Player Matchup

Ganesha
Ganesha
DAVID DAFU
Ganesha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
NotoriousXMV
Cliodhna
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
425W - 410L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Snipen Rey
Sun Wukong
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,486 Elo+
Solo
Yu Huang
Yu Huang
Xx JMART 214
Yu Huang
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
edrblowout
Kuzenbo
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 90L
1,577 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,499 Elo+

VS

Team Averages
Level 135
1,500 SR
1,556 Elo+
Ullr
Ullr
BuddyRo
Ullr
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 190L
1,615 Elo+
Solo
Anubis
Anubis
Restriction16
Anubis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 153L
1,475 Elo+
Solo
Hades
Hades
ThePoofs
Hades
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 244L
1,502 Elo+
Solo
Jing Wei
Jing Wei
WarRedMakACR
Jing Wei
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 42L
1,764 Elo+
Solo
Cthulhu
Cthulhu
Xpodent
Cthulhu
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 47L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DAVID DAFU
Ganesha
16
0 / 4 / 17
9,333
848
5,550
14,384
17,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
NotoriousXMV
Cliodhna
16
6 / 2 / 5
9,349
850
8,778
10,190
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
Snipen Rey
Sun Wukong
15
7 / 2 / 9
9,289
844
11,186
15,286
15,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Xx JMART 214
Yu Huang
16
4 / 2 / 8
9,313
847
12,652
9,379
5,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
edrblowout
Kuzenbo
14
3 / 5 / 14
8,663
788
9,701
12,981
20,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BuddyRo
Ullr
16
5 / 3 / 7
8,605
782
10,875
9,408
4,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 6
8,082
735
7,951
9,134
4,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
ThePoofs
Hades
16
4 / 3 / 6
8,613
783
5,870
10,924
11,249
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
WarRedMakACR
Jing Wei
16
2 / 3 / 11
8,385
762
10,875
8,887
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Xpodent
Cthulhu
15
2 / 5 / 7
8,821
802
11,836
13,022
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
20
Kills
15
15
Deaths
20
53
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ullr
BuddyRo
Ullr
5
3
7
2.83
W
Ganesha
DAVID DAFU
Ganesha
0
4
17
2.13
W
Cliodhna
NotoriousXMV
Cliodhna
6
2
5
4.25
L
2
6
6
0.83
W
Sun Wukong
Snipen Rey
Sun Wukong
7
2
9
5.75
L
Hades
ThePoofs
Hades
4
3
6
2.33
L
Jing Wei
WarRedMakACR
Jing Wei
2
3
11
2.5
L
Cthulhu
Xpodent
Cthulhu
2
5
7
1.1
W
Yu Huang
Xx JMART 214
Yu Huang
4
2
8
4
W
Kuzenbo
edrblowout
Kuzenbo
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,867
Damage
47,407
62,220
Taken
51,375
64,506
Mitigated
38,230
18,110
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BuddyRo
Ullr
10,875
5,112
390
1,971
9,408
4,103
0
4,785
4,623
0
22,607
W
Ganesha
DAVID DAFU
Ganesha
5,550
75
2,185
3,406
14,384
17,289
143
4,598
9,786
19,557
0
W
Cliodhna
NotoriousXMV
Cliodhna
8,778
1,171
1,359
2,271
10,190
6,005
466
4,688
5,502
0
21,310
L
7,951
514
376
582
9,134
4,700
0
4,825
4,309
14,932
449
W
Sun Wukong
Snipen Rey
Sun Wukong
11,186
1,275
1,392
2,619
15,286
15,377
640
5,231
10,055
0
20,172
L
Hades
ThePoofs
Hades
5,870
845
193
1,894
10,924
11,249
0
5,042
5,882
13,147
0
L
Jing Wei
WarRedMakACR
Jing Wei
10,875
8,607
878
1,800
8,887
3,931
0
4,787
4,100
0
22,775
L
Cthulhu
Xpodent
Cthulhu
11,836
548
1,294
1,524
13,022
14,247
0
7,098
5,924
23,676
1,192
W
Yu Huang
Xx JMART 214
Yu Huang
12,652
2,061
510
679
9,379
5,143
170
4,747
4,632
22,856
317
W
Kuzenbo
edrblowout
Kuzenbo
9,701
2,833
2,224
1,465
12,981
20,692
164
4,948
8,033
11,303
2,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
42,506
121
Minions Killed
132
0
Camps Cleared
0
1,007,566
Distance Traveled
878,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,605
782
25
2
0
172,502
0
W
Ganesha
9,333
848
1
0
0
199,042
0
W
Cliodhna
9,349
850
46
4
0
211,918
0
L
Anubis
8,082
735
25
2
0
156,266
0
W
Sun Wukong
9,289
844
23
2
0
192,332
0
L
Hades
8,613
783
18
2
0
159,214
0
L
Jing Wei
8,385
762
33
3
0
201,389
0
L
Cthulhu
8,821
802
31
3
0
189,462
0
W
Yu Huang
9,313
847
36
3
0
180,807
0
W
Kuzenbo
8,663
788
15
1
0
223,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role