Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dmentia
Anhur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 13L
1,777 Elo+
Solo
Awilix
Awilix
FuRy Void
Awilix
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 192L
1,557 Elo+
Solo
Janus
Janus
Neyboul
Janus
Level 35
God Stats
1W - 4L
1,511 SR
Queue Stats
156W - 156L
1,233 Elo+
Solo
Terra
Terra
SenpaiSolo5435
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,630 Elo+
Solo
Team Averages
Level 62
1,502 SR
1,539 Elo+

VS

Team Averages
Level 112
1,612 SR
1,579 Elo+
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BizzyBands x
Nemesis
Level 87
God Stats
23W - 11L
1,800 SR
Queue Stats
52W - 42L
1,588 Elo+
Solo
Chernobog
Chernobog
Brought2U
Chernobog
Level 122
God Stats
2W - 2L
1,763 SR
Queue Stats
284W - 244L
1,548 Elo+
Solo
King Arthur
King Arthur
Unsure4life
King Arthur
Level 170
God Stats
10W - 10L
1,498 SR
Queue Stats
266W - 268L
1,591 Elo+
Party 1
Cerberus
Cerberus
WeenOceanMan
Cerberus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 2 / 2
4,495
450
3,327
7,017
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
Dmentia
Anhur
12
1 / 0 / 1
7,074
707
6,832
5,628
3,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
FuRy Void
Awilix
9
0 / 2 / 2
5,073
507
2,315
8,000
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Neyboul
Janus
10
3 / 3 / 1
5,587
559
4,179
6,221
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 3
5,479
548
2,403
7,200
4,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 1 / 1
5,577
558
4,366
4,802
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
BizzyBands x
Nemesis
10
2 / 0 / 3
5,639
564
3,516
7,438
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Brought2U
Chernobog
11
4 / 1 / 0
6,677
668
6,481
4,408
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Unsure4life
King Arthur
11
0 / 2 / 2
5,824
582
2,572
10,684
7,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
WeenOceanMan
Cerberus
8
0 / 2 / 3
5,225
523
2,945
10,276
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
7
7
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
2
0.5
W
Poseidon
 
Poseidon
1
1
1
1.5
W
Nemesis
BizzyBands x
Nemesis
2
0
3
3.5
W
Chernobog
Brought2U
Chernobog
4
1
0
4
L
Anhur
Dmentia
Anhur
1
0
1
1.5
L
Awilix
FuRy Void
Awilix
0
2
2
0.5
L
Janus
Neyboul
Janus
3
3
1
1.17
L
1
0
3
2.5
W
King Arthur
Unsure4life
King Arthur
0
2
2
0.5
W
Cerberus
WeenOceanMan
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,056
Damage
19,880
34,066
Taken
37,608
16,034
Mitigated
19,906
9,135
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,327
2,458
0
2,177
7,017
2,165
0
1,719
5,298
0
20,370
W
Poseidon
 
Poseidon
4,366
491
0
1,045
4,802
1,520
64
2,288
2,514
33,939
1,777
W
Nemesis
BizzyBands x
Nemesis
3,516
1,022
0
3,627
7,438
2,568
0
1,750
5,644
0
30,838
W
Chernobog
Brought2U
Chernobog
6,481
3,842
0
1,319
4,408
1,709
439
894
3,514
0
55,942
L
Anhur
Dmentia
Anhur
6,832
3,252
0
2,683
5,628
3,186
0
679
4,901
0
55,833
L
Awilix
FuRy Void
Awilix
2,315
344
0
1,249
8,000
3,655
0
332
7,651
0
37,262
L
Janus
Neyboul
Janus
4,179
167
0
584
6,221
2,218
95
1,904
4,097
33,114
0
L
2,403
508
263
2,179
7,200
4,810
0
1,994
5,044
15,309
0
W
King Arthur
Unsure4life
King Arthur
2,572
182
0
1,248
10,684
7,981
0
354
9,573
0
39,506
W
Cerberus
WeenOceanMan
Cerberus
2,945
232
0
3,191
10,276
6,128
0
1,426
8,850
14,591
1,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
28,942
291
Minions Killed
298
0
Camps Cleared
0
976,350
Distance Traveled
1,112,859
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,495
450
39
4
0
131,871
1
W
Poseidon
5,577
558
61
6
0
215,495
0
W
Nemesis
5,639
564
55
6
0
259,334
1
W
Chernobog
6,677
668
92
9
0
218,220
1
L
Anhur
7,074
707
106
11
0
179,856
1
L
Awilix
5,073
507
61
6
0
240,959
0
L
Janus
5,587
559
61
6
0
204,764
0
L
Terra
5,479
548
24
2
0
218,900
1
W
King Arthur
5,824
582
64
6
0
214,857
0
W
Cerberus
5,225
523
26
3
0
204,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role