Player Matchup

Izanami
Izanami
HuntGodOxosi
Izanami
Level 95
God Stats
4W - 2L
1,667 SR
Queue Stats
50W - 52L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
JahsJerkSauce33
Zhong Kui
Level 109
God Stats
17W - 12L
1,713 SR
Queue Stats
127W - 110L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Marlon2921XD
Aphrodite
Level 153
God Stats
6W - 2L
1,730 SR
Queue Stats
23W - 28L
1,558 Elo+
Solo
Yemoja
Yemoja
Mirruka
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,524 Elo+
Solo
Cliodhna
Cliodhna
QueenNekoUwU
Cliodhna
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
299W - 299L
1,483 Elo+
Solo
Team Averages
Level 115
1,622 SR
1,510 Elo+

VS

Team Averages
Level 102
1,499 SR
1,341 Elo+
Thor
Thor
Elricoh
Thor
Level 107
God Stats
2W - 7L
1,500 SR
Queue Stats
327W - 281L
1,428 Elo+
Solo
Hel
Hel
FH Apocalypse
Hel
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 17L
1,127 Elo+
Party 1
Nu Wa
Nu Wa
FH Knowledge
Nu Wa
Level 81
God Stats
2W - 3L
1,280 SR
Queue Stats
4W - 4L
1,210 Elo+
Party 1
Shiva
Shiva
MemeLordMcGee97
Shiva
Level 138
God Stats
2W - 5L
1,500 SR
Queue Stats
327W - 334L
1,475 Elo+
Solo
Charybdis
Charybdis
MercilessEquinox
Charybdis
Level 101
God Stats
15W - 8L
1,715 SR
Queue Stats
208W - 209L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HuntGodOxosi
Izanami
14
2 / 0 / 1
7,890
526
5,866
7,655
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
JahsJerkSauce33
Zhong Kui
14
8 / 2 / 1
9,302
620
11,733
13,399
9,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
Marlon2921XD
Aphrodite
12
1 / 1 / 3
6,931
462
8,602
14,277
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Mirruka
Yemoja
12
0 / 3 / 5
7,612
507
7,521
13,588
9,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
QueenNekoUwU
Cliodhna
13
1 / 3 / 0
7,127
475
3,129
13,467
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elricoh
Thor
14
4 / 2 / 2
7,515
501
8,948
14,015
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
6,223
415
1,616
10,117
6,994
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 3
7,224
482
15,042
12,254
5,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 0
5,993
400
3,034
9,829
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
13
3 / 3 / 3
7,037
469
9,196
12,089
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
9
9
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
Elricoh
Thor
4
2
2
2.5
L
0
2
2
0.5
L
1
3
3
0.83
W
Izanami
HuntGodOxosi
Izanami
2
0
1
2.5
W
Zhong Kui
JahsJerkSauce33
Zhong Kui
8
2
1
4.25
W
Aphrodite
Marlon2921XD
Aphrodite
1
1
3
2.5
L
1
2
0
0.5
L
Charybdis
3
3
3
1.5
W
Yemoja
Mirruka
Yemoja
0
3
5
0.83
W
Cliodhna
QueenNekoUwU
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
37,836
62,386
Taken
58,304
34,541
Mitigated
30,211
24,667
Healing
22,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Elricoh
Thor
8,948
2,434
0
6,297
14,015
6,150
0
4,350
9,665
0
65,113
L
1,616
109
2,872
3,280
10,117
6,994
0
4,948
5,169
13,648
0
L
15,042
3,745
0
4,517
12,254
5,323
0
7,922
4,332
51,848
0
W
Izanami
HuntGodOxosi
Izanami
5,866
4,187
0
1,877
7,655
3,132
1,799
1,305
6,350
0
68,819
W
Zhong Kui
JahsJerkSauce33
Zhong Kui
11,733
2,012
0
5,880
13,399
9,459
440
1,854
11,069
54,286
3,269
W
Aphrodite
Marlon2921XD
Aphrodite
8,602
1,615
1,506
9,073
14,277
5,989
270
7,616
6,619
52,912
1,201
L
3,034
718
0
2,520
9,829
7,001
0
4,433
5,396
0
26,224
L
Charybdis
9,196
4,267
0
3,244
12,089
4,743
0
4,996
7,093
0
51,139
W
Yemoja
Mirruka
Yemoja
7,521
1,827
2,604
3,007
13,588
9,805
160
3,110
10,478
30,985
3,379
W
Cliodhna
QueenNekoUwU
Cliodhna
3,129
332
0
720
13,467
6,156
0
2,773
10,694
0
62,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
33,992
442
Minions Killed
290
0
Camps Cleared
0
1,298,513
Distance Traveled
1,253,610
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,515
501
94
6
0
283,675
1
L
Hel
6,223
415
17
1
0
266,072
0
L
Nu Wa
7,224
482
54
4
0
264,077
0
W
Izanami
7,890
526
117
8
0
260,905
2
W
Zhong Kui
9,302
620
91
6
0
267,635
0
W
Aphrodite
6,931
462
85
6
0
227,321
0
L
Shiva
5,993
400
36
2
0
169,555
0
L
Charybdis
7,037
469
89
6
0
270,231
0
W
Yemoja
7,612
507
48
3
0
235,558
0
W
Cliodhna
7,127
475
101
7
0
307,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role