Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver III
Op x JonygouD
Ix Chel
Silver III
Level 144
God Stats
5W - 2L
1,862 SR
Queue Stats
679W - 708L
1,411 MMR
Solo
Ares
Ares
Bronze IV
Th3MeatMountain
Ares
Bronze IV
Level 159
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 5L
1,363 MMR
Party 1
Thor
Thor
Bronze III
WlNSTROL
Thor
Bronze III
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,415 MMR
Solo
Hachiman
Hachiman
Silver I
human111
Hachiman
Silver I
Level 128
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 10L
1,460 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,582 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,460 SR
1,430 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Presidential-YGN
Neith
Silver I
Level 127
God Stats
3W - 4L
1,489 SR
Queue Stats
106W - 141L
1,415 MMR
Solo
Thanatos
Thanatos
Silver I
QuasiSwoldo
Thanatos
Silver I
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
51W - 47L
1,415 MMR
Solo
Heimdallr
Heimdallr
Bronze III
javaa757
Heimdallr
Bronze III
Level 190
God Stats
18W - 14L
1,310 SR
Queue Stats
212W - 208L
1,408 MMR
Solo
Cerberus
Cerberus
Silver IV
smilegod1
Cerberus
Silver IV
Level 117
God Stats
8W - 2L
1,500 SR
Queue Stats
93W - 84L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 6 / 0
5,212
474
4,747
10,572
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
11
0 / 1 / 0
5,819
529
1,684
4,098
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 2
5,385
490
6,132
11,638
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
8
0 / 3 / 0
4,662
424
2,310
7,868
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
human111
Hachiman
10
2 / 3 / 1
5,698
518
5,509
8,027
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Maman BrigitteHadesAthenaBake Kujira

VS

Bans
ThothAnubisAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 0 / 3
7,682
698
5,210
8,973
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 1
7,449
677
2,483
5,045
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
QuasiSwoldo
Thanatos
13
7 / 0 / 3
7,344
668
7,540
9,741
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
javaa757
Heimdallr
11
5 / 2 / 0
6,440
585
7,287
6,918
2,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
smilegod1
Cerberus
10
0 / 1 / 8
6,147
559
6,265
11,200
7,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
18
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
0
0
W
Sun Wukong
 
Sun Wukong
4
0
3
5.5
L
Ix Chel
0
1
0
0
W
2
0
1
2.5
W
Thanatos
QuasiSwoldo
Thanatos
7
0
3
8.5
L
1
5
2
0.4
L
Thor
0
3
0
0
L
Hachiman
human111
Hachiman
2
3
1
0.83
W
Heimdallr
javaa757
Heimdallr
5
2
0
2.5
W
Cerberus
smilegod1
Cerberus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,382
Damage
28,785
42,203
Taken
41,877
17,650
Mitigated
22,285
10,550
Healing
23,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,747
1,890
0
2,205
10,572
5,022
0
0
10,149
0
33,734
W
Sun Wukong
 
Sun Wukong
5,210
1,625
0
2,303
8,973
6,085
631
0
8,602
0
52,723
L
Ix Chel
1,684
129
50
1,792
4,098
1,313
0
0
4,098
43,779
1,073
W
2,483
966
0
2,253
5,045
1,869
0
1,183
3,862
0
72,327
W
Thanatos
QuasiSwoldo
Thanatos
7,540
2,140
0
11,895
9,741
3,617
0
855
8,809
0
53,418
L
6,132
426
0
1,928
11,638
6,622
0
3,369
8,269
15,727
0
L
Thor
2,310
781
0
2,630
7,868
1,926
0
772
7,019
0
19,735
L
Hachiman
human111
Hachiman
5,509
2,693
0
1,945
8,027
2,767
0
2,111
5,916
0
39,357
W
Heimdallr
javaa757
Heimdallr
7,287
3,580
0
2,242
6,918
2,864
908
2,255
4,663
0
53,615
W
Cerberus
smilegod1
Cerberus
6,265
368
0
4,468
11,200
7,850
0
3,517
7,683
20,204
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
35,062
275
Minions Killed
422
0
Camps Cleared
0
969,256
Distance Traveled
1,103,646
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,212
474
51
5
0
195,736
1
W
Sun Wukong
7,682
698
82
7
0
218,866
0
L
Ix Chel
5,819
529
95
9
0
200,151
0
W
Neith
7,449
677
124
11
0
194,005
2
W
Thanatos
7,344
668
100
9
0
253,648
1
L
Ares
5,385
490
9
1
0
212,498
3
L
Thor
4,662
424
44
4
0
143,821
0
L
Hachiman
5,698
518
76
7
0
217,050
0
W
Heimdallr
6,440
585
88
8
0
203,668
0
W
Cerberus
6,147
559
28
3
0
233,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role