Player Matchup

Pele
Pele
Bronze III
Blazed354
Pele
Bronze III
Level 100
God Stats
1W - 1L
1,311 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Gabe04
Hachiman
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Mosin4913
Nu Wa
Bronze III
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 27L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
SirFrohst
Bacchus
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
datkidcorry
Osiris
Bronze III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,462 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,500 SR
1,500 MMR
Anhur
Anhur
Bronze III
Da_Invision
Anhur
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
EBT_Welfare
Kumbhakarna
Bronze III
Level 168
God Stats
9W - 12L
1,500 SR
Queue Stats
104W - 112L
1,499 MMR
Solo
Arachne
Arachne
Bronze III
Papoose225
Arachne
Bronze III
Level 149
God Stats
23W - 11L
1,500 SR
Queue Stats
93W - 90L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
WarIsComing5130
Kukulkan
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
j212427
King Arthur
Bronze III
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 0 / 0
3,303
661
1,208
3,730
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Gabe04
Hachiman
7
2 / 0 / 0
3,792
758
4,068
2,293
563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Mosin4913
Nu Wa
7
1 / 0 / 1
4,195
839
1,543
1,155
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
SirFrohst
Bacchus
6
0 / 1 / 2
3,727
745
2,004
5,093
2,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
7
1 / 0 / 0
4,087
817
2,934
5,599
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaBake KujiraAo KuangRatatoskr

VS

Bans
Maman BrigitteThanatosChernobogHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,414
683
2,532
3,737
1,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
EBT_Welfare
Kumbhakarna
5
1 / 0 / 0
3,534
707
1,262
4,763
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Arachne
Papoose225
Arachne
6
0 / 0 / 0
3,382
676
731
3,451
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
5
0 / 1 / 0
3,317
663
523
1,501
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
j212427
King Arthur
6
0 / 1 / 0
3,600
720
3,167
5,685
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
0
0
0
0
L
0
2
1
0.25
L
Kumbhakarna
EBT_Welfare
Kumbhakarna
1
0
0
1
W
Hachiman
Gabe04
Hachiman
2
0
0
2
W
Nu Wa
Mosin4913
Nu Wa
1
0
1
1.5
L
Arachne
Papoose225
Arachne
0
0
0
0
W
Bacchus
SirFrohst
Bacchus
0
1
2
1
L
Kukulkan
0
1
0
0
W
Osiris
1
0
0
1
L
King Arthur
j212427
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,757
Damage
8,215
17,870
Taken
19,137
8,818
Mitigated
8,144
7,389
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,208
284
0
1,014
3,730
1,262
0
399
3,331
0
15,125
L
2,532
1,929
0
1,208
3,737
1,286
0
1,219
2,518
0
21,362
L
Kumbhakarna
EBT_Welfare
Kumbhakarna
1,262
127
0
1,357
4,763
2,841
0
938
3,825
8,624
0
W
Hachiman
Gabe04
Hachiman
4,068
2,291
0
1,379
2,293
563
0
662
1,631
0
25,013
W
Nu Wa
Mosin4913
Nu Wa
1,543
387
0
150
1,155
288
0
124
1,031
21,684
0
L
Arachne
Papoose225
Arachne
731
417
0
1,524
3,451
1,088
0
366
3,085
0
20,605
W
Bacchus
SirFrohst
Bacchus
2,004
447
0
1,560
5,093
2,771
0
600
4,493
8,086
783
L
Kukulkan
523
84
0
250
1,501
483
0
676
825
13,321
0
W
Osiris
2,934
1,598
0
3,286
5,599
3,934
0
0
5,599
0
17,795
L
King Arthur
j212427
King Arthur
3,167
716
0
865
5,685
2,446
0
323
5,362
0
20,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,104
Gold Earned
17,247
153
Minions Killed
148
0
Camps Cleared
0
597,653
Distance Traveled
530,318
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,303
661
31
6
0
141,946
0
L
Anhur
3,414
683
40
8
0
93,449
0
L
Kumbhakarna
3,534
707
7
1
0
114,844
3
W
Hachiman
3,792
758
45
9
0
108,998
0
W
Nu Wa
4,195
839
42
8
0
116,294
1
L
Arachne
3,382
676
42
8
0
138,379
0
W
Bacchus
3,727
745
5
1
0
118,627
2
L
Kukulkan
3,317
663
28
6
0
72,965
0
W
Osiris
4,087
817
30
6
0
111,788
0
L
King Arthur
3,600
720
31
6
0
110,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role