Player Matchup

Cernunnos
Cernunnos
CatnipMelody
Cernunnos
Level 124
God Stats
2W - 2L
1,622 SR
Queue Stats
25W - 38L
1,479 Elo+
Solo
Merlin
Merlin
IMMACABE
Merlin
Level 127
God Stats
4W - 1L
1,706 SR
Queue Stats
39W - 43L
1,498 Elo+
Party 1
Athena
Athena
RAVENSxFAN165
Athena
Level 155
God Stats
5W - 10L
1,334 SR
Queue Stats
147W - 165L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RomanBIack
Tsukuyomi
Level 88
God Stats
5W - 3L
1,719 SR
Queue Stats
153W - 135L
1,528 Elo+
Solo
King Arthur
King Arthur
anthvarela
King Arthur
Level 107
God Stats
3W - 1L
1,733 SR
Queue Stats
88W - 70L
1,557 Elo+
Solo
Team Averages
Level 120
1,623 SR
1,505 Elo+

VS

Team Averages
Level 135
1,642 SR
1,485 Elo+
Anhur
Anhur
FLOYDSMILES
Anhur
Level 142
God Stats
3W - 3L
1,722 SR
Queue Stats
65W - 55L
1,531 Elo+
Solo
Lancelot
Lancelot
IceyxElo
Lancelot
Level 79
God Stats
1W - 2L
1,766 SR
Queue Stats
31W - 38L
1,564 Elo+
Solo
Thor
Thor
Veroxas
Thor
Level 117
God Stats
2W - 7L
1,500 SR
Queue Stats
229W - 270L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
king_fastfree
Baron Samedi
Level 215
God Stats
26W - 17L
1,719 SR
Queue Stats
586W - 559L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
og_esolo
Baba Yaga
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CatnipMelody
Cernunnos
15
2 / 5 / 3
8,797
517
11,617
13,913
6,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
IMMACABE
Merlin
18
6 / 0 / 3
11,122
654
9,829
8,039
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 0 / 8
9,546
562
5,155
19,372
22,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
RomanBIack
Tsukuyomi
16
8 / 3 / 3
10,078
593
10,392
15,786
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
anthvarela
King Arthur
16
2 / 3 / 3
9,981
587
15,489
25,492
18,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,029
531
11,041
15,324
6,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
IceyxElo
Lancelot
17
5 / 2 / 1
9,155
539
11,881
14,656
7,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Veroxas
Thor
15
1 / 6 / 3
9,409
553
16,418
25,070
19,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
king_fastfree
Baron Samedi
13
0 / 3 / 5
7,208
424
7,341
12,330
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
og_esolo
Baba Yaga
12
0 / 5 / 0
7,205
424
2,492
8,766
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
20
Kills
11
11
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CatnipMelody
Cernunnos
2
5
3
0.7
L
5
4
1
1.38
W
Merlin
IMMACABE
Merlin
6
0
3
7.5
L
Lancelot
IceyxElo
Lancelot
5
2
1
2.75
W
2
0
8
6
W
Tsukuyomi
RomanBIack
Tsukuyomi
8
3
3
3.17
L
Thor
Veroxas
Thor
1
6
3
0.42
W
King Arthur
anthvarela
King Arthur
2
3
3
1.17
L
Baron Samedi
king_fastfree
Baron Samedi
0
3
5
0.83
L
Baba Yaga
og_esolo
Baba Yaga
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,482
Damage
49,173
82,602
Taken
76,146
59,988
Mitigated
47,118
20,462
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CatnipMelody
Cernunnos
11,617
5,450
0
3,365
13,913
6,966
0
2,297
11,027
0
79,135
L
11,041
5,294
0
4,289
15,324
6,142
181
2,799
12,525
0
79,165
W
Merlin
IMMACABE
Merlin
9,829
401
0
704
8,039
3,700
622
1,980
6,015
104,441
1,903
L
Lancelot
IceyxElo
Lancelot
11,881
2,963
0
0
14,656
7,682
0
3,558
11,098
0
83,926
W
5,155
1,124
0
4,688
19,372
22,409
122
3,329
15,472
35,965
1,087
W
Tsukuyomi
RomanBIack
Tsukuyomi
10,392
3,706
0
3,749
15,786
8,032
465
746
14,862
0
76,986
L
Thor
Veroxas
Thor
16,418
4,024
0
6,815
25,070
19,707
0
1,440
23,630
0
82,536
W
King Arthur
anthvarela
King Arthur
15,489
1,957
0
7,956
25,492
18,881
0
365
23,848
72
81,353
L
Baron Samedi
king_fastfree
Baron Samedi
7,341
705
1,222
3,836
12,330
10,160
0
2,443
9,887
33,745
459
L
Baba Yaga
og_esolo
Baba Yaga
2,492
134
0
1,125
8,766
3,427
0
4,796
3,970
44,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,524
Gold Earned
42,006
548
Minions Killed
491
0
Camps Cleared
0
1,784,369
Distance Traveled
1,487,857
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,797
517
104
6
0
307,325
3
L
Anhur
9,029
531
116
7
0
302,024
1
W
Merlin
11,122
654
178
10
0
332,502
0
L
Lancelot
9,155
539
129
8
0
401,114
0
W
Athena
9,546
562
44
3
0
435,086
0
W
Tsukuyomi
10,078
593
107
6
0
397,338
0
L
Thor
9,409
553
129
8
0
265,956
0
W
King Arthur
9,981
587
115
7
0
312,118
1
L
Baron Samedi
7,208
424
37
2
0
285,049
0
L
Baba Yaga
7,205
424
80
5
0
233,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role