Player Matchup

Osiris
Osiris
Skillz747
Osiris
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
TheDuck35
Kuzenbo
Level 37
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Lancelot
Lancelot
TheGrimReaper315
Lancelot
Level 64
God Stats
11W - 11L
1,500 SR
Queue Stats
39W - 36L
1,342 Elo+
Solo
Hou Yi
Hou Yi
omarzito1997
Hou Yi
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 196L
1,567 Elo+
Solo
Vulcan
Vulcan
xCrb33x
Vulcan
Level 77
God Stats
7W - 9L
1,345 SR
Queue Stats
17W - 18L
1,441 Elo+
Solo
Team Averages
Level 97
1,512 SR
1,467 Elo+

VS

Team Averages
Level 94
1,491 SR
1,500 Elo+
Ymir
Ymir
SepiPR21
Ymir
Level 155
God Stats
1W - 2L
1,672 SR
Queue Stats
82W - 84L
1,639 Elo+
Solo
Maman Brigitte
Maman Brigitte
Shai-HuludH20
Maman Brigitte
Level 109
God Stats
0W - 2L
1,302 SR
Queue Stats
57W - 60L
1,563 Elo+
Solo
Sol
Sol
Swarm994
Sol
Level 38
God Stats
19W - 18L
1,175 SR
Queue Stats
510W - 502L
1,209 Elo+
Solo
Vamana
Vamana
Tindangler
Vamana
Level 65
God Stats
20W - 14L
1,793 SR
Queue Stats
228W - 212L
1,566 Elo+
Solo
Erlang Shen
Erlang Shen
XIIIYagami
Erlang Shen
Level 104
God Stats
7W - 5L
1,512 SR
Queue Stats
107W - 91L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Skillz747
Osiris
15
0 / 2 / 0
8,927
558
2,886
8,202
9,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
TheDuck35
Kuzenbo
12
0 / 0 / 0
8,083
505
4,389
7,973
9,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 1 / 1
7,833
490
4,943
11,039
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
12
0 / 0 / 0
6,890
431
3,296
8,642
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
xCrb33x
Vulcan
13
1 / 0 / 1
8,411
526
5,850
4,416
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 0 / 0
6,998
437
3,814
8,964
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Shai-HuludH20
Maman Brigitte
14
1 / 0 / 0
7,419
464
2,200
9,384
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 1
7,590
474
6,221
10,307
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Tindangler
Vamana
14
2 / 1 / 0
7,849
491
4,760
12,042
6,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
XIIIYagami
Erlang Shen
3
0 / 0 / 0
4,990
312
326
1,178
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
0
0
L
Maman Brigitte
Shai-HuludH20
Maman Brigitte
1
0
0
1
W
Osiris
Skillz747
Osiris
0
2
0
0
L
0
1
1
0.5
W
Kuzenbo
TheDuck35
Kuzenbo
0
0
0
0
W
1
1
1
1.5
L
Vamana
Tindangler
Vamana
2
1
0
2
L
Erlang Shen
XIIIYagami
Erlang Shen
0
0
0
0
W
Hou Yi
0
0
0
0
W
Vulcan
xCrb33x
Vulcan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
17,321
40,272
Taken
41,875
29,922
Mitigated
22,724
13,189
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,814
565
0
1,017
8,964
8,765
0
4,245
4,719
38,840
1,958
L
Maman Brigitte
Shai-HuludH20
Maman Brigitte
2,200
240
0
2,075
9,384
3,826
0
1,830
7,554
46,339
7,622
W
Osiris
Skillz747
Osiris
2,886
890
0
2,642
8,202
9,088
1,609
594
7,608
0
66,278
L
6,221
1,035
0
3,948
10,307
3,265
1,332
2,842
7,465
53,116
8,434
W
Kuzenbo
TheDuck35
Kuzenbo
4,389
2,002
140
2,778
7,973
9,156
364
3,041
4,910
29,702
0
W
4,943
463
0
4,026
11,039
5,604
0
3,081
7,958
0
68,067
L
Vamana
Tindangler
Vamana
4,760
2,477
0
2,589
12,042
6,418
0
1,322
10,720
0
68,932
L
Erlang Shen
XIIIYagami
Erlang Shen
326
205
0
558
1,178
450
0
0
1,178
0
4,892
W
Hou Yi
3,296
1,549
0
1,225
8,642
3,755
0
2,040
6,602
0
55,059
W
Vulcan
xCrb33x
Vulcan
5,850
3,474
0
2,378
4,416
2,319
410
2,670
1,746
52,682
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
34,846
438
Minions Killed
376
0
Camps Cleared
0
1,549,353
Distance Traveled
1,513,713
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,998
437
47
3
0
285,051
0
L
Maman Brigitte
7,419
464
107
7
0
334,273
0
W
Osiris
8,927
558
120
8
0
225,313
0
L
Sol
7,590
474
112
7
0
265,804
2
W
Kuzenbo
8,083
505
44
3
0
323,442
2
W
Lancelot
7,833
490
110
7
0
387,537
0
L
Vamana
7,849
491
96
6
0
332,086
0
L
Erlang Shen
4,990
312
14
1
0
296,499
0
W
Hou Yi
6,890
431
80
5
0
276,885
5
W
Vulcan
8,411
526
84
5
0
336,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role