Player Matchup

Janus
Janus
 
Janus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AlphaClips
Athena
Level 107
God Stats
0W - 2L
1,636 SR
Queue Stats
4W - 8L
1,418 Elo+
Solo
Camazotz
Camazotz
Baformet
Camazotz
Level 152
God Stats
9W - 6L
1,396 SR
Queue Stats
407W - 384L
1,467 Elo+
Party 1
Anhur
Anhur
Dimas XG
Anhur
Level 121
God Stats
3W - 2L
1,691 SR
Queue Stats
187W - 171L
1,485 Elo+
Solo
Charybdis
Charybdis
Fabio2007Br
Charybdis
Level 234
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,609 Elo+
Solo
Team Averages
Level 141
1,545 SR
1,496 Elo+

VS

Team Averages
Level 103
1,484 SR
1,501 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
KweeefChief
Awilix
Level 61
God Stats
20W - 9L
1,517 SR
Queue Stats
66W - 47L
1,575 Elo+
Solo
Jormungandr
Jormungandr
Phoenix37967
Jormungandr
Level 121
God Stats
28W - 22L
1,532 SR
Queue Stats
30W - 26L
1,517 Elo+
Solo
Kukulkan
Kukulkan
cheesecheerios
Kukulkan
Level 86
God Stats
1W - 0L
1,371 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
tucacaroto
Hercules
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 119L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 1
7,733
516
2,325
4,801
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
AlphaClips
Athena
12
1 / 2 / 4
7,020
468
7,043
13,140
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Baformet
Camazotz
13
5 / 2 / 1
7,547
503
8,374
14,064
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Dimas XG
Anhur
13
0 / 3 / 1
7,880
525
7,773
11,008
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Fabio2007Br
Charybdis
13
1 / 2 / 1
7,482
499
4,539
9,190
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 3 / 0
8,842
589
9,421
8,378
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
13
2 / 2 / 4
6,867
458
8,485
11,067
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Phoenix37967
Jormungandr
12
1 / 1 / 5
7,591
506
4,909
11,330
10,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
0 / 1 / 0
7,550
503
3,023
3,837
1,180
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
tucacaroto
Hercules
13
0 / 1 / 3
7,965
531
4,858
14,293
11,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
9
9
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
1
1.5
W
Artemis
 
Artemis
6
3
0
2
L
Athena
AlphaClips
Athena
1
2
4
1.5
L
Camazotz
Baformet
Camazotz
5
2
1
2.75
L
Anhur
Dimas XG
Anhur
0
3
1
0.17
L
Charybdis
Fabio2007Br
Charybdis
1
2
1
0.75
W
Awilix
2
2
4
2
W
Jormungandr
Phoenix37967
Jormungandr
1
1
5
3.5
W
Kukulkan
0
1
0
0
W
Hercules
tucacaroto
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,054
Damage
30,696
52,203
Taken
48,905
27,889
Mitigated
31,043
13,605
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,325
75
0
1,190
4,801
1,781
0
2,072
2,729
50,060
3,839
W
Artemis
 
Artemis
9,421
3,992
0
1,510
8,378
3,113
1,073
1,074
7,304
0
53,060
L
Athena
AlphaClips
Athena
7,043
1,460
0
1,722
13,140
11,817
0
4,148
8,992
24,297
0
L
Camazotz
Baformet
Camazotz
8,374
2,795
0
3,231
14,064
6,195
0
687
13,377
0
58,358
L
Anhur
Dimas XG
Anhur
7,773
4,186
0
3,685
11,008
4,336
0
55
10,953
0
54,640
L
Charybdis
Fabio2007Br
Charybdis
4,539
2,297
0
3,777
9,190
3,760
195
856
8,334
0
56,233
W
Awilix
8,485
3,287
0
1,613
11,067
4,644
0
1,584
9,459
0
48,774
W
Jormungandr
Phoenix37967
Jormungandr
4,909
1,598
0
1,526
11,330
10,564
0
4,267
6,931
33,495
1,607
W
Kukulkan
3,023
345
145
604
3,837
1,180
0
1,104
2,659
56,996
142
W
Hercules
tucacaroto
Hercules
4,858
1,410
96
7,336
14,293
11,542
0
1,073
13,220
0
58,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
38,815
418
Minions Killed
409
0
Camps Cleared
0
1,442,113
Distance Traveled
1,474,533
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,733
516
114
8
0
307,345
0
W
Artemis
8,842
589
88
6
0
259,596
4
L
Athena
7,020
468
38
3
0
355,522
4
L
Camazotz
7,547
503
81
5
0
333,245
0
L
Anhur
7,880
525
88
6
0
225,792
3
L
Charybdis
7,482
499
97
6
0
220,209
0
W
Awilix
6,867
458
60
4
0
352,407
1
W
Jormungandr
7,591
506
38
3
0
309,129
0
W
Kukulkan
7,550
503
120
8
0
288,826
0
W
Hercules
7,965
531
103
7
0
264,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role