Player Matchup

Arachne
Arachne
Platinum V
Ai2sa95
Arachne
Platinum V
Level 154
God Stats
139W - 52L
2,105 SR
Queue Stats
230W - 174L
1,756 MMR
Party 2
Bacchus
Bacchus
Gold II
Blk_Binks
Bacchus
Gold II
Level 142
God Stats
108W - 61L
1,541 SR
Queue Stats
215W - 151L
1,659 MMR
Party 2
Raijin
Raijin
Gold III
UySpOuKoUnW_ART
Raijin
Gold III
Level 171
God Stats
7W - 2L
1,500 SR
Queue Stats
648W - 707L
1,650 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,715 SR
1,688 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,629 SR
1,636 MMR
Charon
Charon
Gold V
Xxxhoto574xxX
Charon
Gold V
Level 126
God Stats
2W - 2L
1,714 SR
Queue Stats
7W - 9L
1,636 MMR
Party 1
Sol
Sol
Gold V
guiguicornichon
Sol
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,636 MMR
Party 1
Hachiman
Hachiman
Gold V
thepsychochat
Hachiman
Gold V
Level 119
God Stats
3W - 3L
1,672 SR
Queue Stats
7W - 9L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ai2sa95
Arachne
13
1 / 1 / 8
8,593
716
6,373
13,350
10,187
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Blk_Binks
Bacchus
15
0 / 0 / 9
8,337
695
10,637
14,109
15,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 1 / 1
10,273
856
10,761
9,011
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AchillesNe ZhaThothHerculesPersephone

VS

Bans
KuzenboAgniDiscordiaBaron SamediKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,841
653
8,250
13,651
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 1
7,810
651
8,969
9,941
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
thepsychochat
Hachiman
12
1 / 4 / 0
7,396
616
9,546
9,691
4,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ai2sa95
Arachne
1
1
8
5
W
Bacchus
Blk_Binks
Bacchus
0
0
9
4.5
W
8
1
1
8.5
L
1
3
1
0.5
L
0
2
1
0.25
L
Hachiman
thepsychochat
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,771
Damage
26,765
36,470
Taken
33,283
30,014
Mitigated
22,172
15,049
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ai2sa95
Arachne
6,373
3,882
0
5,084
13,350
10,187
1,625
5,337
7,201
0
25,196
W
Bacchus
Blk_Binks
Bacchus
10,637
1,022
0
7,671
14,109
15,771
743
5,629
7,494
22,999
0
W
10,761
737
0
2,294
9,011
4,056
762
3,706
4,993
54,339
544
L
8,250
1,544
299
2,145
13,651
13,486
0
7,557
4,619
24,112
3,589
L
8,969
2,254
0
4,465
9,941
4,069
0
5,514
3,698
51,125
4,937
L
Hachiman
thepsychochat
Hachiman
9,546
3,807
0
1,353
9,691
4,617
0
5,698
3,074
0
25,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
23,047
156
Minions Killed
186
0
Camps Cleared
0
758,688
Distance Traveled
626,883
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,593
716
32
3
0
263,342
0
W
Bacchus
8,337
695
19
2
0
263,990
0
W
Raijin
10,273
856
105
9
0
231,356
2
L
Charon
7,841
653
42
4
0
206,152
0
L
Sol
7,810
651
108
9
0
209,226
0
L
Hachiman
7,396
616
36
3
0
211,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role