Player Matchup

Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
AinsOolaGown
King Arthur
Level 129
God Stats
26W - 26L
1,501 SR
Queue Stats
314W - 297L
1,553 Elo+
Party 4
Hades
Hades
Molten Demon
Hades
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 77L
1,598 Elo+
Party 3
Xing Tian
Xing Tian
almqau
Xing Tian
Level 61
God Stats
4W - 1L
1,715 SR
Queue Stats
275W - 246L
1,561 Elo+
Party 4
Thor
Thor
clghsf
Thor
Level 63
God Stats
3W - 3L
1,409 SR
Queue Stats
32W - 21L
1,604 Elo+
Party 3
Team Averages
Level 110
1,525 SR
1,563 Elo+

VS

Team Averages
Level 114
1,578 SR
1,525 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ChrisPBacn
Hun Batz
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 168L
1,528 Elo+
Party 1
Maui
Maui
Declaň
Maui
Level 42
God Stats
0W - 2L
1,537 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
track_MatiCalvo9
Anhur
Level 104
God Stats
2W - 1L
1,851 SR
Queue Stats
73W - 75L
1,547 Elo+
Party 2
Tiamat
Tiamat
xDeemonZ
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
4 / 0 / 0
4,368
874
4,320
2,382
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
AinsOolaGown
King Arthur
7
0 / 1 / 1
3,946
789
2,644
5,264
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
3,722
744
850
2,046
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
almqau
Xing Tian
5
0 / 0 / 2
3,791
758
991
2,445
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
clghsf
Thor
6
1 / 0 / 0
3,448
690
503
3,825
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
1 / 1 / 0
3,587
717
2,707
5,087
2,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
ChrisPBacn
Hun Batz
6
0 / 1 / 0
3,317
663
1,121
4,507
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
Declaň
Maui
4
0 / 0 / 0
3,007
601
372
2,923
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 0
3,038
608
1,093
3,751
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xDeemonZ
Tiamat
6
0 / 0 / 0
3,451
690
593
2,261
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
0
4
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
King Arthur
AinsOolaGown
King Arthur
0
1
1
0.5
L
Hun Batz
ChrisPBacn
Hun Batz
0
1
0
0
L
Maui
Declaň
Maui
0
0
0
0
W
0
0
0
0
W
Xing Tian
almqau
Xing Tian
0
0
2
1
W
Thor
clghsf
Thor
1
0
0
1
L
0
3
0
0
L
Tiamat
xDeemonZ
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,308
Damage
5,886
15,962
Taken
18,529
6,710
Mitigated
7,184
5,510
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,320
2,462
0
780
2,382
661
0
133
2,249
0
25,249
L
Gilgamesh
 
Gilgamesh
2,707
1,054
0
1,850
5,087
2,384
0
0
5,087
0
19,996
W
King Arthur
AinsOolaGown
King Arthur
2,644
516
0
1,173
5,264
2,838
0
0
4,868
0
22,587
L
Hun Batz
ChrisPBacn
Hun Batz
1,121
470
0
907
4,507
1,586
0
78
4,429
0
17,672
L
Maui
Declaň
Maui
372
178
0
911
2,923
1,388
0
425
2,498
4,482
0
W
850
340
215
1,759
2,046
720
0
306
1,740
22,517
0
W
Xing Tian
almqau
Xing Tian
991
80
0
668
2,445
1,353
0
239
2,206
6,240
0
W
Thor
clghsf
Thor
503
123
0
915
3,825
1,138
0
287
3,538
0
18,641
L
1,093
714
0
486
3,751
1,041
0
566
3,185
0
11,902
L
Tiamat
xDeemonZ
Tiamat
593
39
0
1,051
2,261
785
0
772
1,489
18,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,275
Gold Earned
16,400
163
Minions Killed
142
0
Camps Cleared
0
570,212
Distance Traveled
520,256
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,368
874
38
8
0
92,532
0
L
Gilgamesh
3,587
717
35
7
0
113,867
1
W
King Arthur
3,946
789
44
9
0
113,343
2
L
Hun Batz
3,317
663
42
8
0
126,976
0
L
Maui
3,007
601
8
2
0
83,108
1
W
Hades
3,722
744
43
9
0
104,045
1
W
Xing Tian
3,791
758
7
1
0
133,771
1
W
Thor
3,448
690
31
6
0
126,521
0
L
Anhur
3,038
608
23
5
0
95,662
0
L
Tiamat
3,451
690
34
7
0
100,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role