Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ageusia
Sol
Level 157
God Stats
0W - 2L
1,319 SR
Queue Stats
88W - 92L
1,565 Elo+
Solo
Cerberus
Cerberus
Darkskull57
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sinofsloth45
Morgan Le Fay
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,647 Elo+
Solo
Cliodhna
Cliodhna
ummmreally
Cliodhna
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
307W - 315L
1,584 Elo+
Solo
Team Averages
Level 132
1,464 SR
1,551 Elo+

VS

Team Averages
Level 150
1,463 SR
1,606 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
B4N5A1
Hun Batz
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 141L
1,803 Elo+
Solo
Fenrir
Fenrir
MaybeBrando
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,330 Elo+
Solo
Ravana
Ravana
TTVTAVIOMAFIOSO
Ravana
Level 146
God Stats
1W - 2L
1,317 SR
Queue Stats
109W - 114L
1,802 Elo+
Solo
Khepri
Khepri
ken_ny2001
Khepri
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 123L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 5 / 4
7,345
668
5,413
7,335
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
3 / 4 / 4
8,172
743
7,954
8,959
3,876
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Darkskull57
Cerberus
14
0 / 3 / 7
7,820
711
7,844
14,489
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Sinofsloth45
Morgan Le Fay
16
4 / 4 / 4
8,612
783
12,788
9,329
4,853
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
ummmreally
Cliodhna
12
2 / 5 / 3
7,170
652
3,833
9,581
4,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 0 / 8
10,112
919
14,433
9,013
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hun Batz
B4N5A1
Hun Batz
13
4 / 3 / 11
8,274
752
12,559
8,276
3,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
13
1 / 2 / 9
7,419
674
4,467
7,243
6,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 3 / 9
8,615
783
6,755
10,703
11,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
ken_ny2001
Khepri
16
3 / 1 / 12
9,143
831
6,377
13,300
8,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
9
Kills
21
21
Deaths
9
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
4
0.4
W
Neith
 
Neith
9
0
8
13
L
Sol
3
4
4
1.25
W
Hun Batz
B4N5A1
Hun Batz
4
3
11
3.17
L
Cerberus
Darkskull57
Cerberus
0
3
7
1.17
W
Fenrir
1
2
9
2.75
L
Morgan Le Fay
Sinofsloth45
Morgan Le Fay
4
4
4
1.5
W
4
3
9
2.83
W
Khepri
ken_ny2001
Khepri
3
1
12
9
L
Cliodhna
ummmreally
Cliodhna
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
44,591
49,693
Taken
48,535
33,596
Mitigated
34,735
15,300
Healing
23,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,413
97
872
562
7,335
3,991
0
402
6,604
18,458
882
W
Neith
 
Neith
14,433
4,831
1,378
5,654
9,013
4,852
501
7,593
1,420
0
33,440
L
Sol
7,954
1,707
735
2,461
8,959
3,876
0
1,811
6,994
20,245
0
W
Hun Batz
B4N5A1
Hun Batz
12,559
1,580
389
594
8,276
3,460
401
4,818
3,458
0
20,568
L
Cerberus
Darkskull57
Cerberus
7,844
367
416
5,934
14,489
16,602
0
2,084
11,631
12,613
0
W
Fenrir
4,467
1,518
1,197
1,737
7,243
6,429
23
3,971
3,272
0
7,769
L
Morgan Le Fay
Sinofsloth45
Morgan Le Fay
12,788
1,063
825
2,330
9,329
4,853
0
1,468
7,521
24,856
507
W
6,755
827
1,262
3,029
10,703
11,086
0
6,588
4,115
0
20,314
W
Khepri
ken_ny2001
Khepri
6,377
139
2,068
5,919
13,300
8,908
144
10,257
3,043
13,900
0
L
Cliodhna
ummmreally
Cliodhna
3,833
253
379
786
9,581
4,274
0
612
8,477
0
9,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
43,563
120
Minions Killed
127
0
Camps Cleared
0
925,167
Distance Traveled
1,070,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,345
668
31
3
0
193,907
0
W
Neith
10,112
919
58
5
0
217,863
0
L
Sol
8,172
743
30
3
0
153,812
2
W
Hun Batz
8,274
752
23
2
0
221,144
0
L
Cerberus
7,820
711
15
1
0
199,201
0
W
Fenrir
7,419
674
9
1
0
223,281
0
L
Morgan Le Fay
8,612
783
31
3
0
210,649
0
W
Ravana
8,615
783
20
2
0
198,141
0
W
Khepri
9,143
831
17
2
0
210,241
0
L
Cliodhna
7,170
652
13
1
0
167,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role