Player Matchup

Nox
Nox
 
Nox
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BigGarry
Anhur
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
530W - 540L
1,440 Elo+
Solo
Khepri
Khepri
CoveredCheese23
Khepri
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,736 Elo+
Solo
Cliodhna
Cliodhna
Poppimiki
Cliodhna
Level 139
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 16L
1,531 Elo+
Solo
Aphrodite
Aphrodite
fox2005
Aphrodite
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 77L
1,516 Elo+
Solo
Team Averages
Level 118
1,457 SR
1,545 Elo+

VS

Team Averages
Level 109
1,539 SR
1,516 Elo+
Ah Puch
Ah Puch
AevalWitch89
Ah Puch
Level 99
God Stats
12W - 10L
1,557 SR
Queue Stats
12W - 11L
1,480 Elo+
Solo
Xing Tian
Xing Tian
Boodfire
Xing Tian
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
258W - 262L
1,509 Elo+
Solo
Hercules
Hercules
Fludubuduhu
Hercules
Level 179
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 106L
1,367 Elo+
Solo
Kukulkan
Kukulkan
HEBUS49
Kukulkan
Level 102
God Stats
35W - 34L
1,639 SR
Queue Stats
247W - 248L
1,670 Elo+
Solo
Martichoras
Martichoras
NoCannon
Martichoras
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 3 / 2
8,102
1,013
4,948
7,841
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
BigGarry
Anhur
13
1 / 3 / 1
8,241
1,030
5,479
11,415
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 2
8,735
1,092
4,069
14,038
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Poppimiki
Cliodhna
14
2 / 0 / 1
8,798
1,100
8,784
7,035
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
fox2005
Aphrodite
13
0 / 1 / 2
7,658
957
6,389
4,606
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

256

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AevalWitch89
Ah Puch
14
4 / 1 / 7
9,165
1,146
13,252
4,040
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Boodfire
Xing Tian
14
0 / 0 / 10
8,350
1,044
4,828
9,513
7,499
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Fludubuduhu
Hercules
14
1 / 2 / 11
8,635
1,079
7,646
11,671
12,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
HEBUS49
Kukulkan
15
3 / 0 / 7
8,876
1,110
9,112
3,980
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
NoCannon
Martichoras
15
4 / 0 / 7
9,344
1,168
7,847
5,177
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
3
Kills
12
12
Deaths
3
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
2
0.33
W
Ah Puch
AevalWitch89
Ah Puch
4
1
7
7.5
L
Anhur
BigGarry
Anhur
1
3
1
0.5
W
Xing Tian
Boodfire
Xing Tian
0
0
10
5
L
0
5
2
0.2
W
Hercules
Fludubuduhu
Hercules
1
2
11
3.25
W
Kukulkan
HEBUS49
Kukulkan
3
0
7
6.5
W
Martichoras
NoCannon
Martichoras
4
0
7
7.5
L
Cliodhna
Poppimiki
Cliodhna
2
0
1
2.5
L
Aphrodite
fox2005
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
42,685
44,935
Taken
34,381
31,346
Mitigated
26,429
6,626
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,948
517
0
0
7,841
3,816
0
4,080
3,430
26,524
0
W
Ah Puch
AevalWitch89
Ah Puch
13,252
155
64
686
4,040
1,715
0
1,136
2,904
25,862
316
L
Anhur
BigGarry
Anhur
5,479
2,528
0
1,208
11,415
5,188
0
5,978
5,041
0
24,630
W
Xing Tian
Boodfire
Xing Tian
4,828
489
0
0
9,513
7,499
0
4,123
5,390
13,611
0
L
4,069
263
0
556
14,038
16,466
0
9,422
4,173
9,672
0
W
Hercules
Fludubuduhu
Hercules
7,646
1,517
0
2,792
11,671
12,967
0
5,411
6,260
1,322
8,941
W
Kukulkan
HEBUS49
Kukulkan
9,112
738
0
0
3,980
1,803
0
1,632
2,348
28,642
0
W
Martichoras
NoCannon
Martichoras
7,847
2,120
0
192
5,177
2,445
0
2,819
2,358
0
26,016
L
Cliodhna
Poppimiki
Cliodhna
8,784
0
0
553
7,035
2,964
0
4,771
2,003
0
25,606
L
Aphrodite
fox2005
Aphrodite
6,389
590
2,069
2,240
4,606
2,912
0
2,843
1,558
13,495
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,534
Gold Earned
44,370
179
Minions Killed
162
8
Camps Cleared
4
728,542
Distance Traveled
880,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,102
1,013
56
7
1
123,448
0
W
Ah Puch
9,165
1,146
37
5
3
162,293
0
L
Anhur
8,241
1,030
40
5
0
146,346
0
W
Xing Tian
8,350
1,044
15
2
0
186,723
0
L
Khepri
8,735
1,092
22
3
1
150,846
0
W
Hercules
8,635
1,079
11
1
0
178,224
0
W
Kukulkan
8,876
1,110
53
7
0
185,800
0
W
Martichoras
9,344
1,168
46
6
1
167,492
0
L
Cliodhna
8,798
1,100
35
4
5
185,160
0
L
Aphrodite
7,658
957
26
3
1
122,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role