Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Astreja
Sol
Level 122
God Stats
2W - 2L
1,471 SR
Queue Stats
93W - 81L
1,481 Elo+
Solo
Chiron
Chiron
Williouali
Chiron
Level 26
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 0L
1,675 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iXsane
Ah Muzen Cab
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
322W - 306L
1,501 Elo+
Solo
Ares
Ares
pedrinio1
Ares
Level 47
God Stats
1W - 0L
1,298 SR
Queue Stats
11W - 4L
1,644 Elo+
Party 1
Team Averages
Level 78
1,414 SR
1,560 Elo+

VS

Team Averages
Level 56
1,547 SR
1,438 Elo+
Erlang Shen
Erlang Shen
Ch4MboO
Erlang Shen
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,714 Elo+
Solo
Artemis
Artemis
Dinmamma25
Artemis
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 83L
1,276 Elo+
Party 2
Baba Yaga
Baba Yaga
Oseff711
Baba Yaga
Level 86
God Stats
3W - 2L
1,734 SR
Queue Stats
148W - 148L
1,478 Elo+
Solo
Mercury
Mercury
Penawa
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Thezyrox
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 75L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 3 / 24
10,024
716
4,394
13,087
18,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
18
12 / 1 / 18
11,797
843
20,748
11,819
6,872
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chiron
Williouali
Chiron
20
16 / 0 / 19
12,853
918
19,188
11,721
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
iXsane
Ah Muzen Cab
18
6 / 3 / 24
11,287
806
17,827
16,236
10,414
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
2 / 1 / 26
11,294
807
8,307
18,275
25,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ch4MboO
Erlang Shen
14
0 / 7 / 3
7,743
553
8,601
18,025
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Dinmamma25
Artemis
17
3 / 6 / 1
8,941
639
13,750
11,914
5,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Oseff711
Baba Yaga
17
1 / 5 / 4
8,738
624
15,964
11,290
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Penawa
Mercury
15
2 / 13 / 5
9,363
669
5,653
17,830
7,438
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Thezyrox
Sun Wukong
15
1 / 7 / 3
8,531
609
5,740
16,857
20,746
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
23
38
Kills
7
8
Deaths
38
111
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
24
4.67
W
Sol
12
1
18
21
L
Erlang Shen
Ch4MboO
Erlang Shen
0
7
3
0.21
L
Artemis
Dinmamma25
Artemis
3
6
1
0.58
L
Baba Yaga
Oseff711
Baba Yaga
1
5
4
0.6
L
Mercury
Penawa
Mercury
2
13
5
0.35
L
Sun Wukong
Thezyrox
Sun Wukong
1
7
3
0.36
W
Chiron
Williouali
Chiron
16
0
19
25.5
W
Ah Muzen Cab
iXsane
Ah Muzen Cab
6
3
24
6
W
Ares
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,464
Damage
49,708
71,138
Taken
75,916
68,235
Mitigated
53,751
28,356
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,394
986
790
1,173
13,087
18,234
375
2,355
10,461
1,087
8,525
W
Sol
20,748
4,720
1,436
5,604
11,819
6,872
2,982
3,058
8,761
36,368
345
L
Erlang Shen
Ch4MboO
Erlang Shen
8,601
3,643
139
2,647
18,025
14,388
0
6,574
11,451
0
11,735
L
Artemis
Dinmamma25
Artemis
13,750
5,607
422
1,451
11,914
5,558
0
4,854
7,060
0
26,537
L
Baba Yaga
Oseff711
Baba Yaga
15,964
143
396
2,757
11,290
5,621
0
4,863
6,427
34,715
329
L
Mercury
Penawa
Mercury
5,653
3,360
0
0
17,830
7,438
0
7,989
9,841
0
10,608
L
Sun Wukong
Thezyrox
Sun Wukong
5,740
1,176
0
595
16,857
20,746
0
5,364
11,493
0
14,052
W
Chiron
Williouali
Chiron
19,188
3,102
4,948
3,677
11,721
6,957
2,313
2,962
8,409
0
45,381
W
Ah Muzen Cab
iXsane
Ah Muzen Cab
17,827
9,356
2,524
3,174
16,236
10,414
3,476
4,527
11,617
0
45,581
W
Ares
8,307
471
1,731
3,299
18,275
25,758
692
2,926
14,890
14,250
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,255
Gold Earned
43,316
163
Minions Killed
119
0
Camps Cleared
0
1,287,676
Distance Traveled
1,114,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,024
716
5
0
0
254,002
0
W
Sol
11,797
843
33
2
0
237,730
0
L
Erlang Shen
7,743
553
7
1
0
243,554
0
L
Artemis
8,941
639
48
3
0
207,462
0
L
Baba Yaga
8,738
624
36
3
0
242,169
0
L
Mercury
9,363
669
11
1
0
215,718
0
L
Sun Wukong
8,531
609
17
1
0
205,749
0
W
Chiron
12,853
918
44
3
0
286,398
0
W
Ah Muzen Cab
11,287
806
63
5
0
245,501
0
W
Ares
11,294
807
18
1
0
264,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role