Player Matchup

Achilles
Achilles
GhostlyHawk1802
Achilles
Level 114
God Stats
1W - 4L
1,062 SR
Queue Stats
11W - 10L
1,368 Elo+
Party 2
Nu Wa
Nu Wa
JamChan27
Nu Wa
Level 82
God Stats
1W - 0L
1,257 SR
Queue Stats
25W - 26L
1,410 Elo+
Party 2
Pele
Pele
Roberocha
Pele
Level 88
God Stats
2W - 1L
1,276 SR
Queue Stats
21W - 20L
1,390 Elo+
Solo
Team Averages
Level 95
1,198 SR
1,389 Elo+

VS

Team Averages
Level 89
1,506 SR
1,547 Elo+
Sylvanus
Sylvanus
JINCHURIKI8110
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,558 Elo+
Party 1
Vulcan
Vulcan
TEENvsBWC
Vulcan
Level 128
God Stats
1W - 2L
1,502 SR
Queue Stats
18W - 18L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chauque181
Ah Muzen Cab
Level 43
God Stats
19W - 14L
1,515 SR
Queue Stats
40W - 47L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
8 / 0 / 3
9,907
826
11,578
11,259
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
JamChan27
Nu Wa
14
0 / 1 / 9
8,570
714
5,491
7,650
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
3 / 1 / 8
9,444
787
10,956
9,478
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 3 / 1
7,707
642
5,983
14,424
10,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vulcan
TEENvsBWC
Vulcan
14
1 / 4 / 1
7,784
649
9,532
9,661
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
chauque181
Ah Muzen Cab
9
0 / 4 / 1
6,769
564
3,517
7,808
2,426
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
0
3
9.5
L
Sylvanus
1
3
1
0.5
W
Nu Wa
JamChan27
Nu Wa
0
1
9
4.5
W
Pele
3
1
8
7
L
Vulcan
TEENvsBWC
Vulcan
1
4
1
0.38
L
Ah Muzen Cab
chauque181
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
19,032
28,387
Taken
31,893
14,551
Mitigated
17,275
4,672
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,578
1,632
0
2,312
11,259
8,330
300
5,222
5,951
516
25,411
L
Sylvanus
5,983
1,431
1,510
2,838
14,424
10,711
0
3,643
10,442
18,663
3,681
W
Nu Wa
JamChan27
Nu Wa
5,491
1,995
0
1,418
7,650
2,613
66
4,827
2,645
34,475
1,701
W
Pele
10,956
1,612
0
942
9,478
3,608
394
4,963
4,355
0
56,617
L
Vulcan
TEENvsBWC
Vulcan
9,532
4,161
0
500
9,661
4,138
0
1,382
7,885
43,974
0
L
Ah Muzen Cab
chauque181
Ah Muzen Cab
3,517
1,130
0
830
7,808
2,426
0
998
6,528
0
13,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
22,260
186
Minions Killed
136
0
Camps Cleared
0
689,672
Distance Traveled
525,712
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,907
826
48
4
0
258,641
0
L
Sylvanus
7,707
642
44
4
0
182,860
0
W
Nu Wa
8,570
714
56
5
0
205,804
0
W
Pele
9,444
787
82
7
0
225,227
0
L
Vulcan
7,784
649
68
6
0
209,776
1
L
Ah Muzen Cab
6,769
564
24
2
0
133,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role