Player Matchup

Danzaburou
Danzaburou
Bronze III
MrFotnite
Danzaburou
Bronze III
Level 88
God Stats
1W - 0L
1,739 SR
Queue Stats
16W - 19L
1,442 MMR
Party 1
Chang'e
Chang'e
Bronze III
PxrfectIy
Chang'e
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,447 MMR
Party 1
Achilles
Achilles
Bronze III
Symplistyc
Achilles
Bronze III
Level 109
God Stats
1W - 0L
1,288 SR
Queue Stats
55W - 52L
1,447 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,509 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,462 SR
1,418 MMR
Discordia
Discordia
Silver I
Boots_Malone
Discordia
Silver I
Level 148
God Stats
8W - 9L
1,386 SR
Queue Stats
383W - 431L
1,350 MMR
Solo
Fenrir
Fenrir
Silver II
G59 EU
Fenrir
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,440 MMR
Solo
Arachne
Arachne
Bronze III
JDavid136
Arachne
Bronze III
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrFotnite
Danzaburou
20
6 / 2 / 8
14,863
782
18,540
12,805
5,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
PxrfectIy
Chang'e
20
10 / 0 / 8
14,796
779
23,146
14,270
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Symplistyc
Achilles
18
2 / 3 / 16
12,979
683
18,453
23,138
34,185
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaBake KujiraKumbhakarnaAtlasBacchus

VS

Bans
Baron SamediJanusCharonChronosMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boots_Malone
Discordia
17
1 / 7 / 3
11,501
605
15,371
18,671
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
G59 EU
Fenrir
16
3 / 9 / 1
11,367
598
12,719
25,928
17,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
JDavid136
Arachne
18
1 / 2 / 4
11,720
617
10,916
26,991
24,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
5
5
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
Boots_Malone
Discordia
1
7
3
0.36
L
Fenrir
G59 EU
Fenrir
3
9
1
0.39
L
Arachne
JDavid136
Arachne
1
2
4
1.5
W
Danzaburou
MrFotnite
Danzaburou
6
2
8
5
W
Chang'e
PxrfectIy
Chang'e
10
0
8
14
W
Achilles
Symplistyc
Achilles
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,139
Damage
39,006
50,213
Taken
71,590
45,943
Mitigated
49,131
19,474
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Boots_Malone
Discordia
15,371
83
275
856
18,671
7,573
0
3,629
14,089
67,784
0
L
Fenrir
G59 EU
Fenrir
12,719
1,656
392
6,011
25,928
17,225
0
7,984
16,262
2,069
38,249
L
Arachne
JDavid136
Arachne
10,916
6,976
0
7,192
26,991
24,333
0
9,123
16,434
0
40,124
W
Danzaburou
MrFotnite
Danzaburou
18,540
12,385
0
2,638
12,805
5,995
3,521
4,107
8,574
0
106,878
W
Chang'e
PxrfectIy
Chang'e
23,146
1,283
4,320
8,103
14,270
5,763
1,420
5,866
8,206
65,864
1,274
W
Achilles
Symplistyc
Achilles
18,453
3,677
263
4,150
23,138
34,185
452
6,531
15,651
0
45,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
34,588
311
Minions Killed
185
0
Camps Cleared
0
1,031,450
Distance Traveled
1,028,846
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,501
605
84
4
0
331,891
10
L
Fenrir
11,367
598
38
2
0
338,723
2
L
Arachne
11,720
617
63
3
0
358,232
0
W
Danzaburou
14,863
782
172
9
0
324,583
0
W
Chang'e
14,796
779
102
5
0
366,984
2
W
Achilles
12,979
683
37
2
0
339,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role