Player Matchup

Maui
Maui
Giotto
Maui
Level 198
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 51L
1,578 Elo+
Party 1
Hachiman
Hachiman
Santifes2003
Hachiman
Level 7
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Zuperbia
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,521 Elo+
Party 1
Team Averages
Level 77
1,424 SR
1,533 Elo+

VS

Team Averages
Level 136
1,560 SR
1,477 Elo+
Fenrir
Fenrir
Paulini1
Fenrir
Level 41
God Stats
2W - 1L
1,680 SR
Queue Stats
14W - 9L
1,509 Elo+
Solo
Ra
Ra
Wollky
Ra
Level 208
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 53L
1,408 Elo+
Solo
Charon
Charon
iHaunter
Charon
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
288W - 282L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Giotto
Maui
15
2 / 1 / 4
8,852
738
5,324
12,568
12,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Santifes2003
Hachiman
14
1 / 4 / 5
8,307
692
4,708
9,813
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Zuperbia
Artemis
14
2 / 6 / 4
8,763
730
7,416
11,123
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Paulini1
Fenrir
15
8 / 3 / 3
10,581
882
7,161
11,287
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
16
2 / 3 / 8
9,806
817
9,707
9,206
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
iHaunter
Charon
16
1 / 0 / 10
9,787
816
10,649
10,030
12,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
5
Kills
11
11
Deaths
6
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Maui
Giotto
Maui
2
1
4
4
W
Fenrir
Paulini1
Fenrir
8
3
3
3.17
L
Hachiman
Santifes2003
Hachiman
1
4
5
0.88
W
Ra
2
3
8
2
L
Artemis
Zuperbia
Artemis
2
6
4
0.67
W
Charon
iHaunter
Charon
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,448
Damage
27,517
33,504
Taken
30,523
22,240
Mitigated
23,849
3,867
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Giotto
Maui
5,324
601
0
750
12,568
12,087
0
6,634
5,238
21,800
0
W
Fenrir
Paulini1
Fenrir
7,161
1,427
0
1,800
11,287
5,670
77
1,393
9,894
0
39,296
L
Hachiman
Santifes2003
Hachiman
4,708
3,401
0
1,765
9,813
5,052
0
4,355
5,055
0
24,413
W
Ra
9,707
354
2,091
2,602
9,206
5,538
838
2,368
6,838
58,661
0
L
Artemis
Zuperbia
Artemis
7,416
2,966
0
1,352
11,123
5,101
0
6,175
4,528
0
35,603
W
Charon
iHaunter
Charon
10,649
1,202
0
1,925
10,030
12,641
1,025
1,915
8,115
25,838
3,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
30,174
120
Minions Killed
179
0
Camps Cleared
0
664,293
Distance Traveled
695,577
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,852
738
21
2
0
255,493
3
W
Fenrir
10,581
882
43
4
0
241,631
0
L
Hachiman
8,307
692
44
4
0
205,444
0
W
Ra
9,806
817
100
8
0
218,472
0
L
Artemis
8,763
730
55
5
0
203,356
0
W
Charon
9,787
816
36
3
0
235,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role