Player Matchup

Nemesis
Nemesis
Ardetha
Nemesis
Level 147
God Stats
12W - 6L
1,500 SR
Queue Stats
205W - 165L
1,950 Elo+
Party 1
Bakasura
Bakasura
AuroraValkyrie
Bakasura
Level 201
God Stats
11W - 13L
1,500 SR
Queue Stats
232W - 191L
1,757 Elo+
Party 1
Freya
Freya
Emmettsy
Freya
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
KebechetCanidae
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 2
Ishtar
Ishtar
Maldium
Ishtar
Level 88
God Stats
3W - 2L
1,469 SR
Queue Stats
24W - 30L
1,439 Elo+
Party 2
Team Averages
Level 119
1,494 SR
1,645 Elo+

VS

Team Averages
Level 154
1,480 SR
1,500 Elo+
Athena
Athena
RocketBarrage
Athena
Level 261
God Stats
2W - 2L
1,500 SR
Queue Stats
530W - 507L
1,500 Elo+
Solo
Thanatos
Thanatos
SquatlyAlbor
Thanatos
Level 47
God Stats
42W - 39L
1,606 SR
Queue Stats
133W - 146L
1,477 Elo+
Solo
Charybdis
Charybdis
TSKane
Charybdis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
Uberrise
Erlang Shen
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Merlin
Merlin
bioRival
Merlin
Level 154
God Stats
18W - 14L
1,512 SR
Queue Stats
49W - 30L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ardetha
Nemesis
14
2 / 4 / 4
7,972
498
8,902
16,249
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
13
0 / 8 / 0
7,857
491
9,169
20,000
9,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Emmettsy
Freya
14
3 / 3 / 2
8,164
510
7,162
15,846
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
KebechetCanidae
Baron Samedi
13
3 / 4 / 4
7,849
491
10,002
12,853
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Maldium
Ishtar
14
1 / 2 / 0
7,954
497
5,196
9,912
4,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,647
540
5,015
18,702
15,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
SquatlyAlbor
Thanatos
16
6 / 6 / 3
8,989
562
11,440
15,018
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
TSKane
Charybdis
15
2 / 1 / 4
9,072
567
6,251
10,016
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Uberrise
Erlang Shen
16
7 / 0 / 6
10,569
661
21,090
19,460
22,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
bioRival
Merlin
16
3 / 0 / 3
9,665
604
11,254
7,293
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
21
21
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ardetha
Nemesis
2
4
4
1
L
Bakasura
0
8
0
0
L
Freya
Emmettsy
Freya
3
3
2
1.33
L
Baron Samedi
KebechetCanidae
Baron Samedi
3
4
4
1.25
L
Ishtar
Maldium
Ishtar
1
2
0
0.5
W
3
2
7
3.25
W
Thanatos
SquatlyAlbor
Thanatos
6
6
3
1.25
W
Charybdis
TSKane
Charybdis
2
1
4
4
W
Erlang Shen
Uberrise
Erlang Shen
7
0
6
10
W
Merlin
bioRival
Merlin
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
55,050
74,860
Taken
70,489
35,009
Mitigated
52,169
25,516
Healing
30,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ardetha
Nemesis
8,902
4,431
0
4,323
16,249
7,288
0
2,884
13,122
0
69,633
L
Bakasura
9,169
6,413
0
8,242
20,000
9,179
0
588
18,200
0
45,652
L
Freya
Emmettsy
Freya
7,162
1,685
0
6,497
15,846
6,441
0
6,219
9,527
48,699
965
L
Baron Samedi
KebechetCanidae
Baron Samedi
10,002
1,322
1,296
2,540
12,853
8,026
270
6,269
6,374
36,943
1,373
L
Ishtar
Maldium
Ishtar
5,196
3,029
0
2,618
9,912
4,075
620
776
9,074
0
72,824
W
5,015
1,880
2,124
4,479
18,702
15,291
0
4,622
13,737
27,556
0
W
Thanatos
SquatlyAlbor
Thanatos
11,440
3,313
0
9,230
15,018
7,343
0
5,736
9,144
0
81,733
W
Charybdis
TSKane
Charybdis
6,251
2,945
0
3,937
10,016
4,441
678
904
9,086
0
85,926
W
Erlang Shen
Uberrise
Erlang Shen
21,090
10,508
0
6,558
19,460
22,215
350
1,800
15,432
500
95,377
W
Merlin
bioRival
Merlin
11,254
493
419
3,263
7,293
2,879
0
3,054
4,073
87,617
1,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
46,942
468
Minions Killed
587
0
Camps Cleared
0
1,527,503
Distance Traveled
1,614,383
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,972
498
108
7
0
359,292
0
L
Bakasura
7,857
491
106
7
0
295,864
2
L
Freya
8,164
510
87
5
0
300,732
1
L
Baron Samedi
7,849
491
43
3
0
279,046
0
L
Ishtar
7,954
497
124
8
0
292,569
0
W
Athena
8,647
540
38
2
0
334,206
5
W
Thanatos
8,989
562
109
7
0
363,550
0
W
Charybdis
9,072
567
155
10
0
273,153
4
W
Erlang Shen
10,569
661
138
9
0
302,354
0
W
Merlin
9,665
604
147
9
0
341,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role