Player Matchup

Heimdallr
Heimdallr
HighTimesDC
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,378 Elo+
Solo
Mercury
Mercury
XxAmdirxX
Mercury
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 84L
1,382 Elo+
Solo
Da Ji
Da Ji
aloneatlast1282
Da Ji
Level 158
God Stats
5W - 1L
1,688 SR
Queue Stats
236W - 231L
1,870 Elo+
Solo
Aphrodite
Aphrodite
itsnotokay
Aphrodite
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,750 Elo+
Solo
Merlin
Merlin
llKingWeedll
Merlin
Level 163
God Stats
11W - 6L
1,500 SR
Queue Stats
360W - 361L
1,494 Elo+
Solo
Team Averages
Level 127
1,538 SR
1,575 Elo+

VS

Team Averages
Level 117
1,475 SR
1,604 Elo+
Yu Huang
Yu Huang
Billfish
Yu Huang
Level 122
God Stats
0W - 3L
1,166 SR
Queue Stats
106W - 92L
1,494 Elo+
Solo
Hel
Hel
Jb2lit
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 143L
1,670 Elo+
Solo
Tyr
Tyr
LGARS16
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,809 Elo+
Solo
Mulan
Mulan
MorganaMain
Mulan
Level 46
God Stats
0W - 1L
1,708 SR
Queue Stats
8W - 10L
1,577 Elo+
Solo
Jing Wei
Jing Wei
lAbaddonl
Jing Wei
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HighTimesDC
Heimdallr
15
2 / 5 / 18
9,110
828
9,456
13,549
7,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
XxAmdirxX
Mercury
18
9 / 3 / 16
10,967
997
17,379
16,937
10,520
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 17
10,338
940
11,496
19,599
26,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
itsnotokay
Aphrodite
16
6 / 2 / 17
9,866
897
12,945
13,866
13,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
5 / 3 / 14
9,899
900
15,967
8,155
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Billfish
Yu Huang
16
7 / 5 / 2
9,433
858
15,853
12,513
7,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Jb2lit
Hel
13
3 / 7 / 3
8,391
763
6,369
13,491
5,800
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
17
1 / 6 / 6
8,659
787
8,686
25,023
24,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 6
8,594
781
10,823
14,454
14,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
lAbaddonl
Jing Wei
15
1 / 6 / 5
8,790
799
7,514
12,665
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
30
Kills
14
16
Deaths
30
82
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Billfish
Yu Huang
7
5
2
1.6
W
Heimdallr
HighTimesDC
Heimdallr
2
5
18
2.2
L
Hel
Jb2lit
Hel
3
7
3
0.64
L
Tyr
1
6
6
0.67
L
2
6
6
0.83
W
Mercury
XxAmdirxX
Mercury
9
3
16
5.67
W
8
3
17
5.5
W
Aphrodite
itsnotokay
Aphrodite
6
2
17
7.25
L
Jing Wei
lAbaddonl
Jing Wei
1
6
5
0.58
W
Merlin
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,243
Damage
49,245
72,106
Taken
78,146
61,742
Mitigated
57,330
31,120
Healing
20,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Billfish
Yu Huang
15,853
1,785
446
2,040
12,513
7,763
372
4,516
7,997
27,669
0
W
Heimdallr
HighTimesDC
Heimdallr
9,456
2,131
440
1,377
13,549
7,140
1,399
4,755
8,711
0
18,536
L
Hel
Jb2lit
Hel
6,369
926
3,093
2,188
13,491
5,800
36
3,489
10,002
10,826
0
L
Tyr
8,686
826
221
8,581
25,023
24,271
0
8,880
16,143
0
19,716
L
10,823
1,985
288
1,928
14,454
14,088
146
6,276
8,178
0
15,893
W
Mercury
XxAmdirxX
Mercury
17,379
10,808
0
4,777
16,937
10,520
3,155
5,073
11,725
0
31,584
W
11,496
2,632
1,951
4,458
19,599
26,334
333
5,526
13,865
115
18,457
W
Aphrodite
itsnotokay
Aphrodite
12,945
2,050
9,939
8,178
13,866
13,447
602
4,819
8,805
21,024
0
L
Jing Wei
lAbaddonl
Jing Wei
7,514
5,807
312
1,536
12,665
5,408
0
5,497
7,168
0
26,894
W
Merlin
15,967
1,221
0
0
8,155
4,301
1,934
2,049
6,062
30,960
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,180
Gold Earned
43,867
131
Minions Killed
108
0
Camps Cleared
0
1,005,517
Distance Traveled
1,005,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,433
858
25
2
0
217,107
0
W
Heimdallr
9,110
828
24
2
0
189,964
0
L
Hel
8,391
763
6
1
0
152,460
0
L
Tyr
8,659
787
16
1
0
219,625
0
L
Mulan
8,594
781
14
1
0
223,135
0
W
Mercury
10,967
997
36
3
0
223,372
0
W
Da Ji
10,338
940
11
1
0
193,844
0
W
Aphrodite
9,866
897
20
2
0
212,706
0
L
Jing Wei
8,790
799
47
4
0
193,187
0
W
Merlin
9,899
900
40
4
0
185,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role