Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Elevene
Cabrakan
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,500 MMR
Solo
Rama
Rama
Bronze III
Rycarros
Rama
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
bjtoosaucy01
Achilles
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hel
Hel
Silver III
leafy_mystic2
Hel
Silver III
Level 68
God Stats
11W - 8L
1,500 SR
Queue Stats
522W - 531L
1,527 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,500 SR
1,505 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 162
1,482 SR
1,509 MMR
Thor
Thor
Silver I
 
Thor
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
Cypher Gore
Horus
Gold IV
Level 256
God Stats
5W - 11L
1,205 SR
Queue Stats
241W - 233L
1,525 MMR
Solo
Hachiman
Hachiman
Gold V
GigafootZero
Hachiman
Gold V
Level 129
God Stats
20W - 20L
1,681 SR
Queue Stats
99W - 83L
1,526 MMR
Solo
Maui
Maui
Gold IV
ImDaWolf_
Maui
Gold IV
Level 148
God Stats
10W - 8L
1,524 SR
Queue Stats
98W - 105L
1,496 MMR
Solo
Scylla
Scylla
Bronze III
ThaRealPluto
Scylla
Bronze III
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 2 / 0
5,234
748
2,437
6,525
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Elevene
Cabrakan
6
0 / 1 / 0
4,076
582
1,846
4,184
2,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
8
1 / 2 / 0
4,420
631
3,404
4,009
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
bjtoosaucy01
Achilles
5
0 / 1 / 0
3,653
522
2,028
4,173
1,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 2
4,756
679
2,073
3,413
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HerculesThothHadesAgni

VS

Bans
Maman BrigitteAthenaBake KujiraBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
5 / 1 / 0
5,164
738
3,034
5,927
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
4,788
684
2,437
4,798
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
GigafootZero
Hachiman
8
0 / 1 / 1
4,146
592
2,865
4,987
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
8
1 / 0 / 2
4,446
635
1,253
5,528
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
7
0 / 2 / 1
3,819
546
1,898
3,386
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
6
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
0
1.5
W
Thor
 
Thor
5
1
0
5
W
0
0
1
0.5
L
Cabrakan
Elevene
Cabrakan
0
1
0
0
W
Hachiman
GigafootZero
Hachiman
0
1
1
0.5
W
Maui
1
0
2
2
L
Rama
1
2
0
0.5
W
Scylla
0
2
1
0.25
L
Achilles
bjtoosaucy01
Achilles
0
1
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,788
Damage
11,487
22,304
Taken
24,626
8,775
Mitigated
10,539
11,258
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,437
1,089
0
5,237
6,525
2,167
0
518
6,007
0
29,456
W
Thor
 
Thor
3,034
1,097
0
725
5,927
2,171
0
445
5,482
0
28,062
W
2,437
792
80
2,409
4,798
2,256
0
0
4,450
0
28,810
L
Cabrakan
Elevene
Cabrakan
1,846
387
0
1,264
4,184
2,522
0
753
3,431
13,732
0
W
Hachiman
GigafootZero
Hachiman
2,865
1,247
0
1,175
4,987
1,460
0
1,102
3,885
0
28,638
W
Maui
1,253
449
207
1,042
5,528
3,704
0
924
4,604
11,157
0
L
Rama
3,404
2,810
0
1,275
4,009
1,109
0
97
3,912
0
32,867
W
Scylla
1,898
454
0
290
3,386
948
0
1,448
1,938
20,715
292
L
Achilles
bjtoosaucy01
Achilles
2,028
370
0
1,485
4,173
1,779
0
0
3,849
0
14,308
L
2,073
0
92
1,905
3,413
1,198
0
1,729
1,684
29,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,139
Gold Earned
22,363
226
Minions Killed
194
0
Camps Cleared
0
651,055
Distance Traveled
674,561
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,234
748
56
8
0
154,212
0
W
Thor
5,164
738
53
8
0
153,040
1
W
Horus
4,788
684
48
7
0
125,093
0
L
Cabrakan
4,076
582
29
4
0
130,390
2
W
Hachiman
4,146
592
46
7
0
137,034
2
W
Maui
4,446
635
15
2
0
134,864
0
L
Rama
4,420
631
56
8
0
137,623
0
W
Scylla
3,819
546
32
5
0
124,530
0
L
Achilles
3,653
522
25
4
0
96,127
0
L
Hel
4,756
679
60
9
0
132,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role