Player Matchup

Mulan
Mulan
Bronze IV
DonFanas
Mulan
Bronze IV
Level 52
God Stats
2W - 4L
1,494 SR
Queue Stats
11W - 14L
1,411 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Parziivaal
Kukulkan
Bronze III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,405 MMR
Party 1
Ullr
Ullr
Silver II
UFOnautA
Ullr
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,471 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,498 SR
1,429 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 169
1,494 SR
1,362 MMR
Bastet
Bastet
Bronze III
ADCarryed
Bastet
Bronze III
Level 148
God Stats
12W - 9L
1,483 SR
Queue Stats
33W - 29L
1,435 MMR
Party 2
Yemoja
Yemoja
Silver IV
Happypaino-o
Yemoja
Silver IV
Level 201
God Stats
5W - 6L
1,500 SR
Queue Stats
455W - 570L
1,216 MMR
Solo
Persephone
Persephone
Bronze III
Serakc
Persephone
Bronze III
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 13L
1,435 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DonFanas
Mulan
14
1 / 6 / 0
9,297
664
9,426
17,465
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Parziivaal
Kukulkan
13
0 / 7 / 0
8,291
592
3,125
14,239
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
13
0 / 7 / 0
8,155
583
5,821
17,139
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ne ZhaAresThothGaneshaChang'e

VS

Bans
KuzenboHerculesDiscordiaBacchusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ADCarryed
Bastet
17
11 / 1 / 6
11,839
846
22,683
15,183
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
17
4 / 0 / 12
10,471
748
2,445
7,787
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Serakc
Persephone
18
5 / 0 / 12
11,753
840
19,688
10,163
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
1
Kills
20
20
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
ADCarryed
Bastet
11
1
6
14
L
Mulan
DonFanas
Mulan
1
6
0
0.17
W
Yemoja
4
0
12
10
L
Kukulkan
Parziivaal
Kukulkan
0
7
0
0
W
Persephone
Serakc
Persephone
5
0
12
11
L
Ullr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
44,816
48,843
Taken
33,133
28,322
Mitigated
19,465
2,612
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ADCarryed
Bastet
22,683
8,891
0
5,239
15,183
8,014
183
1,296
13,543
0
69,711
L
Mulan
DonFanas
Mulan
9,426
1,435
0
1,802
17,465
16,910
0
7,887
9,568
0
24,230
W
Yemoja
2,445
890
4,493
1,393
7,787
7,001
1,384
654
6,946
15,916
1,927
L
Kukulkan
Parziivaal
Kukulkan
3,125
516
0
0
14,239
5,498
0
7,581
6,634
31,053
0
W
Persephone
Serakc
Persephone
19,688
1,323
0
2,623
10,163
4,450
842
1,213
8,732
66,279
2,241
L
Ullr
5,821
2,546
0
810
17,139
5,914
0
6,239
10,871
0
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
34,063
143
Minions Killed
222
0
Camps Cleared
0
626,075
Distance Traveled
826,777
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,839
846
78
6
0
300,107
0
L
Mulan
9,297
664
30
2
0
216,638
0
W
Yemoja
10,471
748
35
3
0
251,869
5
L
Kukulkan
8,291
592
64
5
0
210,444
0
W
Persephone
11,753
840
109
8
0
274,801
0
L
Ullr
8,155
583
49
4
0
198,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role