Player Matchup

Zhong Kui
Zhong Kui
Arturo_manz5
Zhong Kui
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 83L
1,368 Elo+
Party 1
Bastet
Bastet
Ivy-vk10
Bastet
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
45W - 63L
1,314 Elo+
Party 1
King Arthur
King Arthur
adrii_mdz
King Arthur
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 104L
1,404 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,362 Elo+

VS

Team Averages
Level 98
1,474 SR
1,575 Elo+
Hun Batz
Hun Batz
BlueSpirit287
Hun Batz
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 9L
1,901 Elo+
Solo
Odin
Odin
Ircus_0
Odin
Level 87
God Stats
3W - 6L
1,275 SR
Queue Stats
14W - 16L
1,324 Elo+
Solo
Nox
Nox
MARIUS1973
Nox
Level 145
God Stats
1W - 0L
1,646 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arturo_manz5
Zhong Kui
15
1 / 4 / 0
8,751
673
4,624
10,679
7,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Ivy-vk10
Bastet
13
0 / 3 / 2
7,997
615
6,422
9,363
3,128
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
adrii_mdz
King Arthur
14
1 / 5 / 2
8,357
643
5,612
14,096
12,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlueSpirit287
Hun Batz
16
7 / 2 / 5
10,447
804
19,531
12,732
6,592
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Ircus_0
Odin
16
4 / 1 / 7
9,740
749
7,091
10,983
10,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 5
9,122
702
2,702
1,786
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arturo_manz5
Zhong Kui
1
4
0
0.25
W
Hun Batz
BlueSpirit287
Hun Batz
7
2
5
4.75
W
Odin
Ircus_0
Odin
4
1
7
7.5
L
Bastet
Ivy-vk10
Bastet
0
3
2
0.33
W
1
0
5
3.5
L
King Arthur
adrii_mdz
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
29,324
34,138
Taken
25,501
23,216
Mitigated
17,387
3,481
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arturo_manz5
Zhong Kui
4,624
716
0
1,173
10,679
7,826
0
875
9,322
32,183
562
W
Hun Batz
BlueSpirit287
Hun Batz
19,531
7,132
0
2,839
12,732
6,592
0
2,303
10,041
0
48,965
W
Odin
Ircus_0
Odin
7,091
1,002
0
511
10,983
10,004
99
2,017
8,677
0
22,449
L
Bastet
Ivy-vk10
Bastet
6,422
2,108
0
1,225
9,363
3,128
0
831
8,218
0
35,705
W
2,702
843
0
0
1,786
791
831
88
1,612
29,418
0
L
King Arthur
adrii_mdz
King Arthur
5,612
751
0
1,083
14,096
12,262
0
956
12,611
0
20,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
29,309
145
Minions Killed
166
0
Camps Cleared
0
714,624
Distance Traveled
732,078
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,751
673
81
6
0
206,922
1
W
Hun Batz
10,447
804
64
5
0
255,680
0
W
Odin
9,740
749
32
2
0
244,402
0
L
Bastet
7,997
615
46
4
0
267,797
0
W
Nox
9,122
702
70
5
0
231,996
0
L
King Arthur
8,357
643
18
1
0
239,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role