Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Trimad
Mercury
Level 146
God Stats
1W - 0L
1,250 SR
Queue Stats
11W - 3L
1,453 Elo+
Party 1
Geb
Geb
clockwisematt
Geb
Level 120
God Stats
3W - 0L
1,910 SR
Queue Stats
10W - 3L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
iClapFatBunz
Cernunnos
Level 64
God Stats
5W - 4L
1,462 SR
Queue Stats
69W - 77L
1,436 Elo+
Solo
Team Averages
Level 119
1,524 SR
1,468 Elo+

VS

Team Averages
Level 103
1,495 SR
1,394 Elo+
Charybdis
Charybdis
BrokenConsole3
Charybdis
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
246W - 236L
1,550 Elo+
Solo
King Arthur
King Arthur
Clevvency
King Arthur
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 45L
1,374 Elo+
Solo
Maman Brigitte
Maman Brigitte
dukeofdan13
Maman Brigitte
Level 124
God Stats
8W - 7L
1,479 SR
Queue Stats
51W - 57L
1,332 Elo+
Solo
Kukulkan
Kukulkan
jfj1209
Kukulkan
Level 69
God Stats
2W - 2L
1,705 SR
Queue Stats
36W - 37L
1,494 Elo+
Solo
Ares
Ares
wallacc_BR
Ares
Level 102
God Stats
1W - 5L
1,291 SR
Queue Stats
25W - 53L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 2 / 2
6,367
637
5,778
6,097
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
 
Cthulhu
9
0 / 2 / 1
4,736
474
4,470
9,673
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mercury
Trimad
Mercury
12
5 / 0 / 2
6,193
619
2,780
4,912
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,086
509
1,978
6,008
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
iClapFatBunz
Cernunnos
10
1 / 0 / 2
5,370
537
3,358
4,288
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrokenConsole3
Charybdis
10
0 / 2 / 1
5,216
522
4,200
8,620
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Clevvency
King Arthur
11
0 / 1 / 2
6,222
622
5,428
8,580
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
dukeofdan13
Maman Brigitte
12
4 / 1 / 1
6,221
622
4,092
8,753
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
jfj1209
Kukulkan
10
1 / 5 / 1
5,636
564
2,923
7,048
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

1
0 / 0 / 0
1,873
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
2
2
W
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Charybdis
BrokenConsole3
Charybdis
0
2
1
0.25
L
King Arthur
Clevvency
King Arthur
0
1
2
1
W
Mercury
Trimad
Mercury
5
0
2
6
W
0
1
1
0.5
L
Maman Brigitte
dukeofdan13
Maman Brigitte
4
1
1
4.5
W
Cernunnos
iClapFatBunz
Cernunnos
1
0
2
2
L
Kukulkan
jfj1209
Kukulkan
1
5
1
0.3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
16,643
30,978
Taken
33,001
18,986
Mitigated
13,153
10,704
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,778
930
0
2,352
6,097
2,489
0
3,974
2,123
42,840
945
W
Cthulhu
 
Cthulhu
4,470
427
0
3,250
9,673
8,449
0
867
8,806
25,790
576
L
Charybdis
BrokenConsole3
Charybdis
4,200
1,794
0
2,991
8,620
3,203
0
1,946
6,674
0
37,651
L
King Arthur
Clevvency
King Arthur
5,428
1,342
0
2,068
8,580
4,018
0
3,555
4,284
0
44,405
W
Mercury
Trimad
Mercury
2,780
1,169
0
1,166
4,912
2,035
0
648
4,264
0
47,970
W
1,978
467
0
1,769
6,008
4,384
0
563
5,445
15,633
2,574
L
Maman Brigitte
dukeofdan13
Maman Brigitte
4,092
361
0
4,722
8,753
3,259
0
1,067
7,686
45,636
854
W
Cernunnos
iClapFatBunz
Cernunnos
3,358
1,689
0
2,167
4,288
1,629
0
678
3,610
0
35,204
L
Kukulkan
jfj1209
Kukulkan
2,923
86
0
934
7,048
2,673
0
4,616
2,432
33,242
715
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
25,168
273
Minions Killed
276
0
Camps Cleared
0
1,040,823
Distance Traveled
768,826
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,367
637
72
7
0
202,472
0
W
Cthulhu
4,736
474
38
4
0
170,546
0
L
Charybdis
5,216
522
52
5
0
173,726
0
L
King Arthur
6,222
622
77
8
0
174,672
0
W
Mercury
6,193
619
78
8
0
254,839
0
W
Geb
5,086
509
26
3
0
219,187
0
L
Maman Brigitte
6,221
622
86
9
0
212,052
0
W
Cernunnos
5,370
537
59
6
0
193,779
0
L
Kukulkan
5,636
564
61
6
0
208,376
2
L
Ares
1,873
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role