Player Matchup

Bellona
Bellona
BIGO6285
Bellona
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 54L
1,519 Elo+
Solo
Neith
Neith
CoBoKyl7JIeHue
Neith
Level 40
God Stats
2W - 5L
1,220 SR
Queue Stats
155W - 208L
1,160 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FelistChaos
Morgan Le Fay
Level 29
God Stats
0W - 5L
1,089 SR
Queue Stats
111W - 137L
1,170 Elo+
Party 1
Team Averages
Level 61
1,270 SR
1,283 Elo+

VS

Team Averages
Level 54
1,564 SR
1,260 Elo+
Nu Wa
Nu Wa
DandyTim
Nu Wa
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 8L
1,112 Elo+
Solo
Bastet
Bastet
KiinG-ChacK
Bastet
Level 64
God Stats
31W - 28L
1,500 SR
Queue Stats
97W - 110L
1,370 Elo+
Solo
Hades
Hades
madsemilmoaksen
Hades
Level 50
God Stats
1W - 0L
1,692 SR
Queue Stats
16W - 24L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIGO6285
Bellona
14
1 / 4 / 4
9,205
658
4,927
18,265
14,436
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 4
9,716
694
8,685
13,616
5,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
FelistChaos
Morgan Le Fay
15
3 / 4 / 1
9,752
697
8,491
9,847
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DandyTim
Nu Wa
16
1 / 0 / 11
10,179
727
16,204
5,877
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
16
5 / 2 / 8
10,568
755
9,482
10,092
4,990
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
7 / 4 / 2
10,802
772
9,880
12,435
7,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
13
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
BIGO6285
Bellona
1
4
4
0.75
L
2
5
4
0.8
W
Nu Wa
DandyTim
Nu Wa
1
0
11
6.5
L
Morgan Le Fay
FelistChaos
Morgan Le Fay
3
4
1
0.88
W
Bastet
5
2
8
4.5
W
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,103
Damage
35,566
41,728
Taken
28,404
23,353
Mitigated
14,359
6,402
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BIGO6285
Bellona
4,927
896
253
3,145
18,265
14,436
24
11,078
7,135
133
29,850
L
8,685
3,637
179
2,329
13,616
5,276
0
9,234
4,351
0
34,097
W
Nu Wa
DandyTim
Nu Wa
16,204
3,996
121
842
5,877
2,304
730
2,329
3,548
53,450
504
L
Morgan Le Fay
FelistChaos
Morgan Le Fay
8,491
433
0
496
9,847
3,641
0
5,358
4,463
61,010
114
W
Bastet
9,482
3,301
0
757
10,092
4,990
858
2,918
7,174
0
25,822
W
9,880
1,125
149
2,493
12,435
7,065
1,108
3,393
9,025
38,555
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
31,549
183
Minions Killed
158
0
Camps Cleared
0
634,010
Distance Traveled
757,999
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,205
658
42
3
0
220,438
0
L
Neith
9,716
694
52
4
0
203,828
3
W
Nu Wa
10,179
727
69
5
0
235,738
0
L
Morgan Le Fay
9,752
697
89
6
0
209,744
0
W
Bastet
10,568
755
28
2
0
290,828
0
W
Hades
10,802
772
61
4
0
231,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role