Player Matchup

Ymir
Ymir
ArielTheTrash
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ImDuckBtw
Scylla
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
TaoOfValkyries
Mulan
Level 93
God Stats
6W - 2L
1,500 SR
Queue Stats
49W - 46L
1,443 Elo+
Solo
Chiron
Chiron
ubeeda_
Chiron
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
28W - 31L
1,546 Elo+
Solo
Arachne
Arachne
zzIJq
Arachne
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,498 Elo+

VS

Team Averages
Level 65
1,488 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Killeeex
Baron Samedi
Level 66
God Stats
14W - 7L
1,276 SR
Queue Stats
119W - 115L
1,253 Elo+
Solo
Neith
Neith
RaMMpaGeTheKing
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,563 Elo+
Party 2
Charon
Charon
primy69
Charon
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
riri124
Cu Chulainn
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 49L
1,500 Elo+
Solo
Hades
Hades
xXPawelXx-
Hades
Level 67
God Stats
287W - 239L
1,665 SR
Queue Stats
402W - 377L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,383
461
4,521
14,414
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
ImDuckBtw
Scylla
15
2 / 2 / 4
8,868
554
10,712
7,431
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 1 / 2
9,809
613
15,106
18,673
14,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
ubeeda_
Chiron
12
1 / 1 / 3
7,404
463
5,577
6,803
2,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
zzIJq
Arachne
15
4 / 0 / 3
8,647
540
3,944
10,665
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Killeeex
Baron Samedi
10
1 / 5 / 2
6,424
402
4,839
11,605
5,229
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 3 / 1
7,432
465
10,570
9,740
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
primy69
Charon
11
0 / 3 / 3
7,565
473
5,072
14,671
15,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
riri124
Cu Chulainn
11
1 / 3 / 0
7,509
469
9,208
12,334
10,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
13
1 / 2 / 0
8,154
510
4,442
12,708
5,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
15
Kills
7
7
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Scylla
ImDuckBtw
Scylla
2
2
4
2
L
Baron Samedi
Killeeex
Baron Samedi
1
5
2
0.4
L
4
3
1
1.5
W
8
1
2
9
L
Charon
primy69
Charon
0
3
3
0.5
L
Cu Chulainn
riri124
Cu Chulainn
1
3
0
0.33
W
Chiron
ubeeda_
Chiron
1
1
3
2.5
L
Hades
1
2
0
0.5
W
Arachne
zzIJq
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
34,131
57,986
Taken
61,058
39,587
Mitigated
40,072
15,240
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,521
753
0
1,050
14,414
14,047
262
4,257
10,157
28,708
0
W
Scylla
ImDuckBtw
Scylla
10,712
997
0
1,011
7,431
3,015
331
3,482
3,949
71,673
848
L
Baron Samedi
Killeeex
Baron Samedi
4,839
928
166
197
11,605
5,229
34
1,207
10,398
29,490
0
L
10,570
5,453
0
3,747
9,740
4,220
821
3,514
6,226
0
51,099
W
15,106
3,193
0
8,283
18,673
14,830
673
3,296
15,349
111
81,028
L
Charon
primy69
Charon
5,072
1,926
0
2,877
14,671
15,018
263
5,524
9,147
24,392
0
L
Cu Chulainn
riri124
Cu Chulainn
9,208
2,350
0
2,137
12,334
10,011
0
0
12,334
0
46,563
W
Chiron
ubeeda_
Chiron
5,577
1,431
885
3,049
6,803
2,737
1,953
1,678
5,125
0
50,967
L
Hades
4,442
155
260
6,457
12,708
5,594
630
5,052
7,656
53,713
1,824
W
Arachne
zzIJq
Arachne
3,944
3,223
0
962
10,665
4,958
1,191
1,491
9,174
0
57,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
37,084
459
Minions Killed
324
0
Camps Cleared
0
1,565,497
Distance Traveled
1,282,886
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,383
461
44
3
0
301,467
0
W
Scylla
8,868
554
124
8
0
301,692
0
L
Baron Samedi
6,424
402
37
2
0
258,016
0
L
Neith
7,432
465
77
5
0
272,733
0
W
Mulan
9,809
613
117
7
0
299,085
0
L
Charon
7,565
473
26
2
0
261,379
6
L
Cu Chulainn
7,509
469
66
4
0
199,955
1
W
Chiron
7,404
463
81
5
0
310,387
0
L
Hades
8,154
510
118
7
0
290,803
1
W
Arachne
8,647
540
93
6
0
352,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role