Player Matchup

Sobek
Sobek
Bronze III
SF EV0LUTI0N
Sobek
Bronze III
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 14L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
SFKingEtte
Hachiman
Bronze III
Level 146
God Stats
5W - 4L
1,836 SR
Queue Stats
20W - 15L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
SFXxMaJoRxX
Morgan Le Fay
Bronze III
Level 153
God Stats
17W - 11L
1,836 SR
Queue Stats
20W - 14L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 152
1,724 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,500 SR
1,453 MMR
Scylla
Scylla
Silver II
InNomineJovis
Scylla
Silver II
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,456 MMR
Party 1
Bacchus
Bacchus
Bronze III
bug0
Bacchus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,447 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
soda212
Ah Muzen Cab
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
9,415
724
7,357
8,876
9,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SFKingEtte
Hachiman
17
6 / 1 / 2
10,459
805
10,412
6,642
3,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
SFXxMaJoRxX
Morgan Le Fay
15
2 / 1 / 5
9,776
752
8,706
6,975
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesAresMulanDiscordiaBaron Samedi

VS

Bans
PersephoneKukulkanKhepriZeusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
8,928
687
5,955
9,572
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
bug0
Bacchus
13
0 / 2 / 2
7,841
603
3,927
9,176
9,032
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
soda212
Ah Muzen Cab
15
1 / 3 / 3
9,153
704
6,916
10,953
4,743
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
1
2
8
2.5
W
Hachiman
SFKingEtte
Hachiman
6
1
2
7
W
Morgan Le Fay
SFXxMaJoRxX
Morgan Le Fay
2
1
5
4.5
L
Bacchus
bug0
Bacchus
0
2
2
0.5
L
Ah Muzen Cab
soda212
Ah Muzen Cab
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
16,798
22,493
Taken
29,701
16,161
Mitigated
17,361
5,826
Healing
2,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,955
402
0
373
9,572
3,586
0
4,634
4,920
41,227
0
W
7,357
59
0
1,454
8,876
9,749
30
3,189
5,667
19,596
6,976
W
Hachiman
SFKingEtte
Hachiman
10,412
4,975
0
2,861
6,642
3,061
2,088
2,710
3,907
0
45,282
W
Morgan Le Fay
SFXxMaJoRxX
Morgan Le Fay
8,706
594
0
1,511
6,975
3,351
186
3,984
2,981
44,066
0
L
Bacchus
bug0
Bacchus
3,927
258
0
1,254
9,176
9,032
0
4,648
4,520
10,363
63
L
Ah Muzen Cab
soda212
Ah Muzen Cab
6,916
2,179
0
1,027
10,953
4,743
0
4,909
6,013
0
32,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
25,922
204
Minions Killed
138
0
Camps Cleared
0
769,155
Distance Traveled
734,620
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,928
687
72
6
0
236,874
0
W
Sobek
9,415
724
47
4
0
267,654
6
W
Hachiman
10,459
805
90
7
0
235,749
0
W
Morgan Le Fay
9,776
752
67
5
0
265,752
0
L
Bacchus
7,841
603
10
1
0
244,170
0
L
Ah Muzen Cab
9,153
704
56
4
0
253,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role