Player Matchup

Ymir
Ymir
Kage244
Ymir
Level 148
God Stats
1W - 1L
1,446 SR
Queue Stats
21W - 18L
1,515 Elo+
Solo
Raijin
Raijin
ZaneCReed
Raijin
Level 48
God Stats
17W - 15L
1,471 SR
Queue Stats
570W - 453L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
m1s3ry13
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,540 Elo+
Solo
Team Averages
Level 95
1,472 SR
1,479 Elo+

VS

Team Averages
Level 123
1,444 SR
1,455 Elo+
Pele
Pele
Diminished6524
Pele
Level 158
God Stats
0W - 1L
1,247 SR
Queue Stats
34W - 28L
1,397 Elo+
Solo
Zeus
Zeus
Mondartharian
Zeus
Level 108
God Stats
13W - 14L
1,586 SR
Queue Stats
144W - 125L
1,497 Elo+
Party 1
Chernobog
Chernobog
lantern887
Chernobog
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 131L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kage244
Ymir
16
3 / 0 / 8
10,984
732
7,512
16,862
19,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
ZaneCReed
Raijin
16
4 / 0 / 5
11,206
747
7,363
7,761
4,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
m1s3ry13
Ah Muzen Cab
18
6 / 2 / 6
12,510
834
17,409
11,751
5,216
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,819
588
1,835
15,534
6,167
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 3 / 0
9,632
642
14,939
8,208
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
lantern887
Chernobog
13
0 / 3 / 0
8,569
571
10,362
13,289
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
2
2
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Ymir
Kage244
Ymir
3
0
8
7
L
2
3
0
0.67
W
Raijin
ZaneCReed
Raijin
4
0
5
6.5
L
Chernobog
lantern887
Chernobog
0
3
0
0
W
Ah Muzen Cab
m1s3ry13
Ah Muzen Cab
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
27,136
36,374
Taken
37,031
29,941
Mitigated
14,634
12,532
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,835
283
0
97
15,534
6,167
0
5,232
10,247
0
17,768
W
Ymir
Kage244
Ymir
7,512
1,392
0
4,806
16,862
19,861
470
6,199
10,639
32,968
1,071
L
14,939
1,492
0
535
8,208
3,153
0
3,243
4,905
46,044
0
W
Raijin
ZaneCReed
Raijin
7,363
534
0
5,530
7,761
4,864
1,133
3,244
4,517
56,718
907
L
Chernobog
lantern887
Chernobog
10,362
6,225
0
1,680
13,289
5,314
0
6,174
6,979
0
29,580
W
Ah Muzen Cab
m1s3ry13
Ah Muzen Cab
17,409
2,042
0
2,196
11,751
5,216
1,384
5,916
5,823
0
63,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,700
Gold Earned
27,020
212
Minions Killed
172
0
Camps Cleared
0
826,462
Distance Traveled
776,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,819
588
32
2
0
239,597
0
W
Ymir
10,984
732
35
2
0
292,853
0
L
Zeus
9,632
642
80
5
0
271,021
0
W
Raijin
11,206
747
75
5
0
241,162
0
L
Chernobog
8,569
571
60
4
0
265,549
0
W
Ah Muzen Cab
12,510
834
102
7
0
292,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role