Player Matchup

Bacchus
Bacchus
BlueskyET
Bacchus
Level 109
God Stats
5W - 0L
1,735 SR
Queue Stats
25W - 28L
1,539 Elo+
Solo
Ix Chel
Ix Chel
Chicheater
Ix Chel
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 154L
1,519 Elo+
Party 1
Osiris
Osiris
Zoleiuon
Osiris
Level 126
God Stats
12W - 10L
1,578 SR
Queue Stats
110W - 102L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
amgraham21
Cu Chulainn
Level 85
God Stats
26W - 23L
1,652 SR
Queue Stats
235W - 223L
1,545 Elo+
Solo
Cupid
Cupid
venecoloko
Cupid
Level 42
God Stats
1W - 1L
1,569 SR
Queue Stats
49W - 43L
1,546 Elo+
Solo
Team Averages
Level 101
1,607 SR
1,532 Elo+

VS

Team Averages
Level 77
1,527 SR
1,461 Elo+
Heimdallr
Heimdallr
Dpdeezy
Heimdallr
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 23L
1,675 Elo+
Solo
Chaac
Chaac
Kids Like Rocks
Chaac
Level 76
God Stats
7W - 6L
1,497 SR
Queue Stats
102W - 88L
1,423 Elo+
Solo
Anubis
Anubis
Riiamu
Anubis
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 78L
1,176 Elo+
Solo
Atlas
Atlas
TallestSequoia
Atlas
Level 70
God Stats
1W - 3L
1,393 SR
Queue Stats
34W - 40L
1,422 Elo+
Solo
Lancelot
Lancelot
mrwadlzalot
Lancelot
Level 85
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 6L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlueskyET
Bacchus
14
2 / 0 / 9
8,701
512
11,539
13,670
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Chicheater
Ix Chel
14
5 / 3 / 7
9,250
544
11,562
9,556
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Zoleiuon
Osiris
17
12 / 0 / 4
10,639
626
10,192
13,734
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
amgraham21
Cu Chulainn
14
4 / 2 / 3
9,513
560
14,231
19,123
22,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
14
0 / 2 / 4
8,471
498
8,192
13,086
5,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dpdeezy
Heimdallr
15
3 / 5 / 0
8,649
509
9,269
14,623
7,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 1
9,030
531
10,519
19,073
15,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Riiamu
Anubis
14
2 / 7 / 2
8,300
488
11,067
12,772
7,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 1
7,725
454
5,656
12,205
10,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
mrwadlzalot
Lancelot
11
0 / 6 / 2
6,750
397
4,937
15,269
7,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
23
Kills
7
7
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BlueskyET
Bacchus
2
0
9
6.5
W
Ix Chel
Chicheater
Ix Chel
5
3
7
2.83
L
Heimdallr
Dpdeezy
Heimdallr
3
5
0
0.6
L
1
3
1
0.5
L
Anubis
Riiamu
Anubis
2
7
2
0.43
L
1
2
1
0.75
W
Osiris
Zoleiuon
Osiris
12
0
4
14
W
Cu Chulainn
amgraham21
Cu Chulainn
4
2
3
2.75
L
Lancelot
mrwadlzalot
Lancelot
0
6
2
0.17
W
Cupid
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
41,448
69,169
Taken
73,942
54,860
Mitigated
47,657
26,151
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BlueskyET
Bacchus
11,539
1,778
317
3,193
13,670
14,689
0
5,391
8,279
28,099
1,539
W
Ix Chel
Chicheater
Ix Chel
11,562
1,535
1,309
2,231
9,556
3,679
0
4,729
4,826
56,911
2,358
L
Heimdallr
Dpdeezy
Heimdallr
9,269
5,109
0
3,426
14,623
7,014
654
2,875
11,552
0
73,593
L
10,519
2,110
0
4,884
19,073
15,579
0
4,968
13,126
0
76,249
L
Anubis
Riiamu
Anubis
11,067
1,031
0
2,158
12,772
7,176
0
7,836
4,936
68,349
792
L
5,656
1,977
0
1,628
12,205
10,558
0
6,177
5,979
20,714
1,051
W
Osiris
Zoleiuon
Osiris
10,192
4,841
0
5,556
13,734
8,591
0
3,618
10,116
0
103,294
W
Cu Chulainn
amgraham21
Cu Chulainn
14,231
1,947
0
5,310
19,123
22,677
0
1,195
17,928
13,548
55,631
L
Lancelot
mrwadlzalot
Lancelot
4,937
1,317
0
1,542
15,269
7,330
0
3,329
11,891
0
48,467
W
Cupid
8,192
4,851
586
7,649
13,086
5,224
469
2,119
10,967
0
69,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,574
Gold Earned
40,454
482
Minions Killed
432
0
Camps Cleared
0
1,835,940
Distance Traveled
1,620,123
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,701
512
27
2
0
367,541
4
W
Ix Chel
9,250
544
93
5
0
339,278
2
L
Heimdallr
8,649
509
108
6
0
315,019
2
L
Chaac
9,030
531
122
7
0
342,865
0
L
Anubis
8,300
488
102
6
0
278,979
0
L
Atlas
7,725
454
36
2
0
337,751
5
W
Osiris
10,639
626
145
9
0
401,883
6
W
Cu Chulainn
9,513
560
102
6
0
361,466
1
L
Lancelot
6,750
397
64
4
0
345,509
2
W
Cupid
8,471
498
115
7
0
365,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role