Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
JK474LIFE
Serqet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 246L
1,371 Elo+
Solo
Fenrir
Fenrir
StankFistt
Fenrir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 131L
1,457 Elo+
Solo
Anhur
Anhur
TiKaLaKaTiKa
Anhur
Level 187
God Stats
2W - 3L
1,787 SR
Queue Stats
126W - 116L
1,453 Elo+
Solo
Team Averages
Level 193
1,557 SR
1,456 Elo+

VS

Team Averages
Level 122
1,546 SR
1,624 Elo+
Kumbhakarna
Kumbhakarna
Hornet UwUr
Kumbhakarna
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 108L
1,703 Elo+
Solo
Cabrakan
Cabrakan
Kaleator
Cabrakan
Level 167
God Stats
3W - 1L
1,733 SR
Queue Stats
193W - 123L
1,797 Elo+
Solo
Achilles
Achilles
StrafeFTP
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,462 Elo+
Solo
The Morrigan
The Morrigan
TheSolSurvivor
The Morrigan
Level 62
God Stats
3W - 0L
1,715 SR
Queue Stats
69W - 61L
1,639 Elo+
Solo
Bastet
Bastet
llKingWeedll
Bastet
Level 163
God Stats
3W - 7L
1,280 SR
Queue Stats
308W - 319L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 6 / 2
7,304
730
6,060
15,519
16,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cu Chulainn
 
Cu Chulainn
12
0 / 5 / 4
7,064
706
9,566
14,065
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
JK474LIFE
Serqet
16
1 / 5 / 6
8,625
863
2,887
10,847
12,963
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
StankFistt
Fenrir
13
1 / 6 / 3
7,850
785
4,303
10,287
4,408
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 3
8,827
883
11,250
8,411
3,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hornet UwUr
Kumbhakarna
13
0 / 1 / 22
8,761
876
4,376
13,548
16,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Kaleator
Cabrakan
15
5 / 2 / 19
9,437
944
6,935
10,939
17,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
StrafeFTP
Achilles
15
7 / 2 / 13
8,918
892
11,878
12,192
14,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
TheSolSurvivor
The Morrigan
15
5 / 2 / 18
8,895
890
13,649
4,246
2,587
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
15
7 / 2 / 16
8,960
896
12,618
8,522
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
112
8
Kills
24
25
Deaths
9
18
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
6
2
0.5
L
Cu Chulainn
 
Cu Chulainn
0
5
4
0.4
W
Kumbhakarna
Hornet UwUr
Kumbhakarna
0
1
22
11
L
Serqet
JK474LIFE
Serqet
1
5
6
0.8
W
Cabrakan
Kaleator
Cabrakan
5
2
19
7.25
L
Fenrir
StankFistt
Fenrir
1
6
3
0.42
W
Achilles
StrafeFTP
Achilles
7
2
13
6.75
W
The Morrigan
TheSolSurvivor
The Morrigan
5
2
18
7
L
4
3
3
1.83
W
Bastet
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
49,456
59,129
Taken
49,447
49,713
Mitigated
56,211
9,690
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,060
3,514
185
3,171
15,519
16,403
174
5,641
9,878
0
7,497
L
Cu Chulainn
 
Cu Chulainn
9,566
1,391
514
2,068
14,065
12,110
0
5,137
8,928
0
23,584
W
Kumbhakarna
Hornet UwUr
Kumbhakarna
4,376
635
3,955
3,919
13,548
16,942
301
0
13,045
8,376
2,398
L
Serqet
JK474LIFE
Serqet
2,887
414
391
1,465
10,847
12,963
171
3,344
7,503
0
8,704
W
Cabrakan
Kaleator
Cabrakan
6,935
782
1,062
1,993
10,939
17,031
563
0
10,356
14,194
0
L
Fenrir
StankFistt
Fenrir
4,303
1,002
102
467
10,287
4,408
0
5,573
4,714
0
8,860
W
Achilles
StrafeFTP
Achilles
11,878
3,353
2,053
1,321
12,192
14,937
600
0
11,820
0
18,412
W
The Morrigan
TheSolSurvivor
The Morrigan
13,649
2,767
0
0
4,246
2,587
1,650
0
4,062
27,189
3,967
L
11,250
6,272
168
1,159
8,411
3,829
1,589
2,678
5,733
0
28,025
W
Bastet
12,618
4,599
0
1,287
8,522
4,714
1,441
0
8,301
0
22,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
44,971
106
Minions Killed
126
0
Camps Cleared
0
813,687
Distance Traveled
876,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,304
730
9
1
0
171,040
0
L
Cu Chulainn
7,064
706
26
3
0
159,708
0
W
Kumbhakarna
8,761
876
16
2
0
165,174
0
L
Serqet
8,625
863
10
1
0
145,728
0
W
Cabrakan
9,437
944
21
2
0
150,946
0
L
Fenrir
7,850
785
15
2
0
170,597
0
W
Achilles
8,918
892
18
2
0
180,923
0
W
The Morrigan
8,895
890
37
4
0
149,082
0
L
Anhur
8,827
883
46
5
0
166,614
0
W
Bastet
8,960
896
34
3
0
229,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role