Player Matchup

Bellona
Bellona
BZerkTTV
Bellona
Level 69
God Stats
30W - 22L
1,624 SR
Queue Stats
100W - 91L
1,586 Elo+
Solo
Arachne
Arachne
K4OS Angie
Arachne
Level 84
God Stats
27W - 17L
1,500 SR
Queue Stats
56W - 51L
1,435 Elo+
Solo
Shiva
Shiva
KingValhallx-
Shiva
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 248L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
Lezalit2012
Jing Wei
Level 87
God Stats
28W - 29L
1,186 SR
Queue Stats
134W - 141L
1,409 Elo+
Solo
Agni
Agni
SizeUpBrodie
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,488 Elo+
Party 2
Team Averages
Level 83
1,462 SR
1,497 Elo+

VS

Team Averages
Level 101
1,639 SR
1,503 Elo+
Jormungandr
Jormungandr
ShieldBoiMonty
Jormungandr
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 76L
1,675 Elo+
Solo
Anhur
Anhur
Slugondeez
Anhur
Level 106
God Stats
27W - 16L
1,425 SR
Queue Stats
220W - 201L
1,514 Elo+
Solo
Janus
Janus
SmurfPR1245
Janus
Level 17
God Stats
10W - 5L
1,692 SR
Queue Stats
14W - 12L
1,465 Elo+
Party 1
Chaac
Chaac
TB_PITTY__
Chaac
Level 89
God Stats
6W - 0L
1,928 SR
Queue Stats
24W - 24L
1,431 Elo+
Party 1
Kali
Kali
Yungbust992
Kali
Level 149
God Stats
3W - 2L
1,649 SR
Queue Stats
35W - 33L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BZerkTTV
Bellona
15
4 / 3 / 2
9,435
524
6,200
13,513
14,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
K4OS Angie
Arachne
13
2 / 4 / 2
7,707
428
6,259
16,798
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 2
8,817
490
14,667
20,732
20,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Lezalit2012
Jing Wei
16
0 / 2 / 0
8,804
489
2,639
11,435
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 4
9,185
510
9,599
11,932
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShieldBoiMonty
Jormungandr
15
2 / 0 / 4
8,797
489
8,954
12,263
12,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
19
3 / 0 / 2
11,822
657
9,222
6,431
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 2
9,192
511
5,674
9,826
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
1 / 4 / 0
8,779
488
13,754
20,879
23,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
5 / 3 / 2
9,667
537
10,321
18,850
9,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
13
13
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
BZerkTTV
Bellona
4
3
2
1.67
L
Arachne
K4OS Angie
Arachne
2
4
2
0.75
L
3
1
2
4
L
Jing Wei
Lezalit2012
Jing Wei
0
2
0
0
W
Jormungandr
ShieldBoiMonty
Jormungandr
2
0
4
4
L
2
3
4
1.33
W
Anhur
3
0
2
4
W
2
4
2
0.75
W
Chaac
1
4
0
0.25
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
47,925
74,410
Taken
68,249
51,319
Mitigated
53,129
9,187
Healing
19,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BZerkTTV
Bellona
6,200
1,329
0
1,757
13,513
14,581
0
3,461
9,964
28
32,527
L
Arachne
K4OS Angie
Arachne
6,259
3,741
0
1,997
16,798
7,265
0
4,365
12,303
0
55,342
L
14,667
3,123
125
810
20,732
20,952
0
1,987
17,346
233
68,409
L
Jing Wei
Lezalit2012
Jing Wei
2,639
1,979
0
3,998
11,435
3,770
0
722
10,713
0
80,363
W
Jormungandr
ShieldBoiMonty
Jormungandr
8,954
2,886
95
1,951
12,263
12,163
0
2,294
9,969
57,756
0
L
9,599
526
0
500
11,932
4,751
0
4,038
7,894
68,007
1,665
W
Anhur
9,222
6,891
0
4,082
6,431
3,236
1,396
0
6,431
0
120,884
W
5,674
506
0
500
9,826
3,913
415
2,658
7,168
78,458
398
W
Chaac
13,754
1,842
0
8,420
20,879
23,836
60
618
20,261
0
71,382
W
10,321
4,618
0
4,415
18,850
9,981
0
3,988
14,862
0
96,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,948
Gold Earned
48,257
496
Minions Killed
678
0
Camps Cleared
0
1,756,057
Distance Traveled
1,760,976
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,435
524
44
2
0
359,817
2
L
Arachne
7,707
428
83
5
0
368,712
0
L
Shiva
8,817
490
104
6
0
336,827
0
L
Jing Wei
8,804
489
132
7
0
352,995
9
W
Jormungandr
8,797
489
88
5
0
365,795
3
L
Agni
9,185
510
133
7
0
337,706
0
W
Anhur
11,822
657
219
12
0
357,386
5
W
Janus
9,192
511
143
8
0
341,079
0
W
Chaac
8,779
488
97
5
0
341,181
2
W
Kali
9,667
537
131
7
0
355,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role