1,876
370
459
5,954
2,680
0
2,815
2,846
0
8,148
W
Xing Tian
AShiningPrince
Xing Tian
7,678
302
1,439
2,477
8,040
6,585
120
3,482
4,558
18,811
4,337
L
Ao Kuang
Chadnk
Ao Kuang
1,621
607
315
841
7,857
3,796
0
3,627
3,864
3,710
0
W
Vamana
Kgdub33
Vamana
12,062
3,659
2,430
3,546
7,184
6,635
598
5,110
2,074
0
26,030
W
Artio
LJ_1114
Artio
1,946
246
445
1,067
6,327
5,257
221
4,684
1,643
6,401
0
W
Serqet
Meowzahs
Serqet
3,442
488
648
708
7,694
8,793
211
3,591
4,103
0
3,995
L
Scylla
Nanikara
Scylla
5,758
272
1,898
2,667
8,342
3,602
0
3,886
4,260
23,053
888
W
Charon
Xenorith
Charon
9,538
865
1,590
1,591
5,918
4,402
423
2,707
3,211
19,933
0
L
4,996
211
531
675
9,085
5,957
0
3,883
4,859
17,360
0
L
7,229
3,085
3,310
2,056
8,741
4,249
0
3,670
4,894
11,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
41,505
97
Minions Killed
110
0
Camps Cleared
0
876,213
Distance Traveled
995,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,826
683
17
2
0
202,931
0
W
Xing Tian
8,271
827
29
3
0
181,378
0
L
Ao Kuang
6,640
664
12
1
0
159,270
0
W
Vamana
8,884
888
35
4
0
227,196
0
W
Artio
7,552
755
15
2
0
189,620
0
W
Serqet
8,137
814
1
0
0
197,223
0
L
Scylla
7,633
763
51
5
0
176,979
0
W
Charon
8,661
866
30
3
0
200,062
0
L
Ganesha
6,918
692
0
0
0
185,038
0
L
Olorun
6,670
667
17
2
0
151,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role