Player Matchup

Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
BiscuitLicker
Kuzenbo
Silver IV
Level 68
God Stats
17W - 23L
1,602 SR
Queue Stats
22W - 28L
1,320 MMR
Party 1
Mulan
Mulan
Silver I
Fate_DNG
Mulan
Silver I
Level 124
God Stats
25W - 31L
1,497 SR
Queue Stats
669W - 684L
1,248 MMR
Solo
Anhur
Anhur
Silver III
GalacticConquest
Anhur
Silver III
Level 122
God Stats
7W - 3L
1,882 SR
Queue Stats
47W - 52L
1,414 MMR
Party 1
Tiamat
Tiamat
Silver V
joelsierra234-jo
Tiamat
Silver V
Level 127
God Stats
12W - 14L
1,802 SR
Queue Stats
127W - 148L
1,249 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,657 SR
1,346 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,464 SR
1,341 MMR
Hun Batz
Hun Batz
Silver IV
Dobblesxd
Hun Batz
Silver IV
Level 107
God Stats
18W - 23L
1,319 SR
Queue Stats
57W - 85L
1,363 MMR
Party 2
Horus
Horus
Silver II
GreedlustenTTV
Horus
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,363 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Hunodrem
Sun Wukong
Bronze III
Level 125
God Stats
3W - 6L
1,094 SR
Queue Stats
76W - 80L
1,247 MMR
Solo
Janus
Janus
Gold V
KingNas04
Janus
Gold V
Level 147
God Stats
1W - 2L
1,739 SR
Queue Stats
36W - 40L
1,368 MMR
Solo
Ix Chel
Ix Chel
Silver III
Op x JonygouD
Ix Chel
Silver III
Level 144
God Stats
5W - 2L
1,668 SR
Queue Stats
771W - 813L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 1 / 3
8,535
610
9,054
5,002
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
0 / 0 / 8
7,746
553
4,952
9,207
8,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Fate_DNG
Mulan
15
2 / 0 / 0
8,972
641
9,454
13,035
12,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 0 / 0
9,269
662
3,821
5,726
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 1 / 5
8,161
583
5,239
7,958
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoLokiHachimanThanatos

VS

Bans
ThorAo KuangMaman BrigitteChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dobblesxd
Hun Batz
11
0 / 3 / 0
6,364
455
2,768
10,792
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 1
6,365
455
3,021
10,075
7,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Hunodrem
Sun Wukong
13
0 / 2 / 0
7,716
551
8,302
12,960
11,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
KingNas04
Janus
13
2 / 3 / 0
7,286
520
6,201
8,809
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
13
0 / 3 / 0
6,563
469
2,791
5,677
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
2
2
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
3
7.5
W
Kuzenbo
0
0
8
4
L
Hun Batz
Dobblesxd
Hun Batz
0
3
0
0
W
Mulan
Fate_DNG
Mulan
2
0
0
2
W
3
0
0
3
L
0
2
1
0.25
L
Sun Wukong
Hunodrem
Sun Wukong
0
2
0
0
L
Janus
KingNas04
Janus
2
3
0
0.67
L
Ix Chel
0
3
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,520
Damage
23,083
40,928
Taken
48,313
29,895
Mitigated
28,779
18,962
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,054
2,749
0
3,020
5,002
1,927
537
1,193
3,711
0
72,030
W
Kuzenbo
4,952
1,931
0
1,763
9,207
8,673
192
3,754
5,160
26,817
0
L
Hun Batz
Dobblesxd
Hun Batz
2,768
756
0
4,767
10,792
4,331
0
2,946
7,836
0
57,060
W
Mulan
Fate_DNG
Mulan
9,454
1,722
0
9,658
13,035
12,252
356
372
11,720
1,124
74,344
W
3,821
2,742
0
1,624
5,726
2,581
2,042
1,882
3,844
0
82,814
L
3,021
1,164
735
2,632
10,075
7,897
0
3,355
6,630
0
14,965
L
Sun Wukong
Hunodrem
Sun Wukong
8,302
2,525
0
4,220
12,960
11,463
0
612
12,348
372
63,112
L
Janus
KingNas04
Janus
6,201
279
0
610
8,809
3,421
0
3,056
5,686
65,124
448
L
Ix Chel
2,791
121
2
1,597
5,677
1,667
0
381
5,278
51,966
0
W
5,239
600
0
2,897
7,958
4,462
0
1,609
6,241
52,678
1,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
34,294
544
Minions Killed
458
0
Camps Cleared
0
1,427,461
Distance Traveled
1,403,289
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,535
610
117
8
0
321,943
0
W
Kuzenbo
7,746
553
24
2
0
296,654
4
L
Hun Batz
6,364
455
92
7
0
300,551
1
W
Mulan
8,972
641
139
10
0
274,699
2
W
Anhur
9,269
662
153
11
0
268,492
0
L
Horus
6,365
455
14
1
0
319,264
0
L
Sun Wukong
7,716
551
125
9
0
252,038
2
L
Janus
7,286
520
129
9
0
266,108
4
L
Ix Chel
6,563
469
98
7
0
265,328
0
W
Tiamat
8,161
583
111
8
0
265,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role